- DPS
- 366.48K
- Effective HP
- 19.05K
- Life
- 4.26K
- Level
- 90
- Min budget
Overview
Roast my POB : Bleed Bow Glad is a Path of Exile Gladiator build by Todike, made for the Crucible league (3.21). It is centered on Split Arrow and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 366.48K DPS with 19.05K effective HP, 4.26K life. Suited for: Essence.
Todike's Notes
Pob done from an SSF point of view so basically all items are 1 essence mod + 1 craft (except the bow which is literally deafening contempt + multimod), no ryslatha, no elder mod, no sadism support (for now). Reached 2.7M puncture dps (with max stage snipe) and 350k split arrow dps, going to 500k if we replace chain with deadly ailments. On trade i'm pretty sure you could have gear twice as powerful day 2
This is with ensnaring arrow counted but the manaforged arrow setup should work very well, as Split arrow has a high base mana cost and snipe is a channeling skill and therefore isnt affected by the elreon crafts, which I plan to farm in foothills (pain)
Damage should be ok but survivability seems the big question here. I should probably aim for pure armor bases since I couldnt fit grace nor a pure eva mastery for the sweet +15% to suppress, but then elemental attacks look scary with only poor max res. It has also close to no regen.
Are these concerns valid ? If so do you have ideas to solve them ? I guess I could drop malev for grace but damage is already so low, and that doesnt solve the regen issue.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 366.48K
- Hit DPS
- 21.41K
- With Poison DPS
- 21.41K
- With Ignite DPS
- 21.41K
- With Bleed DPS
- 366.48K
- Damage over Time
- 345.08K
- Bleed DPS
- 345.08K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 9.11K
- Burst Damage
- 9.11K
Attack & Crit
- Attack/Cast Rate
- 2.35/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 21.7
- Life Cost
- 11
Defence
- Effective Hit Pool
- 19.05K
- Life
- 4.26K
- Energy Shield
- 0
- Mana
- 33
- Ward
- 0
- Armour
- 14.15K
- Evasion
- 4.02K
- Phys Damage Reduction
- 67%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 90%
- Evade (Melee)
- 29%
- Evade (Projectile)
- 29%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+39%)
- Cold Resistance
- 77% (+3%)
- Lightning Resistance
- 77% (+3%)
- Chaos Resistance
- 0%
Max Hit Taken
- Physical
- 7.73K
- Fire
- 17.03K
- Cold
- 16.37K
- Lightning
- 16.37K
- Chaos
- 4.26K
Recovery
- Life Regen
- 327.6/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 21.9/s
- Life Leech
- 85.63/s
- ES Leech
- 0/s
- Mana Leech
- 85.63/s
Attributes & Utility
- Strength
- 223
- Intelligence
- 141
- Dexterity
- 185
- Movement Speed
- 56%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0