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Chimera Infernal Legion is hot | PoE 2 ~ Spirit Walker

1 month ago186

by Pr3vieSubscribe

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118.04K

Effective HP

2.07K

Life

2.33K

Energy Shield

Overview

Chimera Infernal Legion is hot | PoE 2 ~ Spirit Walker is a Path of Exile 2 Spirit Walker build by Pr3vie, made for the Runes of Aldur league (0.5). It is centered on Companion: Xilozoma, the Maw-Beast. Defensively it sits at 118.04K effective HP, 2.07K life, 2.33K energy shield. Suited for: Simulacrum, Legion, Mapping, Bossing, Delirium, Ritual. Key uniques include Saitha's Spear, Lavianga's Spirits, Rite of Passage, The Fall of the Axe.

Build Video

Pr3vie's Notes

► Yooooooooo, Exiles!

Here's an endgame showcase of my decently min-maxed Chimera Spirit Walker.

This is my new take on my original Elephant IL build. After a successful Monkey league start, I made it my mission to challenge the monkey supremacy.

The core of the build is Xilozoma, the Maw-Beast, aka the Chimera, transformed into a walking inferno through Infernal Legion (Catha's Brilliance). It ignites and melts everything nearby, scaling damage off the Chimera's life pool.

Now, the Chimera doesn't have particularly impressive life values. What it does have, however, is a collection of absurd modifiers that make it an incredible Infernal Legion carrier.

First, Xilozoma comes with 200% increased elemental ailment magnitude. That's essentially triple Ignite damage right out of the gate.

On top of that, it has a generic "Gain 25% of Damage as Extra Damage of a Random Element" modifier which we can enable to ignite. Combine that with the various Azmeri Spirit buffs, "gain as extra cold/chaos" nodes on the passive tree, the new sceptre augment that grants companions extra damage as a random element, and the latest minion mods available on rings and belts... you can probably see where this is going.

The damage is absolutely filthy.

In fact, it surpasses the pre-nerf, pre-bugfix Malice Infernal Legion Elephant setup and the build isn't even finished yet. On paper, I could still double the damage from where it currently stands.


► Basic PoB: https://pobb.in/pnLR8FmCmmhn ► Current ingame PoB: https://pobb.in/FGwlM6PgHS98 (PoB does not support the jewel sockets added via Voices +. Zarokh's Gift. Beast HP = 130k/ Boar has Haste + All Damage Shocks)


► The Perfect Beast

Our goal is to make every source of "Gain X% of Damage as Extra Damage of an Element" contribute to Ignite damage. This includes modifiers from the passive tree, the sceptre augment, Azmeri Possession buffs, rare monster modifiers, and more.

Because of that, the single most valuable modifier you can get on Xilozoma is:

"All Damage Ignites."

This is the one modifier you absolutely want at some point.

► What About AoE mod?

For a monster to roll Increased Area of Effect as a rare monster modifier, it must have the AoE tag. You can verify this on PoEDB. For example, the Elephant Tortoise has the tag and can roll the modifier.

None of the unique boss beasts have the AoE tag, however, which means you cannot tame a boss beast with the Increased Area of Effect modifier. It simply does not exist.

To compensate, we stack AoE from other sources. The passive tree alone provides a substantial amount, and with the new sources of AoE plus AoE on belts, we're only about 15% AoE behind a pre-0.5 Elephant with the AoE modifier.

The new jewel crafting system closes that gap completely.

I'm currently running 10 Diamond Jewels with triple prefixes and "Minions have increased Area of Effect", which allows the build to comfortably surpass old Elephant AoE levels.

As an added bonus, the extra radius makes Sacred Unity effectively screen-wide.

► Playstyle

Bind your beast to Weapon Set 1 and disable it on Weapon Set 2.

Weapon swapping will instantly reposition your companion, allowing you to drop several tons of angry Chimera directly onto enemies whenever needed.

For bossing and heavy single-target encounters:

  • Cast Elemental Weakness
  • Apply Frost Bomb
  • Use Spearfield to aggravate the Ignite

► How to Craft the Jewels

Buy Diamond Jewels with: Minions have increased Area of Effect + (1 of the following)

  • Minion Life
  • Minion Damage
  • Companion Life
  • Companion Damage

Use Potent Liquid Contempt to hit +1 Prefix (50/50). Desecrate a Prefix. Use Omens of Echoes/Light + Annuls to repeatedly reroll the desecrated modifier until it becomes another desirable Minion or Companion Life/Damage Prefix. Use Omen of Dextral Annulment to remove the crafted +1 Prefix modifier. Apply Potent Liquid Ferocity. Since we have 3 prefix slots occupied, this can only hit the suffix. Divine the jewel until you're satisfied with the rolls.

