PoB ArchivesPoB Archives
PoE builds

PoE 3.24·Necropolis·Gladiator

(SSF Friendly) Bleed Bow Gladiator League Starter - 3.24 Viable

by Rogerztheurbanlegend2 years ago3Subscribe

DPS
54.14
Effective HP
2.3K
Life
1.3K
Level
68
Min budget

Overview

(SSF Friendly) Bleed Bow Gladiator League Starter - 3.24 Viable is a Path of Exile Gladiator build by Rogerztheurbanlegend, made for the Necropolis league (3.24). It is centered on Split Arrow and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 54.14 DPS with 2.3K effective HP, 1.3K life. Suited for: Mapping, Delve, Expedition, Harvest, Blight.

Build Video

Rogerztheurbanlegend's Notes

- Leveling as puncture/split arrow can be done as early as Act 1. - Pay close attention to bows that drop, be prepared to craft phys if necessary. - Early on, faster bows are better as you will have trouble hitting shots due to low accuracy. - Feel free to use shattering steel early on while you look for a bow. - Early auras that help are clarity and war banner. - Herald of Purity is a great offensive and defensive aura to get asap. (First Threshold) - Get Resolute Techniques as fast as you can - Take nodes to increase chance to bleed early on as well. - Get Blood in the Eyes Gladiator node first. (Second Threshold) - If not already taken, make sure you have 30% mana converted to life for skills - Take mana reservation for auras in the bottom left of tree. - Start filling out bleed damage nodes, life and start to make your way to charisma. (Mapping) - Start working on Spell Suppression, Rog is your friend (at level 90) - Suggestions for league mechanics to farm early on, in order of importance: Jun (mana cost on rings) - Expedition (Rog crafting at level 90) - Delve (Vuln ring and crafting) - Harvest (Crafting) - This is where we start filling out our tree for the initial push. - Order of importance for ascendancy: Blood in the Eyes -> Outmatch and Outclass -> Gratuitous Violence -> Arena Challenger (you may take Arena Challenger before Gratuitous depending, GV is better for clear) - With Outmatch and Outclass, choose the enduring cry/call to arms combo instead of molten shell/automation, these are interchangable depending on how much defense you get running - Get 20% quality on Snipe to gain 1 additional stage ** Arena Challenger does not need Blood and Sand to work, you are always in Blood Stance. ** Gear suggestions for endgame: **Simple or farmable items** Usurpers Penance Helmet (Low tier item, easy to obtain) (if you have taken the 15% spell suppression mastery, this helm will deactivate it) Olesya's Delight (Maven drop, will take some farming) Mark of Submission (Low tier item, world drop that is also connected to Delve, can drop in Delve specialty boxes or Cards) Large Cluster Jewels, Phys % with 8 passives (In order: Battle Hardened, Iron Breaker, Master the Fundamentals for Prefix - Furious Assault, Force Multiplier for suffix) **Shoot for 2 prefix, 1 suffix notables Medium cluster can work in this build. Damage over time with Student of Decay and Wasting Affliction are your best options. Awakened gems, Viscious Projectiles, Deadly Ailments, Swift Affliction to replace the regular ones in the build. **Rare items that can elevate the build further** Unnatural Instinct (High tier jewel, can be socketed next to Avatar of the Hunt to open up a few talent points) Elegant Hubris from Timeless encounter or div cards. The notables to shoot for are 80% physical damage and bleed damage nodes. Best spot for this is the jewel socket below Gravepact. Stormshroud can give you ailment immunity, and with so many jewel sockets it isn't hard to get this working. Usurpers Helmet with 90% RMR and later, +2 aura can also be a huge help. Annointments can vary. If you need the RMR and want to save points instead of going to clarity, you can do so. The highest damage annointment is Dirty Techniques, however this is expensive if you do not farm Blight. Other annointments can be: Avatar of the Hunt (If you find an Unnatural Instinct), Farsight, Veteran Soldier, or any +30 notable that may be used to help with stats while you work on gearing.

Gear

Tap an item to open trade or craft it.

Heavy Short Bow of Skill
Glinting Serrated Arrow Quiver of the Mongoose

Skills

Tap a skill to open trade.

  • Split ArrowSplit Arrow1WMain
  • Chance to BleedChance to Bleed1W
  • Deadly AilmentsDeadly Ailments1W
  • CrueltyCruelty1W
  • PuncturePuncture1W
  • MaimMaim1W
  • Chance to BleedChance to Bleed1W
  • War BannerWar Banner1W
  • ClarityClarity1W

Passive Tree

Passive tree 3.24
scroll to zoom
Gladiator
Gladiator
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
68

Damage

Full DPS
54.14
Combined DPS
54.14
Hit DPS
9.67
With Poison DPS
9.67
With Ignite DPS
9.67
With Bleed DPS
54.14
Damage over Time
44.47
Bleed DPS
44.47
Culling DPS
0
Reservation DPS
0
Average Damage
4.75
Burst Damage
4.75

Attack & Crit

Attack/Cast Rate
2.04/s
Hit Chance
100%
Accuracy
232
Crit Chance
0%
Crit Multiplier
0%
Mana Cost
4
Life Cost
2

Defence

Effective Hit Pool
2.3K
Life
1.3K
Energy Shield
0
Mana
370
Ward
0
Armour
0
Evasion
21
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
60%
Cold Resistance
60%
Lightning Resistance
60%
Chaos Resistance
60%

Max Hit Taken

Physical
1.3K
Fire
3.02K
Cold
3.02K
Lightning
3.02K
Chaos
3.25K

Recovery

Life Regen
33.8/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
10.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
163
Intelligence
14
Dexterity
34
Movement Speed
0%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0