#Showcase
mapping - https://clips.twitch.tv/TalentedSlipperyShrimpFunRun-1t7zZj0CIjzpbYvt
pobb.in - https://pobb.in/sQm0V6MJTmv4
#Offense This is a variation of what used to be a popular two button build a few leagues ago - Locohol Build Guide. How it works:
As long as you can consistently apply large shocks you will do huge damage in a massive area for very very low investment. Removing ALL gear but Annihilating Light we still do over 1.5m Guardian DPS. Lightning Conduit carries hard! As for AoE, with just the Heart of Destruction ascendency you will have an AoE radius of ~80 which will easily cover your screen.
The most common options for shock are Storm Brand and Orb of Storms because they constantly reapply the shock for you to consume. Arc and Shock Nova can also be used but these require you to alternate between them and Conduit every cast and I hated that. I supposed you could tie them to spell totem or something to automate. If you're using orb of storms or storm brand I would also recommend chain so you can get a more spread out application of shock.
To make your shocks easier to scale you will also want to juice your shock/ailment effect so the damage threshold you need breach to apply a big shock gets severely reduced. Overcharge Support and Unbound Ailments are great for this, so are points in the tree and Shaper of Storms. If you DON'T do this you'll have to hit for millions of damage against bosses and tankier enemies to get a good shock and at that point you might as well just use whatever can do that as your primary skill instead.
EDIT: There's also this great explanation on approach to shock effect and even how to max shock WITHOUT scaling damage here - https://youtu.be/y6HZMjxlBDo?t=151. Thanks to /u/quantum_hacker
#Defense Honestly I kind of hate playing Elementalist because the location in the tree is terrible for cheap defense
#Gear All gear except uniques picked up off ground or crafted. You CAN run this build with just rares very easily and there are definitely different ways you can take it. These are just the uniques I chose to build around:
#Problems With my approach specifically a big problem was gearing up. 200% res of each element is a lot to get with handcrafting. This becomes worse depending on your tree as you will also need a lot of dex and strength for your auras. As a result of this you will simply not have enough suffixes left for reasonable chaos resist without huge investment elsewhere. Luckily this is just a mapping build and chaos damage is very rare (aside from poison and caustic ground which can be mitigated)
Movement speed could also be better. There's basically no movement speed near Witch and moving slowly is both unhealthy and unfun hence the haste, onslaught and withering step. Being a lightning build with decent cast speed I should say Lightning Warp is a good alternative to sprinting but I'm pretty sure only psychopaths actually like that skill.
Also worth mentioning this is not a bossing build! Getting awakened gems, +1 curse, gem quality, wrath + divine blessing can easily jump your Guardian dps over 10m but you still have only ~4500 life and very very weak phys resistance.
Maxing shock on something like Uber Sirus is also a little sus.
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