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PoE 3.29·Allflame·Inquisitor

3.30 Two Builds! | Charged Dash Inquisitor + Popcorn SRS!

by PANDAcademy1 hour ago1Subscribe

DPS
6.33M
Effective HP
259.72K
Life
5.72K
Level
100
Min budget

Overview

3.30 Two Builds! | Charged Dash Inquisitor + Popcorn SRS! is a Path of Exile Inquisitor build by PANDAcademy, made for the Allflame league (3.29). It is centered on Charged Dash and plays as a dexterity, movement, area, channelling archetype. In Path of Building it reaches 6.33M DPS with 259.72K effective HP, 5.72K life. Suited for: Legion, Mapping, Abyss. Key uniques include The Taming, Cinderswallow Urn.

Build Video

PANDAcademy's Notes

Hello, my name is Panda and I play SSF! Here's my twitch: https://www.twitch.tv/pandacademy (Streaming on break until the end of November 2026!)

I played two builds in 3.29 and got all 40 challenges completed on SSF. Both have minimal changes in 3.30, and should be just as viable! Both are very fun to play! Sorry for the low effort video. If you have questions or ideas, feel free to comment below!

Build 1 SSF League Start: Charged Dash Inquisitor PoB: https://maxroll.gg/poe/pob/hf1o4200

  • Good for mapping, avoid elemental reflect mods.
  • NEEDS stun immunity (cluster jewels in final build).
  • If going for triple added elemental damage on weapon, make sure to replace phys to lightning to another support gem.
  • Something like abyssus can increase damage by a lot if you can make up for the defenses somewhere else.

Build 2 Recommended for Trade League: Summon Raging Spirit Minion Instability PoB: https://maxroll.gg/poe/pob/2b1o4300

  • IMPORTANT: This build works because of the unique amulet "Tavukai". I forgot to mention this!
  • Slower mapping style, play safe by letting minions go in front.
  • Good boss damage, but lacking defense. I hope you can improve upon it!
  • The jewel is more QoL, but can help you drop infernal legion for another damage support.

I do not think these builds are perfect! I hope they can act as a basis for you to get creative and make them even better. They aren't meta, but they were both FUN to actually play. 40/40!


Music by Liborio Conti

Loadouts

Gear

Tap an item to open trade or craft it.

Brimstone Pile
Dire Visage
Phoenix Cloak
Spirit Beads
The Taming
Damnation Coil
Glyph Claw
Rapture Girdle
Vengeance Pace
Medicinal Prismatic Tincture of Skill
Whispering Sphere
Cataclysm Shine
Soul Heart
The Light of Meaning
Apocalypse Ruin
Foe Creed
Blight Joy

Skills

Tap a skill to open trade.

Body Armour

  • Charged DashCharged Dash20/20WMain
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Infused ChannellingInfused Channelling20/20W
  • Physical to LightningPhysical to Lightning20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • InspirationInspiration20/20W

Helmet

  • AutomationAutomation20W
  • Molten ShellMolten Shell20W
  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W

Boots

  • Arctic ArmourArctic Armour20W
  • Herald of AshHerald of Ash20W
  • Mana-Infused StaffMana-Infused Staff20W
  • EnlightenEnlighten3/20W

Gloves

  • ClarityClarity2W
  • ArroganceArrogance20/20W

Weapon 1

  • Life Gain on HitLife Gain on Hit20/20W

Weapon 1

  • Mana LeechMana Leech10W

Weapon 1

  • PrecisionPrecision20W

Weapon 1

  • PortalPortal1/14W

Weapon 1

  • FrostblinkFrostblink20W

Weapon 1

  • Blood and SandBlood and Sand6W

Passive Tree

Passive tree 3.29
scroll to zoom
Inquisitor
Inquisitor
Oshabi Bloodline
Oshabi Bloodline
Bandits
Eramir (1 Passive Skill Point)
Runegraft
Runegraft of the Jeweller

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
6.33M
Hit DPS
6.3M
With Poison DPS
6.3M
With Ignite DPS
6.33M
With Bleed DPS
6.3M
Damage over Time
27.7K
Ignite DPS
27.7K
Culling DPS
0
Reservation DPS
0
Average Damage
2.67M
Burst Damage
2.67M

Attack & Crit

Attack/Cast Rate
4.72/s
Hit Rate
2.36/s
Hit Chance
99%
Accuracy
3.54K
Crit Chance
99%
Crit Multiplier
570%
AoE Radius
1.3 m
Mana Cost
5
Life Cost
0

Defence

Effective Hit Pool
259.72K
Life
5.72K
Energy Shield
0
Mana
126
Ward
0
Armour
20.07K
Evasion
20
Phys Damage Reduction
87%

Mitigation & Avoidance

Block
75%
Spell Block
78%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+19%)
Cold Resistance
75% (+26%)
Lightning Resistance
76% (+25%)
Chaos Resistance
75% (+5%)

Max Hit Taken

Physical
22.83K
Fire
67.06K
Cold
51.73K
Lightning
53.65K
Chaos
44.77K

Recovery

Life Regen
479/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
35.7/s
Life Leech
1.16K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
374
Intelligence
180
Dexterity
173
Movement Speed
26%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Rage
36
Devotion
0