PoE 3.18·Sentinel·Inquisitor
3.18 Lightning Tendrils SCSSF Standard from 0 to maps.
- DPS
- 99.59K
- Effective HP
- 13.48K
- Life
- 3.55K
- Level
- 65
- Min budget
Overview
3.18 Lightning Tendrils SCSSF Standard from 0 to maps. is a Path of Exile Inquisitor build by ArtaEva, made for the Sentinel league (3.18). It is centered on Lightning Tendrils and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 99.59K DPS with 13.48K effective HP, 3.55K life, 527 energy shield. Suited for: Mapping.
Build Video
ArtaEva's Notes
It's not SSF league, but it's an SSF Run. (Ignore Guildstash none of guildmates are playing in Practice leagues) =). 2 Deaths with my poor decision making: 1:36:24 (no comment). 3:36:14 (never push past 4). Just showing simple progression that i do on league start as Lightning Tendrils Inquisitor (run has a multiple big mistakes =), not pushing, not speed running, just enjoying game.) https://pobb.in/C4ESxO2Ie7sQ (with couple adjustments as i hit maps, for those who is interested???) I do not recommend this build (although it's gonna be my build 3.19 in SCSFF), it's more of a showcase than anything else =).
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 65
Damage
- Full DPS
- 0
- Combined DPS
- 99.59K
- Hit DPS
- 99.59K
- With Poison DPS
- 99.59K
- With Ignite DPS
- 99.59K
- With Bleed DPS
- 99.59K
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 11.57K
Attack & Crit
- Attack/Cast Rate
- 8.61/s
- Crit Chance
- 57%
- Crit Multiplier
- 272%
- Mana Cost
- 5
- Life Cost
- 0
Defence
- Effective Hit Pool
- 13.48K
- Life
- 3.55K
- Energy Shield
- 527
- Mana
- 59
- Ward
- 0
- Armour
- 4.79K
- Evasion
- 424
- Phys Damage Reduction
- 68%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 51%
- Cold Resistance
- 66%
- Lightning Resistance
- 75% (+10%)
- Chaos Resistance
- -52%
Max Hit Taken
- Physical
- 15.74K
- Fire
- 10.28K
- Cold
- 14.82K
- Lightning
- 21.9K
- Chaos
- 2.97K
Recovery
- Life Regen
- 257.36/s
- ES Regen
- 0/s
- ES Recharge
- 527/s
- Mana Regen
- 42.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 239
- Intelligence
- 303
- Dexterity
- 100
- Movement Speed
- 47%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 14%