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POE 3.23 Pathfinder Scourge Arrow Build, 36M dot DPS cap, Mapper/Ubers

2 years ago102

by K2GamingSubscribe

42.44M

DPS

69.3K

Effective HP

3.52K

Life

Overview

POE 3.23 Pathfinder Scourge Arrow Build, 36M dot DPS cap, Mapper/Ubers is a Path of Exile Pathfinder build by K2Gaming, made for the Affliction league (3.23). It is centered on Scourge Arrow and plays as a dexterity, attack, projectile, channelling archetype. In Path of Building it reaches 42.44M DPS with 69.3K effective HP, 3.52K life, 1.05K energy shield. Suited for: Legion, Mapping, Bossing, Breach, Expedition, Harvest. Key uniques include Darkscorn, Olesya's Delight, The Sorrow of the Divine, Wilma's Requital, The Eternal Struggle.

Build Video

K2Gaming's Notes

Pathfinder Scourge Arrow Ballista Totems Prices at the moment when I bought these items (2-4 days before publishing video), they can be much higher after publishing because of higher demand!!!! (especially low supply ones with corrupted implicits, synthesis implicits or same combo of mods on gear and clusters etc) Why "count 30" for scourge arrow full DPS? Scourge arrow creates 5 spore pods at 5 stages (totems always do 5 stages, then release) Each spore pod fires 11 thorn arrows (but only one thorn arrow from each spore pod can hit same enemy) I have 6 totems, so 6 totems x 5 spore pods from each totem = 30 thorn arrows that can hit 1 enemy = 2.474M x 30 = 74M poison DPS (kinda, but dot dps is capped at 36M, and sometimes totems die before shooting etc) For main (initial) Scourge arrow, DPS = release at 5 stages x 6 totems = 5M x 6 = 30M poison DPS So, max full dps with perfect conditions = 104M poison DPS (remember about 36M cap anyway), so for uber bosses full poison DPS is 104 x 0.3 = 31.2M + 15% culling strike, check Uber Sirus fight, last phase was done pretty fast ---Gear--- Weapon - 2 div (try to get high accuracy and phys dmg rolls) Quiver - 5 div (dot multi, dmg with bow skills, added chaos dmg are the most important for dps) Helmet - 2 div (corrupted implicit 90% cost and reservation multiplier is important, we use auras in helmet) Body - 2 div + 2 div to 6L it with tainted fus and color with tainted chroms (can be corrupt with 45-50% inc dmg, it's same dps, but +2 proj gems also gives more life to totems) Gloves - 1 div (corrupted implicit +1 frenzy charge gives 12% more dps) Boots - 100c (try to get high chaos and cold res roll) Amulet - 10 div (it's not mandatory to have same mods, we just need high intelligence and something for dps: ailment duration, chaos dot multi, chaos dmg, effect of curses. Exarch should be dominant for 15% culling strike) Ring1 - 1 div (chaos res, poison duration, cast speed. Or buy Kalandra's Touch if u have +1 frenzy ring in slot 2. For mapping swap to Death Rush for more movement and attack speed) Ring2 - 50 div (Circle of Nostalgia with +1 frenzy charge has very low supply on the market, so sometimes price can be 100-200 div, check offline, they were 20-60 div. Can replace with any other synthesis ring (another herald) with +1 frenzy, or Precursor's Emblem or rare ring with dot multi) Belt - 2 div (cast speed or attack speed implicit) ---Flasks--- Progenesis - 38 div (it's very good for survivability. It will work with magic Amethyst flask, but I strongly recommend to buy Progenesis later) Sorrow of the Divine - 5c (we need high duration roll 47-50%) Topaz flask - 1 div (high ele res, and T1 inc effect) Ruby flask - 50c (T1 attack speed (or T1 cast speed) and T1 inc effect) Life flask (self-crafted) ~ 400 alts (Divine Life Flask base, preferably with 26+ quality, roll with alts until u hit T1 inc amount recovered and at least 140% life recovery to minions, it's to keep spectre with blessing alive) ---Jewels--- Lethal Pride - 2 div (we need number with 2x phys taken as fire and some strength. Can be any name (kaom, akoya, rakiata). good numbers are 13789, 14434, 17281) Watcher's Eye - 2 div (can be solo vitality 60-70% inc life recovery from flasks, or in combo with malevolence dot multi, life and ES recovery, haste phasing, haste cdr for movement skills etc) Thread of Hope (very large ring) - 60c Rain of Splinters - 2 div Ancestral Vision - 50c Large Clusters - 1 div Medium Cluster (totem dmg) - 2 div (roll it with chaos orbs if noone in trade or use another passive instead of Ancestral Preservation) Medium Cluster (flask duration) - 1 div (it's good to have strength here or in other medium or large cluster. But it's not critical, can jsut use lower lvl petrified blood) Charms - 100c + 1 div + 100c (10% reservation and 10% suppress from charms are mandatory, rest - less important) ---Spectres--- Perfect Dark Marionette - 120c (it's "immortal", but if it respawns, it losts Malevolence blessing, so you need to turn it on again, that's why we need life flask with recovery apply to minions) ---Gems--- Scourge Arrow 21/20 - 40c Awakened Unbound Ailments lvl 5 - 3 div Awakened Void Manipulation lvl 5 - 2 div Awakened Deadly Ailments lvl 5 - 1.5 div Awakened Hextouch lvl 5 - 1 div Awakened Vicious Projectiles lvl 5 - 100c (can be without quality) Other gems - 240c (some of them were levelled by myself) Total cost: 142 div

