[PoE 3.20] Cold Conv Crackling Lance Trickster vs. The Forgotten, Hidden, Feared | Sanctum SSF
by smokie_7773 years ago12Subscribe
- DPS
- 11.62M
- Effective HP
- 29.51K
- Energy Shield
- 7.28K
- Level
- 95
- Min budget
Overview
[PoE 3.20] Cold Conv Crackling Lance Trickster vs. The Forgotten, Hidden, Feared | Sanctum SSF is a Path of Exile Trickster build by smokie_777, made for the Sanctum league (3.20). It is centered on Crackling Lance and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 11.62M DPS with 29.51K effective HP, 1 life, 7.28K energy shield. Suited for: Mapping, Sanctum, Breach. Key uniques include Crown of the Inward Eye, Call of the Brotherhood, Call of the Brotherhood, Skyforth, Yoke of Suffering.
Build Video
smokie_777's Notes
0:00 The Forgotten (58% quant) 1:33 The Hidden (84% quant) 3:14 The Feared (0% quant lmao i'm scared) 6:42 Showing Gear
So obviously I'm not the best player mechanically, I died a few times, and I keep forgetting to use divine blessing which is a DPS loss for no reason. But that being said I was happy to be able to take my build to this level, beating feared and hidden 84 quant felt cool :) even if it was a close call, lol.
I always loved CL but since it sucks so much unless you build it super glass cannon I wanted to come up with my original take on it. The idea behind trickster is to get a large ES pool with CI, allowing you to not worry about chaos damage while also not sacrificing damage due to being able to run a rare sadist garb with strong eldritch implicits. And then you can use ghost reaver and ES overleech to sustain, at a rate of 3k ES/second leech. And also, trickster escape artist node allows you to get 37% evasion for FREE. With no investment. Which is very useful in mitigating damage in mapping. This is special because ES builds generally have a hard time getting damage avoidance (usually they don't build evasion unless trickster, and even then, on trickster building evasion causes you to lose significant DPS or ES due to needing to waste nodes on tree, mana reservation for grace, and ES for evasion gear). So, getting 37% evasion for free is a really big deal. And, since this build converts all damage to cold, you can run wrath, zealotry, hatred together, (with vortex bonechill too), resulting in big damage (and FREEZES!) As you saw in the video I was freezing breachlords in place, and causing huge chills on feared bosses. And then you can run yoke of suffering to allow huge shocks, which allows you to further scale your damage. If you wanted to build this full glass cannon you could go inquis, low life, pain attument, righteous fire, for extra 79% more damage, but you'd sacrifice all survivability for that, so I didn't want to do it and chose trickster instead. Also a nice touch with Skyforth boots is that this build ends up with 2k mana for whatever reason so using skyforth allows your stun threshold to become equivalent of 10k life, so you don't have to worry about stuns, which ordinarily would be really annoying for trickster to deal with. And finally with this build you can abuse the flask sanctified relic with gain 2 charges every 3s in conjunction with taking one single flask wheel and mastery (utility flasks gain 1 charge/3sec) to permanently sustain ruby/sapphire/topaz flasks, resulting in huge mana cost reduction and res for free. If there is any interest I can make a build guide video for this build, because I put a lot of thought into it and I thought it turned out pretty sweet. However I would not recommend this build to anyone because of the lack of phys mit, lack of significant damage avoidance, and the fact that CRACKLING LANCE SUCKS AT CLEARING AND IT NEEDS A BUFF DESPERATELY PeepoRage
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Garukhan
Character Stats
- Level
- 95
Damage
- Full DPS
- 11.62M
- Combined DPS
- 11.62M
- Hit DPS
- 11.62M
- With Poison DPS
- 11.62M
- With Ignite DPS
- 11.62M
- With Bleed DPS
- 11.62M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 2.87M
- Burst Damage
- 2.87M
Attack & Crit
- Attack/Cast Rate
- 4.05/s
- Hit Chance
- 100%
- Crit Chance
- 83%
- Crit Multiplier
- 457%
- Mana Cost
- 7
- Life Cost
- 0
Defence
- Effective Hit Pool
- 29.51K
- Life
- 1
- Energy Shield
- 7.28K
- Mana
- 256
- Ward
- 0
- Armour
- 1.16K
- Evasion
- 5.25K
- Phys Damage Reduction
- 9%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 8%
- Spell Suppression
- 0%
- Evade (Melee)
- 37%
- Evade (Projectile)
- 37%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+33%)
- Cold Resistance
- 75% (+18%)
- Lightning Resistance
- 76% (+42%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 7.51K
- Fire
- 30.34K
- Cold
- 30.34K
- Lightning
- 31.38K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 7.28K/s
- Mana Regen
- 105.6/s
- Life Leech
- 0/s
- ES Leech
- 2.91K/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 100
- Intelligence
- 678
- Dexterity
- 164
- Movement Speed
- 113%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 13%