If you don't understand this, watch this video: https://youtu.be/7L9vNqEvr4s?si=rEbnF1pQReiw8KD5

► How to get a Chimera with Mods

Xilozoma does not naturally spawn in maps.

The most reliable way to obtain a modded Chimera is through Summoning Circles, ideally in City biomes.

Recommended setup:

4 Tablets with +1 Rare Modifier for Uniques Additional Summoning Circles/chance wherever possible At least one should be a Ritual Tablet

When you get lucky and Xilozoma spawns from a Summoning Circle, do not kill it immediately.

Instead, drag it into a Ritual encounter and kill it inside the Ritual area. Once you've done this, future Rituals gain a chance to spawn Xilozoma. Each appearance rerolls its modifiers.

https://youtu.be/82CF8A2W8W4?si=CCBx36haKpExdV3s


Timestamps:

0:00 Arbiter 1 0:58 Arbiter 2 1:44 random 200% Deli mapping snippets

Gear

Saitha's Spear
Armageddon Spell
Blood Brow
Miracle Veil
Glyph Clasp
Corpse Circle
Fate Whorl
Havoc Claw
Vortex Locket
Vortex Sole
Vitiating Ultimate Life Flask of the Continuous
Lavianga's Spirits
The Fall of the Axe
Sunburst Stone Charm of the Distiller
Rite of Passage
New Item
Plague Delirium
New Item
New Item
New Item
From Nothing
New Item
New Item
New Item

Skills

  • Companion: Xilozoma, the Maw-Beast20/20WMain
  • Catha's BrillianceCatha's Brilliance1W
  • Scouring FlameScouring Flame1W
  • Feeding Frenzy IIFeeding Frenzy II1W
  • Xoph's PyreXoph's Pyre1W
  • Magnified Area IIMagnified Area II1W
  • Wild ProtectorWild Protector20W
  • Romira's RequitalRomira's Requital1W
  • MaimMaim1W
  • Meat Shield IIMeat Shield II1W
  • Minion Splash IIMinion Splash II1W
  • Magnified Area IIMagnified Area II1W
  • Elemental WeaknessElemental Weakness19/20W
  • Magnified Area IIMagnified Area II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Efficiency IIEfficiency II1W
  • Cursed GroundCursed Ground1W
  • Heightened CurseHeightened Curse1W
  • Companion: Diretusk Boar20/23W
  • OverchargeOvercharge1W
  • Minion Splash IIMinion Splash II1W
  • StormfireStormfire1W
  • LoyaltyLoyalty1W
  • Meat Shield IIMeat Shield II1W
  • Frost BombFrost Bomb19/20W
  • Rapid Casting IIRapid Casting II1W
  • Spell EchoSpell Echo1W
  • Overabundance IIOverabundance II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Potent ExposurePotent Exposure1W
  • Purity of FirePurity of Fire18W
  • Seraph's HeartSeraph's Heart1W
  • Vitality IIVitality II1W
  • Cannibalism IICannibalism II1W
  • Upwelling IIUpwelling II1W
  • SpearfieldSpearfield19/20W
  • Rage IIIRage III1W
  • Rapid Attacks IIIRapid Attacks III1W
  • Bleed IIIBleed III1W
  • Magnified Area IIMagnified Area II1W
  • Wind DancerWind Dancer19/20W
  • Magnified Area IMagnified Area I1W
  • MaimMaim1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Ghost DanceGhost Dance18/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Vivid StampedeVivid Stampede20W
  • Primal BountyPrimal Bounty20W
  • Spear ThrowSpear Throw1W
  • Primal BountyPrimal Bounty1W
  • Vivid StampedeVivid Stampede1W
  • Wild ProtectorWild Protector1W

Weapon 1

  • Spear ThrowSpear Throw1W

Weapon 2

  • Purity of FirePurity of Fire18W

Passive Tree

Passive tree 0.5
scroll to zoom
Spirit Walker
Spirit Walker

Character Stats

Defence

Effective Hit Pool
118.04K
Life
2.07K
Energy Shield
2.33K
Mana
829
Phys Max Hit Taken
7.19K
Armour
0
Evasion
25.74K

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Crit Multiplier
200%
Rage
0

Attributes & Utility

Strength
158
Intelligence
158
Dexterity
159
Movement Speed
56%
Item Rarity
34%