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PoE2 0.5·Runes of Aldur·Warrior

PoE 2 Starter Shield Wall Warrior Leveling Guide 0.5.5!

by Warlug 3 days ago66Subscribe

DPS
149.52
Effective HP
806.74
Life
525
Spirit
100
Level
14

Overview

PoE 2 Starter Shield Wall Warrior Leveling Guide 0.5.5! is a Path of Exile 2 Warrior build by Warlug , made for the Runes of Aldur league (0.5). It is centered on Boneshatter and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 149.52 DPS with 806.74 effective HP, 525 life. Suited for: Heist, Essence, Abyss. Key uniques include Thrillsteel.

Build Video

Warlug 's Notes

REGEX: to.att|speed|melee|leech|tower|Leech Shield Wall is not unlocked until lvl 22 unfortunately, so before that we will use Rolling slam + Boneshatter to clear and Resonating Shield after lvl 14 for Single target. Aim to get to lvl 14 right before fighting Count Geonor. Make sure you Talked to Leitis after killing the Executioner, she will then give you a guaranteed lvl 5 skill gem in town that you can use to cut Resonating Shield. Keep your Rolling Slam at lvl 1! If you're forced to upgrade your Rolling Slam, make sure to keep the lvl 1 copy and don't upgrade it. If you need more stun buildup to prime enemies for stun for Boneshatter. Support gem priority 1. Rapid Attacks I (Rolling Slam) 2. Impact Shockwave (Boneshatter) 3. Concentrated Area (Mace Strike) 4. Fire Attunement (Mace Strike) 5. Magnified Area I (Boneshatter) 6. Tireless (Infernal Cry) 7. Magnified Area I (Herald of Ash) 8. Rapid Attacks I (Rolling Slam) When you reach Act 2 you want to check the shops for a good Studded Greatclub to carry you until lvl 22. You also be on the lookout for a Shield with at least 150 armour, ideally more. And you wanna make sure yo pick up any Normal Body Armour that you can wear and put it in your stash, you will need it after you Ascend. After killing Jamanra the first time in Halani gates, we will get our first lvl 7 skill gem. This one we will use to cut Shield Wall. In order to guarantee a second lvl 7 skill gem, we do Mastodon Badlands area first, then we go to Keth. And in Keth the Snake boss will then always drop a lvl 7 skill gem. When you reach lvl 22 you want to go back to town respec your character into Shield Wall. At this point you should have a Shield with at least 80+ Armour and if you're lucky you might even have a one handed mace with + to melee skills (Base type and damage doesn't matter). There is probably a guaranteed lesser jewelers orb from the league mechanic in Buried Shrines, use that on Shield Wall. T2 support gems should be cut in this order: 1. Raging Cry (Infernal Cry) 2. Urgent Totems I (Shockwave Totem) 3. Raging Cry (Fortifying Cry, used in Act 3) You will first cut Fortifying Cry then Sunder from your first two lvl 9+ skill gems. T3 support gems should be cut in this order: 1. Raging Cry 2. Fire Attunement Then cut these: 1. Close Combat I (For Fortifying Cry) 2. Magnified Area II (Shield Wall) 3. Magnified Area II (Herald of Ash) 4. Prolonged Duration II (Sunder) 5. Rapid Attacks I (Sunder) 6. Font of Mana (Shockwave Totem), Prolonged Duration II if you already have mana leech on gear. Spirit gems: After killing the boss in Azak you will get 30 extra spirit. You can cut Attrition Guaranteed Greater jewelers orb from the league mechanic in Ngakanu, use this on Shield Wall T4 support gems should be cut in this order: 1. Enraged Warcry I (Fortifying Cry, remove Close Combat I) 2. Armour Break III (Shield Wall) 3. Impale (Shield Wall, instead of Fire Attunement or whatever you have there) 3. Rapid Attacks II (Shield Wall) 4. Urgent Totems III (Shockwave Totem) 5. Hardy Totems II (Shockwave Totem) Ahn's Citadel + Kaom's Madness combo:These two lineage support gems significantly improves our clear when paired together and they are usually pretty cheap to trade for. CRAFTING Crafting the mace 1. Grab any Mace with +2 or more to melee skill levels that has an open suffix. 2. Toggle Omen of the Liege + Omen of Dextral Necromancy, desecrate the weapon with a jawbone. 3. Unveil and hope for break armour modifier, use an abyssal echo if you want. 4. Exalt slam the mace until all modifiers are filled up. 5. Perfect Essence of Abrasion the Mace to get, gain phys as extra. Crafting the Shield 1. Find a good base with highest tier of flat Armour and ideally with a good suffix, like fire resistance. 2. Slam Greater Essence of Enhancement 3. Toggle Omen of Sinistral Necromancy and Desecrate 4. Unveil inc% armour hopefully 5. Finish the shield by just slamming exalts Leech You want to make sure you can leech both Life and Mana, you can get this from rings or gloves. You can do without, but you might end up having to press your mana flask contantly when you get some extra levels to melee skills. Crafting Gloves/Boots/Rings/Amulet 1. Find a good magic base with two good modifiers. - For boots you want at least 30% movement speed 2. Use either greater essence of opulence (if there's no rarity on the gear yet) or Greater essence of insulation.

Loadouts

Gear

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Warpick
Thrillsteel
Warlord Cuirass of Lining
Fate Gorget
New Item
Rune Nail
Sparking Riveted Mitts of Combat
Beast Locket
Gazelle's Bastion Sabatons
Rift Aegis

Skills

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  • BoneshatterBoneshatter20WMain
  • Impact ShockwaveImpact Shockwave1W
  • Magnified Area IMagnified Area I1W
  • Mace StrikeMace Strike20W
  • Concentrated AreaConcentrated Area1W
  • Fire AttunementFire Attunement1W
  • Rolling SlamRolling Slam20W
  • Rapid Attacks IRapid Attacks I1W
  • Rage IRage I1W
  • Resonating ShieldResonating Shield20W
  • Rapid Attacks IRapid Attacks I1W
  • Rage IRage I1W
  • Infernal CryInfernal Cry20W
  • TirelessTireless1W
  • Herald of AshHerald of Ash20W
  • Magnified Area IMagnified Area I1W
  • Frost BombFrost Bomb20W

Weapon 2

  • Raise ShieldRaise Shield1W

Passive Tree

Passive tree 0.5
scroll to zoom

Character Stats

Level
14

Damage

Full DPS
0
Combined DPS
149.52
Hit DPS
149.45
With Poison DPS
149.45
With Ignite DPS
149.52
With Bleed DPS
149.45
Damage over Time
0.07
Ignite DPS
0.07
Culling DPS
0
Reservation DPS
0
Average Damage
143.15
Burst Damage
143.15

Attack & Crit

Attack/Cast Rate
1.04/s
Hit Chance
32%
Accuracy
120
Crit Chance
2%
Crit Multiplier
208%
Mana Cost
98
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
806.74
Life
525
Energy Shield
0
Mana
230
Spirit
70
Darkness
0
Armour
2.24K
Evasion
140
Phys Damage Reduction
19%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
2%
Evade (Projectile)
2%
Evade (Spell)
2%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
11%
Cold Resistance
9%
Lightning Resistance
18%
Chaos Resistance
18%

Max Hit Taken

Physical
694
Fire
668
Cold
655
Lightning
716
Chaos
640

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
9.2/s
Life Leech
1.56/s
ES Leech
0/s
Mana Leech
1.28/s

Attributes & Utility

Strength
66
Intelligence
12
Dexterity
7
Movement Speed
47%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0
Presence Radius
4 m
Item Rarity
33%