Impale Nightblade LL Helix Champion
by bizhuto4 years ago3
- DPS
- 3.04M
- Effective HP
- 173K
- Life
- 3.15K
- Level
- 90
- Min budget
Overview
Impale Nightblade LL Helix Champion is a Path of Exile Champion build by bizhuto, made for the Sentinel league (3.18). It is centered on Spectral Helix and plays as a trap, dexterity, attack, projectile archetype. In Path of Building it reaches 3.04M DPS with 173K effective HP, 3.15K life. Suited for: Mapping, Simulacrum, Delirium, Bossing. Key uniques include Perseverance.
bizhuto's Notes
Hello,
So I really wanted to build around Champion, NB and Perseverance. I thought ele would be too meta and thought that impale with call of steel would feel smooth enough, tried leveling with SH a few leagues ago and it was awful. Though perma Onslaught, Adrenaline and tailwind/new implicit might make it smoother.
I've crafted a bunch of gear and made a pob (first time building one from scratch) but have no idea what is good for SH - aps, avg hit and what not.
Obviously I went overboard with the spell suppression in the default tree so in the opt one I can drop a bunch of not so worth it nodes and get either some more life or a second large cluster.
With over 6k life, ailment immunity, 50k evasion and armour and whatever goodies Champ provides I guess the build will be tanky enough. I tried ticking only the perma stuff and not pob-warrior much (I know elusive won't be max effect all the time) and I am getting 220k avg hit with 5.7 aps.
Now the issues, I am always trying to fit more stuff in in builds, anomalus Petrified Blood for once. This lets me run Bloodthirst which is a great support and seems better than crit ones. I am also starved for gem sockets, no movement skill atm and a steel skill gem which was the reason I went phys.
I've currently no annoint so I was thinking I could go Sovereignty and drop the life tap. 85 mana and 47 mark cost every 4 seconds should be manageable. For mapping I guess I can drop the whole mark on hit support and have a steel skill.
I am not looking to do tripple beyond 100% deli mapping but I do wanna juice a bit and do end game content with the build - feared and what not, perhaps try an uber uber boss.
As a first timer building from scratch, never played Helix and not being very popular NB/phys combo I could use some help.
Sorry for the long post.
TL;DR I need help with reviewing the pob and advice if the build is end game viable at all.
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Shakari
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 3.04M
- Hit DPS
- 1.28M
- With Poison DPS
- 1.28M
- With Ignite DPS
- 1.28M
- With Bleed DPS
- 1.28M
- With Impale DPS
- 2.74M
- Damage over Time
- 0
- Impale DPS
- 1.46M
- Culling DPS
- 304.17K
- Average Damage
- 213.97K
Attack & Crit
- Attack/Cast Rate
- 5.97/s
- Hit Chance
- 100%
- Crit Chance
- 76%
- Crit Multiplier
- 582%
- Totem Limit
- 1
- Mana Cost
- 9
- Life Cost
- 0
Defence
- Effective Hit Pool
- 173K
- Life
- 3.15K
- Energy Shield
- 0
- Mana
- 47
- Ward
- 0
- Armour
- 62.34K
- Evasion
- 54.19K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 86%
- Evade (Projectile)
- 86%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+12%)
- Cold Resistance
- 77% (+6%)
- Lightning Resistance
- 77% (+14%)
- Chaos Resistance
- 62%
Max Hit Taken
- Physical
- 196.52K
- Fire
- 63.39K
- Cold
- 63.39K
- Lightning
- 63.39K
- Chaos
- 54.44K
Recovery
- Life Regen
- 533.31/s
- Net Life Regen
- 306.73/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 25.1/s
- Life Leech
- 1.41K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 226.58/s
Attributes & Utility
- Strength
- 171
- Intelligence
- 120
- Dexterity
- 338
- Movement Speed
- 143%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0