PoE 3.19·Kalandra·Pathfinder
Path of exile 3.19 Elemental Blade Flurry Pathfinder against Uber Maven.
by Cirilo Tacata3 years ago25Subscribe
- DPS
- 1.43M
- Effective HP
- 10.29K
- Life
- 4.93K
- Level
- 97
- Min budget
Overview
Path of exile 3.19 Elemental Blade Flurry Pathfinder against Uber Maven. is a Path of Exile Pathfinder build by Cirilo Tacata, made for the Kalandra league (3.19). It is centered on Blade Flurry and plays as a dexterity, attack, area, channelling archetype. In Path of Building it reaches 1.43M DPS with 10.29K effective HP, 4.93K life. Suited for: Mapping, Bossing, Abyss, Essence. Key uniques include Taste of Hate, Abyssus, Lion's Roar, The Wise Oak.
Build Video
Cirilo Tacata's Notes
POE FORUM GUIDE : https://www.pathofexile.com/forum/view-thread/3316048
BUILD OVERVIEW
- Dual Wield Anarchic Spirit Blade = 10% more aspd to counter the aspd penalty of Pulversise (mapping) and melee phys gem ( uber bossing etc.)
- Use Devastator cluster jewel, Herald of ash and Anomalous Pulverise to solve the clear issues of blade flurry. You can also use explode chest but you lose so much not using eldritch implicit/fractured chests.
- Pathfinder Ascendancy to be able to use permanent flasks, buffed taste of hate (to counter abyssus) and not worrying about resists on gear :)
GEAR OVERVIEW
Helmet = Abyssus (BiS)
Weapons = 2x 450+ pdps Anarchic Spirit Blade
= try to focus more on aspd (1.95+) on weapons and to a certain extent less on raw physical damage since BF and Abyssus has a lot of flat phys already
Chest = High Life, Spell Suppress and Physical Damage taken as ele and/or % phys reduction are your main priorities = Try to get fractured life arm/eva base for easy crafting = Avoid elemental ailments here is a nice quality of life
Jewelry = Amulet = Life and % phys as extra mods ( shaper inf ), crit multiplier is a bonus
= Rings = Mark of the elder ( budget ) + shaper ring ( get your accuracy or intelligence here ) = You can opt to use Fracture t1 WeD then use Scorn Essences on both of your rings if you have the budget.
= Belt = Reduced Flask Charges Mod is your Main Priority here for your flasks to be permanent ( + flask nodes in the tree; Natural Remedies & Spiked Concoction + Utility gain 1 charge Mastery )
Gloves = Suppress and Attack speed ( aspd while focus is a bonus ) = Get Rage on hit ( eldritch ember implicit ) to be able to use Berserk Gem on Bosses
Boots = Most of your "elemental avoidance" will be coming from your boots = Action speed ( eldritch ember ) is also important for faster channeling
Cluster Jewel = Large Cluster = "Devastator" notable is the most important to help with clear Medium Cluster = Spiked Concoction ( alchemist genius ) = 1x Magnifier
Lethal Pride = Phys taken as Fire or Double damage
FLASK OVERVIEW
With 70% inc. flask effect Enkindling orb enchant
- Lions Roar ( 20+ More phys damage + extra armour) or Bottled Faith if you have the budget
With Charges When Full Instilling orb Enchant :
- Ruby Flask ( Gain 3 Flask Charges When hit / reduced curse effect / swap % regen against bosses )
- Topaz Flask ( Gain 3 Flask Charges When hit / Increased aspd )
Use when adjacent flask is used enchant :
- Taste of Hate
- Wise Oak
Min - Max Options
- Massive Thread of Hope beside Supreme Ego Keystone
- Double Large Cluster jewels ( Martial Momentum + Martial Prowess + Feed the Fury )
Warning!
- Try to link your Mark on hit + Ass mark with Life tap otherwise you may encounter mana issues. Divergent Inspiration and/or -mana cost of non-channel craft can help.
- Leave atleast 70+ Mana Unreserved to avoid mana issues. It happened to me and wondered why I am dealing zzzDPS cause I can't reach the full stage of flurry :(.
POB : https://pastebin.com/KPHDkSzt
Let me know if you have any further suggestions with regards to the build! Cheers Exile!
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 1.43M
- Hit DPS
- 1.28M
- With Poison DPS
- 1.28M
- With Ignite DPS
- 1.28M
- With Bleed DPS
- 1.28M
- Damage over Time
- 0
- Culling DPS
- 142.56K
- Average Damage
- 106.64K
Attack & Crit
- Attack/Cast Rate
- 12.03/s
- Hit Chance
- 100%
- Crit Chance
- 61%
- Crit Multiplier
- 551%
- Totem Limit
- 1
- Mana Cost
- 8
- Life Cost
- 0
Defence
- Effective Hit Pool
- 10.29K
- Life
- 4.93K
- Energy Shield
- 0
- Mana
- 96
- Ward
- 0
- Armour
- 1.4K
- Evasion
- 3.51K
- Phys Damage Reduction
- 21%
Mitigation & Avoidance
- Block
- 19%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 24%
- Evade (Projectile)
- 24%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -52%
- Cold Resistance
- -52%
- Lightning Resistance
- -52%
- Chaos Resistance
- 16%
Max Hit Taken
- Physical
- 10.44K
- Fire
- 5.45K
- Cold
- 5.45K
- Lightning
- 5.45K
- Chaos
- 9.86K
Recovery
- Life Regen
- 221.24/s
- Net Life Regen
- 221.24/s
- ES Regen
- 18/s
- ES Recharge
- 0/s
- Mana Regen
- 18.2/s
- Life Leech
- 935.71/s
- ES Leech
- 0/s
- Mana Leech
- 224.06/s
- Total Degen
- 223.67/s
Attributes & Utility
- Strength
- 170
- Intelligence
- 169
- Dexterity
- 302
- Movement Speed
- 68%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0