PoE 3.27·Keepers of the Flame·Elementalist
CI + Cluster Jewel Update - Kinetic Rain of Impact INT Stacking Wander
- DPS
- 43.3M
- Effective HP
- 269.57K
- Energy Shield
- 10.43K
- Level
- 98
- Min budget
Overview
CI + Cluster Jewel Update - Kinetic Rain of Impact INT Stacking Wander is a Path of Exile Elementalist build by Coach_Cai, made for the Keepers of the Flame league (3.27). It is centered on Shield Charge and plays as a strength, attack, melee, area archetype. In Path of Building it reaches 43.3M DPS with 269.57K effective HP, 1 life, 10.43K energy shield. Suited for: T17. Key uniques include Rumi's Concoction, Crown of the Inward Eye.
Build Video
Coach_Cai's Notes
UPDATE: POB has been updated to show a more accurate display of damage. commenters brought up that if I was actually doing 100m DPS everything should melt instantly. Looking into how DPS is calculated I found that the 5.4 attacks per second were already calculated in and I just needed to put how many of my projectiles were hitting (about 4-5 instead of 12-15). DPS is not 100m, but it still comes out to be between 36-45m depending on how many projectiles are hitting the target. Thanks for having me go look at how to calculate damage on POB @dguffinpoe UPDATED POB: https://pobb.in/EEJsearonk2g
CI + Cluster Jewel Update — Kinetic Rain of Impact | INT-Stacking Wander | PoE 3.27 Keepers of the Flame Chaos Inoculation is locked in, cluster jewels are online, and the build has never felt tankier. We’ve officially swapped to Kinetic Rain of Impact to scale huge Attack Speed + Crit on our INT-stacked Wander Elementalist. Today we break down the new gear upgrades, the Arcane Cloak automation trick, and the long-term DPS scaling plan — including wands, Dying Sun testing, Watcher’s Eye options & more! UPDATE:
#pathofexile #poe3_27 #kineticrain #WanderBuild #intstacking #ClusterJewels #ci #elementalist #t16 #t17 #poebuilds #endgamebuild #keepersoftheflame #kineticrainofimpact #inteligence
⏱️ Chapters / Timestamps
00:00 – Intro 00:48 – Why swap to Kinetic Rain of Impact 01:23 – Aura & Reservation Setup 02:00 – Grafts 02:36 – Passive Tree Changes 03:10 – Biggest Upgrade 04:23 – Gear Upgrade Section 07:39 – Future DPS Scaling 08:16 – Outro / Plans for next update
Quick overview / Highlights
-Switched to Kinetic Rain of Impact to scale with very high attack speed (≈5.2 APS). -Replaced GMP with Sacred Wisps to increase reliable hit counts (PoB set to 15 hit instances). -Full CI swap completed — Corrupted Blood handled (jewel/flask solutions discussed). -Cluster jewels installed: Light of Meaning + Large (Opportunistic Fusillade / Martial Prowess) + Small (Max ES / INT) + Watcher’s Eye (Wrath mods). -Gear refit: Crown of the Inward Eye, pure high-ES chest (crafted +attributes), ~500 ES shield with ES-on-block. -Current numbers (approx): 100% crit chance, 600%+ crit multi, 13 projectiles per cast (15 with Dying Sun), 5.20 APS. -Next goals: perfect mirror/crafted wand, medium cluster at level 100, refine Dying Sun vs Atziri’s test, continued INT stacking.
Useful Links & Socials
📘 PoB: https://pobb.in/CuTT0qMjB_Tu 🎮 Twitch – https://www.twitch.tv/coach_cai 🎬 YouTube – https://www.youtube.com/@Coach_Cai 🎥TikTok – https://www.tiktok.com/@coach_cai 📡 Kick – https://kick.com/coach-cai 🐦 X (Twitter) – https://x.com/Coach_Cai _ 🔗 Linktree – https://linktr.ee/Coach_Cai
Previous Build Progression
FINAL FORM — Kinetic Rain Elementalist PoE 3.27 https://www.youtube.com/watch?v=ih62SQK4suY
Kinetic Rain FIXED — Tankier, Stronger, Endgame Ready! https://www.youtube.com/watch?v=N2mFHLf5hpU&t
Dual Kinetic Rain Build Guide (early league) https://www.youtube.com/watch?v=0m7NhJabkNw&t
❤️ Support & Community
Have a cluster jewel setup, wand craft, or Dying Sun test suggestion? Drop it in the comments — I test the best live on stream & shout out contributors!
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Gear
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Skills
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Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Abberath
Character Stats
- Level
- 98
Damage
- Full DPS
- 43.3M
- Combined DPS
- 227.62K
- Hit DPS
- 211.68K
- With Poison DPS
- 211.68K
- With Ignite DPS
- 227.62K
- With Bleed DPS
- 211.68K
- Damage over Time
- 15.94K
- Ignite DPS
- 15.94K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 41.14K
- Burst Damage
- 41.14K
Attack & Crit
- Attack/Cast Rate
- 5.14/s
- Hit Chance
- 97%
- Crit Chance
- 38%
- Crit Multiplier
- 444%
- AoE Radius
- 3.4 m
- Mana Cost
- 9
- Life Cost
- 0
Defence
- Effective Hit Pool
- 269.57K
- Life
- 1
- Energy Shield
- 10.43K
- Mana
- 290
- Ward
- 0
- Armour
- 4.3K
- Evasion
- 12.95K
- Phys Damage Reduction
- 50%
Mitigation & Avoidance
- Block
- 45%
- Spell Block
- 78%
- Spell Suppression
- 0%
- Evade (Melee)
- 64%
- Evade (Projectile)
- 64%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+64%)
- Cold Resistance
- 75% (+33%)
- Lightning Resistance
- 75% (+49%)
- Chaos Resistance
- -41%
Max Hit Taken
- Physical
- 17.13K
- Fire
- 52.38K
- Cold
- 41.91K
- Lightning
- 41.91K
- Chaos
- ∞
Recovery
- Life Regen
- 294/s
- ES Regen
- 0/s
- ES Recharge
- 10.43K/s
- Mana Regen
- 122.7/s
- Life Leech
- 19.96/s
- ES Leech
- 2.23K/s
- Mana Leech
- 488.68/s
Attributes & Utility
- Strength
- 176
- Intelligence
- 807
- Dexterity
- 184
- Movement Speed
- 84%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 0