Loadouts

Gear

Darkscorn
Wilma's Requital
The Covenant
The Eternal Struggle
Maelstrom Hold
Circle of Nostalgia
Snakebite
Olesya's Delight
Ralakesh's Impatience
Pain Skewer
Rain of Splinters
Raider's Lupine Charm of the Trickster
Lethal Pride
Watcher's Eye
Brood Ornament
Hierophant's Ursine Charm of the Hierophant
Thread of Hope
Champion's Lupine Charm of the Raider
Ancestral Vision
Vivid Glimmer
Loath Heart

Skills

Body Armour

  • Scourge ArrowScourge Arrow21/20WMain
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Ballista TotemBallista Totem20/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/16W

Weapon 1

  • DespairDespair20/20W
  • FrenzyFrenzy20/20W
  • Temporal ChainsTemporal Chains20W
  • Awakened HextouchAwakened Hextouch5W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • LifetapLifetap1/20W

Gloves

  • Raise SpectreRaise Spectre19/20W
  • MalevolenceMalevolence20W
  • Guardian's BlessingGuardian's Blessing20/20W
  • Meat ShieldMeat Shield20/20W

Helmet

  • VitalityVitality1W
  • Herald of AgonyHerald of Agony20W
  • Petrified BloodPetrified Blood19/20W
  • Vaal HasteVaal Haste20W

Boots

  • Blood RageBlood Rage20/20W
  • Immortal CallImmortal Call12/20W
  • Cast when Damage TakenCast when Damage Taken10/20W

Boots

  • Flame DashFlame Dash19/20W

Passive Tree

Passive tree 3.23
scroll to zoom
Pathfinder
Pathfinder
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
100

Damage

Full DPS
42.44M
Combined DPS
2.91M
Hit DPS
9.44K
With Poison DPS
2.47M
With Ignite DPS
9.44K
With Bleed DPS
9.44K
Damage over Time
2.46M
Poison DPS
326.36K
Culling DPS
436.56K
Reservation DPS
0
Average Damage
7.32K
Burst Damage
7.32K

Attack & Crit

Attack/Cast Rate
5.8/s
Hit Rate
1.29/s
Hit Chance
100%
Crit Chance
17%
Crit Multiplier
175%
Totem Limit
6
Mana Cost
14
Life Cost
34

Defence

Effective Hit Pool
69.3K
Life
3.52K
Energy Shield
1.05K
Mana
77
Ward
0
Armour
98
Evasion
2.62K
Phys Damage Reduction
23%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
18%
Evade (Projectile)
18%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+31%)
Cold Resistance
76% (+17%)
Lightning Resistance
76% (+26%)
Chaos Resistance
73%

Max Hit Taken

Physical
29.46K
Fire
110.96K
Cold
71.02K
Lightning
110.96K
Chaos
41.03K

Recovery

Life Regen
3.28K/s
Net Life Regen
3.28K/s
ES Regen
3.34K/s
ES Recharge
1.05K/s
Mana Regen
21.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
98.45/s

Attributes & Utility

Strength
154
Intelligence
151
Dexterity
408
Movement Speed
97%
Endurance Charges
4
Frenzy Charges
9
Power Charges
3
Devotion
0