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0.2 BloodMage Rake+BloodHunt +4 Arbiter, Xesht & Ritual, 15 Delirium, T16 Deli Breach map

1 year ago1

by POEBuildShowcaseSubscribe

67.31K

DPS

7.63K

Effective HP

2.35K

Life

282

Spirit

Overview

0.2 BloodMage Rake+BloodHunt +4 Arbiter, Xesht & Ritual, 15 Delirium, T16 Deli Breach map is a Path of Exile 2 Blood Mage build by POEBuildShowcase, made for the Dawn of the Hunt league (0.2). It is centered on Lightning Spear and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 67.31K DPS with 7.63K effective HP, 2.35K life, 268 energy shield. Suited for: Simulacrum, Mapping, Delirium, Breach, Ritual, Expedition. Key uniques include Tangletongue, Guiding Palm of the Mind, Tangletongue, Nascent Hope, You cannot use this item. Its stats will be ignored.

Build Video

POEBuildShowcase's Notes

Price Breakdown: Helmet: 25 Div Body: 3 Div Gloves: 1 Mirror Boots: 10 Div Weapon#1: 12 Div Weapon#2: 19 Div Weappon set2 #1: Free Weapon set2 #2: Free Belt: 2 Div Amulet: 65 Div Ring#1: 350 Div Ring#2: 320 Div Flasks: 4 Div Charms: Free Jew#1: 12 Div Jew#2: Free Jew#3: 35 Div Jew#4: 8 Div Jew#5: 5 Div Skills: 11 Div ------------------------------------ Total: 1 Mirror + 854 Div --------- Discounted to 1Mirror + 800 Div Q&A: Q: How to deal massive damages to boss? A: Infernal Cry *2 to get rages and extra damage, boss on curse ground so your bleeding is aggravated, use rake to boss from outside the curse ground (distance = more damage), blood hunt to boss when it loses around 20-25% hp by rake = 1-2 shot Q: Whats the defensive mechanism? A: Grants 691 life per life remnants and can overflow your max hp, Temporal chains, wind dancer + blind + bleed when get hit, prevented 25% damage Q: Any map mods that get play? A: no but I won't do temporal chains, just waste of time Q: Can it do all end games? A: Yes I did all contents (except expedition boss which I don't do logbooks) without switching skills, you can switch wind dancer to blink when you do Arbiter, but its not necessary Q: What level is the minimum level that can run this build? A: 90, cause 90 is the requirment for lv21 gems Q: it shows negative unreserved Spirit in your pob, how can you reserve all the auras? A: POB cannot calculate spirit skills grant from gears, which are purity of fire, 3 Herald skills in this case, all these skills do not reserve spirit, passive skills that reserve spirit linked to purity of fire cost no spirit as well, but linked to herald skill will cost you spirit, werid bug Q: Can thisbuild works on other Ascendancy or class? A: I'm afraid no, Blood mage can boost critical damage by increasing hp, also it gives us bleeding is aggravated, life remnants & prevented 25% damage is huge defensive mechanisms, you can switch ascendancy by redo the trial now

Gear

Tangletongue
Wrath Halo
The Coming Calamity
Glyph Torc
Loath Grip
Gloom Knot
Cataclysm Paw
Ingenuity
Brood League
Guiding Palm of the Mind
Wary Ultimate Life Flask of the Ample
Effervescent Ultimate Mana Flask of the Ample
Aqueous Stone Charm of the Apprentice
Nascent Hope
Clinician's Golden Charm of the Practitioner
Megalomaniac
Eagle Ruin
Luminous Solace
Glyph Prism
From Nothing

Skills

  • Lightning SpearLightning Spear21/20WMain
  • ForkFork1W
  • Twofold1W
  • Martial Tempo1W
  • VoltVolt1W
  • Primal Armament1W
  • Infernal CryInfernal Cry4/20W
  • Ingenuity1W
  • PremeditationPremeditation1W
  • Enraged Warcry1W
  • Raging CryRaging Cry1W
  • Second Wind1W
  • RakeRake21/20W
  • Concoct1W
  • AmbrosiaAmbrosia1W
  • Deep Cuts1W
  • OverextendOverextend1W
  • MomentumMomentum1W
  • Blood HuntBlood Hunt21/20W
  • Elemental FocusElemental Focus1W
  • BloodlustBloodlust1W
  • Heavy SwingHeavy Swing1W
  • Concentrated Effect1W
  • Physical MasteryPhysical Mastery1W
  • Temporal ChainsTemporal Chains21/20W
  • Magnified Effect1W
  • Cursed GroundCursed Ground1W
  • Heightened CurseHeightened Curse1W
  • Persistence1W
  • Purity of LightningPurity of Lightning18W
  • Precision1W
  • Cannibalism1W
  • Herbalism1W
  • Vitality1W
  • Herald of ThunderHerald of Thunder19W
  • Ice Bite1W
  • ElectrocuteElectrocute1W
  • Neural OverloadNeural Overload1W
  • InnervateInnervate1W
  • Herald of IceHerald of Ice19W
  • Culling Strike1W
  • Life DrainLife Drain1W
  • Soul DrainSoul Drain1W
  • Frost NexusFrost Nexus1W
  • Wind DancerWind Dancer18/20W
  • Blind1W
  • Pursuit1W
  • HeftHeft1W
  • First BloodFirst Blood1W
  • Life RemnantsLife Remnants20W
  • Magnetism1W
  • Dissipate1W
  • Clarity1W
  • TrinityTrinity21/20W
  • Fire MasteryFire Mastery1W
  • Cold MasteryCold Mastery1W
  • Elemental ConfluxElemental Conflux21/20W
  • Lightning MasteryLightning Mastery1W
  • Fast Forward1W
  • Combat FrenzyCombat Frenzy21/20W
  • Profusion1W
  • Herald of AshHerald of Ash19W

Passive Tree

Passive tree 0.4
scroll to zoom
Blood Mage
Blood Mage

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
67.31K
Hit DPS
65.12K
With Poison DPS
65.12K
With Ignite DPS
67.31K
With Bleed DPS
65.12K
Damage over Time
2.19K
Ignite DPS
2.19K
Culling DPS
0
Reservation DPS
0
Average Damage
53.83K
Burst Damage
53.83K

Attack & Crit

Attack/Cast Rate
1.21/s
Hit Chance
100%
Accuracy
2.08K
Crit Chance
100%
Crit Multiplier
917%
AoE Radius
5 m
Mana Cost
88
Life Cost
108
Spirit Reserved
0

Defence

Effective Hit Pool
7.63K
Life
2.35K
Energy Shield
268
Mana
999
Spirit
-148
Darkness
0
Armour
250
Evasion
664
Phys Damage Reduction
3%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+83%)
Cold Resistance
75% (+6%)
Lightning Resistance
75% (+53%)
Chaos Resistance
75% (+1%)

Max Hit Taken

Physical
3.55K
Fire
12.14K
Cold
12.14K
Lightning
12.14K
Chaos
13.06K

Recovery

Life Regen
33.8/s
ES Regen
0/s
ES Recharge
268/s
Mana Regen
57.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
153
Intelligence
207
Dexterity
207
Movement Speed
30%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
30
Devotion
0
Item Rarity
23%