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Scourge Arrow + Vengeant cascade is pretty fun this league

Pathfinder

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Impossible EscapeSmall Cluster JewelLarge Cluster JewelMurderous Eye JewelWatcher's EyeMedium Cluster JewelLethal PrideMedium Cluster JewelDarkscornSkirmishThe CovenantWilma's RequitalSnakebiteAmethyst RingAmethyst RingStranglegaspAnnihilation's ApproachLeather Belt
Divine Life FlaskBismuth FlaskQuicksilver FlaskSilver FlaskThe Sorrow of the Divine

Hello again everyone. So I assume at least some of ppl already saw Vengeant + SA mentioned here and there, so here is proper (even though ok the recording is giga shit) showcase of it with half decent gear.

I am still probably at around 20 divines invested,missing Progenesis, my gems are terrible, my rings are terrible, my quiver needs upgrade, my clusters too. So this can be pushed a lot further (at minimum doubling both my survivability and damage with proper gear,tripling the damage with GG gear, and tripling it is basically uber dot cap almost). I am doing wandering + randomaps and exarch altars since like day 3 on this build tho even when it was in much much worse state.

Either way to summarize the character:

Defenses:

  • Around 3.5k life regen/s and 3.5k es regen/s (half of this ES regen is eaten by my boots but thats fine). The regen comes from Master Surgeon and properly invested life flasks and Sorrow of the Divine that enables hybrid recovery and is basically 100% more multiplier to flask recovery so its pretty good
  • Scaled Petrified Blood with enhance
  • Some phys taken as ele and pdr (darkscorn, lethal pride, enduring composure, pdr from Adrenaline that I perma sustain)
  • Suppression
  • Enfeeble with some curse effect
  • Anomalous Arctic Armour + Ele Prolif - really underrated defense in maps, basically allows me to just ignore evasion and do this instead,its more fun and also easier to enable

Ideally I also want progenesis that almost doubles my survivability but I dont have it yet so w/e.

Offense:

  • Wilmas with very efficient of as/cast speed hybrid sources (frenzies + snakebite, onslaught, adrenaline)
  • Vengeant Cascade - allows me to hit with all pods relativelyreliably and bunch of them double hit too, I just need to place totems right on top of bosses, which is fine. The primary proj also double hits. And it also looks pretty stupid for clear.
  • Poison - covenant OP, poison also pretty good, poison builds are best on PF and even if they werent I love PF and I love poison so I would play it anyway, thats all I do every league almost

IMPORTANT: The vengeant interaction requires at least 40% proj speed from somewhere (ballistics and default SA qual is enough), without it the pod thorn arrows do not return

The most interesting part aside from Wilmas (as that one isnt new we all know how broken it is at this point) is Anninhilations Approach. Thanks to stupid PF recovery I can just turn it on and get Adrenaline. And Adrenaline is super strong with wilmas. And ofc the new vengeant interacting super positively with SA.

Here is my char:

https://pobb.in/hehzQ_hWq-hy

Its dot capped, slightly above, wanna push it higher for ubers anyway

And here is cleaned up pob with progression etc:

https://pobb.in/u/thedeathbeam/pf-poison-scourge-arrow

it also links to my guide for SA that I mantain since Legion.

I can finally say that SA is strong again and feels actually very good to play and gear and actually also works on relative budget so this is literally the best league ever for me even though the league mechanic is terrible.

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Life

3480

Mana

84

Energy Shield

1139

DPS

40M

Effective Hit Pool

41.88K

Chaos Res

55

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

417

Evasion

1K

Block

0 | 0

Crit Chance

7%

Crit Multi

166%

Rage

0

Strength

155

Intelligence

199

Dexterity

289

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

186%

Nature's Adrenaline
Nature's Adrenaline
Master Surgeon
Master Surgeon
Nature's Reprisal
Nature's Reprisal
Master Toxicist
Master Toxicist
Aspect of the Eagle
Aspect of the Eagle
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Careful Conservationist
Careful Conservationist
Charisma
Charisma
Druidic Rite
Druidic Rite
Entrench
Entrench
Farsight
Farsight
Fatal Toxins
Fatal Toxins
Fervour
Fervour
Field Medicine
Field Medicine
Finesse
Finesse
Frenetic
Frenetic
Heart of Oak
Heart of Oak
Herbalism
Herbalism
Intuition
Intuition
Inveterate
Inveterate
Master Fletcher
Master Fletcher
Melding
Melding
Primal Spirit
Primal Spirit
Quickstep
Quickstep
Revenge of the Hunted
Revenge of the Hunted
Steeped in the Profane
Steeped in the Profane
Swift Venoms
Swift Venoms
Thick Skin
Thick Skin
Watchtowers
Watchtowers
View full passive skill tree

  • Scourge ArrowScourge Arrow
  • Deadly AilmentsDeadly Ailments
  • Ballista TotemBallista Totem
  • Unbound AilmentsUnbound Ailments
  • Damage on Full LifeDamage on Full Life
  • Void ManipulationVoid Manipulation

  • Approaching Flames
  • Increased DurationIncreased Duration
  • Cast when Damage TakenCast when Damage Taken

  • Temporal ChainsTemporal Chains

  • EnfeebleEnfeeble
  • Increased DurationIncreased Duration
  • Immortal CallImmortal Call
  • Cast when Damage TakenCast when Damage Taken

  • VitalityVitality

  • FrenzyFrenzy
  • Manaforged ArrowsManaforged Arrows
  • Flame DashFlame Dash
  • LifetapLifetap
  • Culling StrikeCulling Strike

  • Blood RageBlood Rage
  • EnhanceEnhance
  • Petrified BloodPetrified Blood
  • DespairDespair

  • Arctic ArmourArctic Armour
  • Elemental ProliferationElemental Proliferation
  • MalevolenceMalevolence
  • EnlightenEnlighten

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thedeathbeam

Divinia collected this build from this reddit post.

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