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PoE2 0.2·Dawn of the Hunt·Blood Mage

0.2 BloodMage Rake+BloodHunt +4 Arbiter, Xesht & Ritual

by POEBuildShowcase1 year ago1Subscribe

DPS
71.58K
Effective HP
6.98K
Life
2.08K
Spirit
270
Level
93
Min budget

Overview

0.2 BloodMage Rake+BloodHunt +4 Arbiter, Xesht & Ritual is a Path of Exile 2 Blood Mage build by POEBuildShowcase, made for the Dawn of the Hunt league (0.2). It is centered on Lightning Spear and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 71.58K DPS with 6.98K effective HP, 2.08K life, 348 energy shield. Suited for: Ritual, Expedition. Key uniques include Tangletongue, Sacred Flame, Tangletongue, You cannot use this item. Its stats will be ignored, Ingenuity.

Build Video

POEBuildShowcase's Notes

Price Breakdown: Helmet: 25 Div Body: 4 Div Gloves: 1 Mirror Boots: 10 Div Weapon#1: 3 Div Weapon#2: 19 Div Weappon set2 #1: Free Weapon set2 #2: Free Belt: 1 Div Amulet: 65 Div Ring#1: 125 Div Ring#2: 280 Div Flasks: 4 Div Charms: Free Jew#1: 12 Div Jew#2: Free Jew#3: 35 Div Jew#4: 8 Div Jew#5: 5 Div Skills: 11 Div ------------------------------------ Total: 1 Mirror + 607 Div Discounted to 1 Mirror + 400 Div Q&A: Q: How to deal massive damages to boss? A: Infernal Cry *2 to get rages and extra damage, boss on curse ground so your bleeding is aggravated, use rake to boss from outside the curse ground (distance = more damage), blood hunt to boss when it loses around 20-25% hp by rake = 1-2 shot Q: Whats the defensive mechanism? A: Grants 691 life per life remnants and can overflow your max hp, Temporal chains, wind dancer + blind + bleed when get hit, prevented 25% damage Q: Any map mods that get play? A: no but I won't do temporal chains, just waste of time Q: Can it do all end games? A: Yes I did all contents (except expedition boss which I don't do logbooks) without switching skills, you can switch wind dancer to blink when you do Arbiter, but its not necessary Q: What level is the minimum level that can run this build? A: 90, cause 90 is the requirment for lv21 gems Q: it shows negative unreserved Spirit in your pob, how can you reserve all the auras? A: POB cannot calculate spirit skills grant from gears, which are purity of fire, 3 Herald skills in this case, all these skills do not reserve spirit, passive skills that reserve spirit linked to purity of fire cost no spirit as well, but linked to herald skill will cost you spirit, werid bug Q: Can thisbuild works on other Ascendancy or class? A: I'm afraid no, Blood mage can boost critical damage by increasing hp, also it gives us bleeding is aggravated, life remnants & prevented 25% damage is huge defensive mechanisms, you can switch ascendancy by redo the trial now

Gear

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Tangletongue
Demon Ward
The Coming Calamity
Morbid Pendant
Plague Gyre
Mind Grip
Cataclysm Paw
Ingenuity
Rune Span
Sacred Flame
Careful Ultimate Life Flask of the Ample
Simmering Ultimate Mana Flask of the Ample
Oceanic Stone Charm of the Apprentice
Thawing Charm of the Mixologist
Herbal Golden Charm of the Distiller
Megalomaniac
Glyph Prism
Phoenix Heart
Damnation Bliss
From Nothing

Skills

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  • Lightning SpearLightning Spear21/20WMain
  • ForkFork1W
  • Twofold1W
  • Martial Tempo1W
  • VoltVolt1W
  • Primal Armament1W
  • Infernal CryInfernal Cry4/20W
  • Ingenuity1W
  • PremeditationPremeditation1W
  • Enraged Warcry1W
  • Raging CryRaging Cry1W
  • Second Wind1W
  • RakeRake21/20W
  • Concoct1W
  • AmbrosiaAmbrosia1W
  • Deep Cuts1W
  • OverextendOverextend1W
  • MomentumMomentum1W
  • Blood HuntBlood Hunt21/20W
  • Elemental FocusElemental Focus1W
  • BloodlustBloodlust1W
  • Heavy SwingHeavy Swing1W
  • Concentrated Effect1W
  • Physical MasteryPhysical Mastery1W
  • Temporal ChainsTemporal Chains21/20W
  • Magnified Effect1W
  • Cursed GroundCursed Ground1W
  • Heightened CurseHeightened Curse1W
  • Persistence1W
  • Purity of FirePurity of Fire19W
  • Precision1W
  • Cannibalism1W
  • Herbalism1W
  • Vitality1W
  • Herald of ThunderHerald of Thunder18W
  • Ice Bite1W
  • ElectrocuteElectrocute1W
  • Neural OverloadNeural Overload1W
  • InnervateInnervate1W
  • Herald of IceHerald of Ice18W
  • Culling Strike1W
  • Life DrainLife Drain1W
  • Soul DrainSoul Drain1W
  • Frost NexusFrost Nexus1W
  • Wind DancerWind Dancer13/20W
  • Blind1W
  • Pursuit1W
  • HeftHeft1W
  • First BloodFirst Blood1W
  • Life RemnantsLife Remnants20W
  • Magnetism1W
  • Dissipate1W
  • Clarity1W
  • TrinityTrinity21/20W
  • Fire MasteryFire Mastery1W
  • Cold MasteryCold Mastery1W
  • Elemental ConfluxElemental Conflux21/20W
  • Lightning MasteryLightning Mastery1W
  • Fast Forward1W
  • Combat FrenzyCombat Frenzy20/20W
  • Profusion1W
  • Herald of AshHerald of Ash18W

Weapon 1

  • Spear ThrowSpear Throw1W

Passive Tree

Passive tree 0.4
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Blood Mage
Blood Mage

Character Stats

Level
93

Damage

Full DPS
0
Combined DPS
71.58K
Hit DPS
57.43K
With Poison DPS
57.43K
With Ignite DPS
71.58K
With Bleed DPS
57.43K
Damage over Time
14.15K
Ignite DPS
14.15K
Culling DPS
0
Reservation DPS
0
Average Damage
47.48K
Burst Damage
47.48K

Attack & Crit

Attack/Cast Rate
1.21/s
Hit Chance
100%
Accuracy
1.69K
Crit Chance
100%
Crit Multiplier
936%
AoE Radius
5 m
Mana Cost
88
Life Cost
108
Spirit Reserved
0

Defence

Effective Hit Pool
6.98K
Life
2.08K
Energy Shield
348
Mana
840
Spirit
-160
Darkness
0
Armour
250
Evasion
746
Phys Damage Reduction
3%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+35%)
Cold Resistance
75% (+9%)
Lightning Resistance
75%
Chaos Resistance
75% (+6%)

Max Hit Taken

Physical
3.26K
Fire
11.13K
Cold
11.13K
Lightning
11.13K
Chaos
11.77K

Recovery

Life Regen
20.8/s
ES Regen
0/s
ES Recharge
348/s
Mana Regen
43.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
148
Intelligence
219
Dexterity
205
Movement Speed
32%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
30
Devotion
0
Item Rarity
47%