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PoE 3.25·Kalguur·Slayer

[3.25] Back to Basics 2.0 - Scarab Farm (Nerfed, but Not Dead)

by Path of Chigurh2 years ago32Subscribe

DPS
36.99M
Effective HP
69.26K
Life
4.84K
Level
100
Min budget

Overview

[3.25] Back to Basics 2.0 - Scarab Farm (Nerfed, but Not Dead) is a Path of Exile Slayer build by Path of Chigurh, made for the Kalguur league (3.25). It is centered on Cyclone and plays as a dexterity, attack, area, melee archetype. In Path of Building it reaches 36.99M DPS with 69.26K effective HP, 4.84K life. Suited for: T17, Mapping, Bossing. Key uniques include Marohi Erqi, Mageblood, Lion's Roar, Stranglegasp, Kalandra's Touch.

Build Video

Path of Chigurh's Notes

In this video, I showcase what I believe to be a Back to Basics 2.0 scarab farm. The reason it is 2.0 is because you are still investing heavily into map effect and scarab nodes on the tree, but instead of base mobs dropping scarabs like in actual Back to Basics, we now kill Exiles.

Roll your maps to 120%+ scarabs or higher depending on how many map mods you can run.

I have tested other extremely high mob count map strategies and it seems like GGG's rebalancing of monster quantity has really hurt loot compared to 3.24.

POB: (Legacy Gear) - Cut DPS in half for non-legacy. https://pobb.in/NdDFiei7fKDf

Loadouts

Gear

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Marohi Erqi
Miracle Veil
Tempest Cloak
Stranglegasp
Hypnotic Knuckle
Kalandra's Touch
Ghoul Claw
Mageblood
Darkray Vectors
Grim Portent

Skills

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Weapon 1

  • CycloneCyclone21/20WMain
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun19/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W
  • Awakened BrutalityAwakened Brutality5/20W
  • PulverisePulverise21/20W
  • ShockwaveShockwave21/20W

Body Armour

  • Purity of ElementsPurity of Elements21W
  • VulnerabilityVulnerability21/20W
  • Flesh and StoneFlesh and Stone21W
  • Herald of PurityHerald of Purity21W
  • EnlightenEnlighten4W
  • Awakened BlasphemyAwakened Blasphemy5/20W

Boots

  • PridePride21/20W
  • Summon SkitterbotsSummon Skitterbots21W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5W
  • EnlightenEnlighten4/20W

Helmet

  • BerserkBerserk21/20W
  • War BannerWar Banner21/20W
  • PunishmentPunishment20/20W
  • LifetapLifetap1W

Gloves

  • Enduring CryEnduring Cry2W
  • Blood and SandBlood and Sand7W
  • FrostblinkFrostblink1/20W

Gloves

  • Commandment of War1W

Passive Tree

Passive tree 3.25
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
36.99M
Combined DPS
25.56M
Hit DPS
11.15M
With Poison DPS
11.15M
With Ignite DPS
11.15M
With Bleed DPS
11.85M
With Impale DPS
22.31M
Damage over Time
700.05K
Bleed DPS
700.05K
Impale DPS
11.16M
Culling DPS
2.56M
Reservation DPS
0
Average Damage
6.76M
Burst Damage
6.76M

Attack & Crit

Attack/Cast Rate
1.65/s
Cooldown
0.61s
Hit Chance
100%
Accuracy
18
Crit Chance
0%
Crit Multiplier
0%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
69.26K
Life
4.84K
Energy Shield
0
Mana
27
Ward
0
Armour
4.36K
Evasion
29.81K
Phys Damage Reduction
83%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
78%
Evade (Projectile)
78%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+55%)
Cold Resistance
76% (+48%)
Lightning Resistance
75% (+63%)
Chaos Resistance
75% (+3%)

Max Hit Taken

Physical
16.8K
Fire
47.93K
Cold
47.93K
Lightning
46.22K
Chaos
26.92K

Recovery

Life Regen
1.45K/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
27.8/s
Life Leech
969/s
ES Leech
0/s
Mana Leech
141.07/s

Attributes & Utility

Strength
313
Intelligence
131
Dexterity
157
Movement Speed
246%
Endurance Charges
12
Frenzy Charges
12
Power Charges
3
Rage
58
Devotion
0