- DPS
- 2.47M
- Effective HP
- 36.06K
- Life
- 3.92K
- Level
- 91
- Min budget
Overview
Poison Seismic Trap Path Finder league starter is a Path of Exile Pathfinder build by markcalen, made for the Crucible league (3.21). It is centered on Exsanguinate and plays as a strength, spell, chaining, physical archetype. In Path of Building it reaches 2.47M DPS with 36.06K effective HP, 3.92K life, 482 energy shield. Suited for: Mapping. Key uniques include Obliteration, Obliteration, Icefang Orbit, Dendrobate.
Build Video
markcalen's Notes
Rambling about Proof of concept, gearing, how it feels and what you can expect. NOT A GUIDE but an outline how to make it feel as good as possible while enjoying PF upsides.
TLDR: feels good, recovery gonna be insane, damage looks pretty insane as well, invest in as much trap throw and trigger radius so we forget we are not sabo. (Chain Reaction)
Jewels which I didn't cover would be Max life , trap throw speed and chaos dot or poison duration / chance
Damage on the T16 map a little lower due to 40% phys DR map mod
If no map mode this is more accurate representation https://youtu.be/LziqLoKe7wM
SSF PoB lvl91 crap gear: https://pobb.in/HEtvimj1jOEk (2+mil dmg)0 Life regen cause 3.20 KEKL
League Start PoB: https://pobb.in/x_U7CtL6UPE9 (Near DoT cap)2500-3500 Life regen
End Game PoB: https://pobb.in/OsVCCCyBGcTJ (Uber DoT cap)4300 Life Regen
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 91
Damage
- Full DPS
- 2.47M
- Combined DPS
- 193.27K
- Hit DPS
- 13.68K
- With Poison DPS
- 189.26K
- With Ignite DPS
- 13.68K
- With Bleed DPS
- 13.68K
- Damage over Time
- 179.59K
- Poison DPS
- 12.27K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 5.66K
- Burst Damage
- 5.66K
Attack & Crit
- Attack/Cast Rate
- 2.42/s
- Hit Chance
- 100%
- Crit Chance
- 6%
- Crit Multiplier
- 150%
- Mana Cost
- 0
- Life Cost
- 115
Defence
- Effective Hit Pool
- 36.06K
- Life
- 3.92K
- Energy Shield
- 482
- Mana
- -16
- Ward
- 0
- Armour
- 18.6K
- Evasion
- 5.17K
- Phys Damage Reduction
- 62%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 36%
- Evade (Projectile)
- 36%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+55%)
- Cold Resistance
- 75% (+42%)
- Lightning Resistance
- 75% (+49%)
- Chaos Resistance
- -13%
Max Hit Taken
- Physical
- 13.3K
- Fire
- 37.12K
- Cold
- 37.12K
- Lightning
- 37.12K
- Chaos
- 9.2K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 482/s
- Mana Regen
- 13.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 160
- Intelligence
- 193
- Dexterity
- 362
- Movement Speed
- 98%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 10%