aer0's Winter Orb Assassin - 10Div Mapping Challenge
by aer0_reddit3 years ago186
- DPS
- 3.93M
- Effective HP
- 38.47K
- Life
- 4.7K
- Level
- 96
- Min budget
Overview
aer0's Winter Orb Assassin - 10Div Mapping Challenge is a Path of Exile Assassin build by aer0_reddit, made for the Crucible league (3.21). It is centered on Winter Orb and plays as a cold, intelligence, spell, channelling archetype. In Path of Building it reaches 3.93M DPS with 38.47K effective HP, 4.7K life, 720 energy shield. Suited for: Mapping, Bossing. Key uniques include Void Battery, Badge of the Brotherhood, Void Battery, Carcass Jack.
Build Video
aer0_reddit's Notes
This is my first entry into my own 10 Divine Challenge series: Mapping Edition. This is inspired by CaptainLance and Ruetoos 10div Uber Boss Challenge, but with a goal of making effective and fun mappers for 10 divines with no requirements for boss killing. I think this is a useful series that will inject some more cheap mappers into Wraeclast, something which appears to be fairly lacking. The builds that get released seem to be league starters, then end game juicers. A LOT of folks exist in the middle ground, and I hope this series can provide some inspiration or fun for more players.
This build is my proof that Winter Orb, one of the nicest quality of life skills, can be made cheaply! Not only did it map quickly and effectively, but I was able to easily take down the exarch (died in the ball phase once tee hee). Winter Orb has one main problem to solve: getting projectile overlap for single target. It seems to be the case that 25-27 radius is the sweet spot for single target damage and 5 overlaps. This is achieved with a Carcass Jack and some cluster jewels.
Defensively, we rely on movement speed (150%+)and freeze to pretty much never get hit, but then capped (or close) spell suppression and 85% evade chance. Add in a decent size life/ES pool, and this is a very safe mapper. It isn't "tanky" by any stretch, but I died very little in maps (almost exclusively to my nemesis, detonate dead strongboxes).
This build was a blast, and theres a TON of room for improvement. For 9 divines, I think this build knocked my goal out of the park. As far as criticism or ideas to improve, I always appreciate it, but please keep in mind the 10 divine budget! I hope you enjoy.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 3.93M
- Combined DPS
- 711.14K
- Hit DPS
- 711.14K
- With Poison DPS
- 711.14K
- With Ignite DPS
- 711.14K
- With Bleed DPS
- 711.14K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 119.46K
- Burst Damage
- 119.46K
Attack & Crit
- Attack/Cast Rate
- 10.23/s
- Hit Rate
- 5.95/s
- Hit Chance
- 100%
- Crit Chance
- 88%
- Crit Multiplier
- 355%
- Mana Cost
- 5
- Life Cost
- 0
Defence
- Effective Hit Pool
- 38.47K
- Life
- 4.7K
- Energy Shield
- 720
- Mana
- 118
- Ward
- 0
- Armour
- 256
- Evasion
- 28.73K
- Phys Damage Reduction
- 2%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 95%
- Evade (Melee)
- 85%
- Evade (Projectile)
- 85%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+32%)
- Cold Resistance
- 75% (+47%)
- Lightning Resistance
- 75% (+13%)
- Chaos Resistance
- 32%
Max Hit Taken
- Physical
- 5.85K
- Fire
- 20.71K
- Cold
- 20.71K
- Lightning
- 20.71K
- Chaos
- 7.47K
Recovery
- Life Regen
- 108.1/s
- ES Regen
- 18/s
- ES Recharge
- 720/s
- Mana Regen
- 81.1/s
- Life Leech
- 940.6/s
- ES Leech
- 72/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 80
- Intelligence
- 248
- Dexterity
- 210
- Movement Speed
- 151%
- Endurance Charges
- 3
- Frenzy Charges
- 10
- Power Charges
- 10
- Devotion
- 0