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PoE 3.22·Ancestor·Necromancer

Any tips on how I would be able to improve my build?

by Dantte1692 years ago1

Effective HP
110.83K
Life
4.76K
Level
95
Min budget

Overview

Any tips on how I would be able to improve my build? is a Path of Exile Necromancer build by Dantte169, made for the Ancestor league (3.22). It is centered on Summon Raging Spirit and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 110.83K effective HP, 4.76K life, 1.64K energy shield. Suited for: Bossing. Key uniques include Severed in Sleep, Darkness Enthroned, Rumi's Concoction, Aul's Uprising, Aegis Aurora.

Dantte169's Notes

Hello There,

This is the first league where I have played any type of summon builds, and before the launch I was recommended to try Poison SRS.

I have followed most builds guides and similar builds on poe.ninja and with my build I am able to clear most of the content in-game without issues except Uber bosses which I die to mechanics.

I am at a point where I am not sure what the next steps would be to improve this build in any terms of damage or survivability. Any tips or suggestions would be appreciated.

Here is my character for reference:
https://poe.ninja/pob/obi
https://pobb.in/wAW9bHB88p4F

Gear

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Severed in Sleep
Tempest Halo
The Covenant
Aul's Uprising
Skull Grip
Empyrean Band
Blight Claw
Darkness Enthroned
Pain Pace
Aegis Aurora
Foul Iridescence
Foul Lens
Grim Prism
Oblivion Star
Loath Vessel
The Green Nightmare
Amanamu's Gaze
Grim Arbiter
Hollow Orb

Skills

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Body Armour

  • Summon Raging SpiritSummon Raging Spirit20/20WMain
  • MultistrikeMultistrike20/20W
  • UnleashUnleash20/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/10W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/14W

Gloves

  • Summon Stone GolemSummon Stone Golem20/19W
  • DeterminationDetermination20/20W
  • Tempest ShieldTempest Shield20/20W
  • Feeding FrenzyFeeding Frenzy20/20W

Boots

  • Arcanist BrandArcanist Brand20/20W
  • Flesh OfferingFlesh Offering20/20W
  • DespairDespair20/20W
  • DesecrateDesecrate20/20W

Helmet

  • Raise SpectreRaise Spectre20/20W
  • Animate GuardianAnimate Guardian20/20W
  • Minion LifeMinion Life20/20W
  • Meat ShieldMeat Shield20/20W

Weapon 1

  • Flame DashFlame Dash21/20W
  • GenerosityGenerosity20W

Weapon 1

  • EnvyEnvy25W
  • GenerosityGenerosity20W

Weapon 2

  • Shield ChargeShield Charge20/20W

Weapon 2

  • Vaal HasteVaal Haste20W

Weapon 1

  • VitalityVitality20/20W

Passive Tree

Passive tree 3.22
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
3.72/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Minion Limit
22
Mana Cost
91
Life Cost
91

Defence

Effective Hit Pool
110.83K
Life
4.76K
Energy Shield
1.64K
Mana
127
Ward
0
Armour
11.36K
Evasion
1.17K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
38%
Spell Block
37%
Spell Suppression
36%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+61%)
Cold Resistance
80% (+4%)
Lightning Resistance
75% (+13%)
Chaos Resistance
-52%

Max Hit Taken

Physical
9.17K
Fire
27.9K
Cold
34.87K
Lightning
27.9K
Chaos
4.59K

Recovery

Life Regen
577.2/s
ES Regen
0/s
ES Recharge
1.64K/s
Mana Regen
41.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
168
Intelligence
382
Dexterity
169
Movement Speed
63%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0