- DPS
- 36.99M
- Effective HP
- 69.26K
- Life
- 4.84K
- Level
- 100
- Min budget
Overview
[3.25] Back to Basics 2.0 - Scarab Farm (Nerfed, but Not Dead) is a Path of Exile Slayer build by Path of Chigurh, made for the Kalguur league (3.25). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 36.99M DPS with 69.26K effective HP, 4.84K life. Suited for: T17, Mapping, Bossing. Key uniques include Marohi Erqi, Mageblood, Lion's Roar, Stranglegasp, Kalandra's Touch.
Build Video
Path of Chigurh's Notes
In this video, I showcase what I believe to be a Back to Basics 2.0 scarab farm. The reason it is 2.0 is because you are still investing heavily into map effect and scarab nodes on the tree, but instead of base mobs dropping scarabs like in actual Back to Basics, we now kill Exiles.
Roll your maps to 120%+ scarabs or higher depending on how many map mods you can run.
I have tested other extremely high mob count map strategies and it seems like GGG's rebalancing of monster quantity has really hurt loot compared to 3.24.
POB: (Legacy Gear) - Cut DPS in half for non-legacy. https://pobb.in/NdDFiei7fKDf
Loadouts
Gear
Tap an item to open trade or craft it.










Skills
Tap a skill to open trade.
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 36.99M
- Combined DPS
- 25.56M
- Hit DPS
- 11.15M
- With Poison DPS
- 11.15M
- With Ignite DPS
- 11.15M
- With Bleed DPS
- 11.85M
- With Impale DPS
- 22.31M
- Damage over Time
- 700.05K
- Bleed DPS
- 700.05K
- Impale DPS
- 11.16M
- Culling DPS
- 2.56M
- Reservation DPS
- 0
- Average Damage
- 6.76M
- Burst Damage
- 6.76M
Attack & Crit
- Attack/Cast Rate
- 1.65/s
- Cooldown
- 0.61s
- Hit Chance
- 100%
- Accuracy
- 18
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 69.26K
- Life
- 4.84K
- Energy Shield
- 0
- Mana
- 27
- Ward
- 0
- Armour
- 4.36K
- Evasion
- 29.81K
- Phys Damage Reduction
- 83%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 78%
- Evade (Projectile)
- 78%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+55%)
- Cold Resistance
- 76% (+48%)
- Lightning Resistance
- 75% (+63%)
- Chaos Resistance
- 75% (+3%)
Max Hit Taken
- Physical
- 16.8K
- Fire
- 47.93K
- Cold
- 47.93K
- Lightning
- 46.22K
- Chaos
- 26.92K
Recovery
- Life Regen
- 1.45K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 27.8/s
- Life Leech
- 969/s
- ES Leech
- 0/s
- Mana Leech
- 141.07/s
Attributes & Utility
- Strength
- 313
- Intelligence
- 131
- Dexterity
- 157
- Movement Speed
- 246%
- Endurance Charges
- 12
- Frenzy Charges
- 12
- Power Charges
- 3
- Rage
- 58
- Devotion
- 0