PoE 3.23·Affliction·Hierophant
Path of Exile - Pre 3.23 (Standard)- Ballista Totem Elemental Hit - Hierophant - All Pinnacle Bosses
by Ahewaz Pardhan2 years ago6Subscribe
- DPS
- 33.04M
- Effective HP
- 18.32K
- Life
- 4.31K
- Level
- 100
- Min budget
Overview
Path of Exile - Pre 3.23 (Standard)- Ballista Totem Elemental Hit - Hierophant - All Pinnacle Bosses is a Path of Exile Hierophant build by Ahewaz Pardhan, made for the Affliction league (3.23). It is centered on Elemental Hit and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 33.04M DPS with 18.32K effective HP, 4.31K life, 473 energy shield. Suited for: Lab Runner. Key uniques include Quill Rain, Bottled Faith, Wilma's Requital, Xoph's Blood, Maloney's Mechanism.
Build Video
Ahewaz Pardhan's Notes
I removed all the Alt Gems from the build ((except Flammability )I forgot I had it)). I had no issues killing all the end-game bosses (Not Ubers). I did not even use Inspiration. The only thing I miss is the extra dash. Not a fan of Flame Dash as it is a very short distance.
PoB - https://pastebin.com/x2vnzpfL
From my perspective on the Heiro version of this build,
Lost Helm Enchant Boots Enchant
Gained 5% More Damage / Ailment x 3 = 15% No more endless Lab runs to get the helm/boots enchants. Can run labs for Exceptional Gems and Quality (less need for GCP's).
I have not seen any Elemental Hit T-Gem. The Combat Focus Jewels remained so I am guessing they are removing the "Threshold" tag from the jewels.
https://www.poewiki.net/wiki/Threshold_jewel
The recipe is harder as we can no longer use the Level 20 & 1 GCP vendor recipe, so 40 GCP or Lab runs in hopes of getting the gain quality option.
Outside of that, I did not see anything that would impact the build. As usual, this will be my league starter.
From all the other videos I have seen, it looks like Enhance is the way to go, I am not sure if they capped it on gems but if you are 5% more damage at quality 20, I can't wait to see what it is at 50 (Dillia's) and up to 90 (Enhance 4). I lack an Enhance 5 lol.
Good Luck in the league, I wish you all the best in 2024.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Shakari
Character Stats
- Level
- 100
Damage
- Full DPS
- 33.04M
- Combined DPS
- 4.82M
- Hit DPS
- 4.69M
- With Poison DPS
- 4.69M
- With Ignite DPS
- 4.82M
- With Bleed DPS
- 4.69M
- Damage over Time
- 123.34K
- Ignite DPS
- 123.34K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 1.06M
- Burst Damage
- 1.06M
Attack & Crit
- Attack/Cast Rate
- 4.44/s
- Hit Chance
- 99%
- Crit Chance
- 99%
- Crit Multiplier
- 549%
- Totem Limit
- 7
- Mana Cost
- 41
- Life Cost
- 0
Defence
- Effective Hit Pool
- 18.32K
- Life
- 4.31K
- Energy Shield
- 473
- Mana
- 119
- Ward
- 0
- Armour
- 1.58K
- Evasion
- 9.27K
- Phys Damage Reduction
- 35%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 51%
- Evade (Projectile)
- 51%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+20%)
- Cold Resistance
- 75% (+67%)
- Lightning Resistance
- 75% (+14%)
- Chaos Resistance
- 22%
Max Hit Taken
- Physical
- 11.04K
- Fire
- 37.37K
- Cold
- 35.88K
- Lightning
- 35.88K
- Chaos
- 8.07K
Recovery
- Life Regen
- 370.3/s
- Net Life Regen
- 263.36/s
- ES Regen
- 0/s
- ES Recharge
- 473/s
- Mana Regen
- 109.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 106.94/s
Attributes & Utility
- Strength
- 213
- Intelligence
- 126
- Dexterity
- 222
- Movement Speed
- 92%
- Endurance Charges
- 4
- Frenzy Charges
- 4
- Power Charges
- 4
- Devotion
- 0