PoE 3.22·Ancestor·Necromancer
Any tips on how I would be able to improve my build?
by Dantte1692 years ago1
- Effective HP
- 110.83K
- Life
- 4.76K
- Level
- 95
- Min budget
Overview
Any tips on how I would be able to improve my build? is a Path of Exile Necromancer build by Dantte169, made for the Ancestor league (3.22). It is centered on Summon Raging Spirit and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 110.83K effective HP, 4.76K life, 1.64K energy shield. Suited for: Bossing. Key uniques include Severed in Sleep, Darkness Enthroned, Rumi's Concoction, Aul's Uprising, Aegis Aurora.
Dantte169's Notes
Hello There,
This is the first league where I have played any type of summon builds, and before the launch I was recommended to try Poison SRS.
I have followed most builds guides and similar builds on poe.ninja and with my build I am able to clear most of the content in-game without issues except Uber bosses which I die to mechanics.
I am at a point where I am not sure what the next steps would be to improve this build in any terms of damage or survivability. Any tips or suggestions would be appreciated.
Here is my character for reference:
https://poe.ninja/pob/obi
https://pobb.in/wAW9bHB88p4F
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 3.72/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 22
- Mana Cost
- 91
- Life Cost
- 91
Defence
- Effective Hit Pool
- 110.83K
- Life
- 4.76K
- Energy Shield
- 1.64K
- Mana
- 127
- Ward
- 0
- Armour
- 11.36K
- Evasion
- 1.17K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 38%
- Spell Block
- 37%
- Spell Suppression
- 36%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+61%)
- Cold Resistance
- 80% (+4%)
- Lightning Resistance
- 75% (+13%)
- Chaos Resistance
- -52%
Max Hit Taken
- Physical
- 9.17K
- Fire
- 27.9K
- Cold
- 34.87K
- Lightning
- 27.9K
- Chaos
- 4.59K
Recovery
- Life Regen
- 577.2/s
- ES Regen
- 0/s
- ES Recharge
- 1.64K/s
- Mana Regen
- 41.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 168
- Intelligence
- 382
- Dexterity
- 169
- Movement Speed
- 63%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0