PoB ArchivesPoB Archives
PoE builds
DPS
890.49M
Effective HP
29.31K
Life
4.03K
Level
100
Min budget

Overview

The Server Obliterator V2 is a Path of Exile Inquisitor build by Alkuroth, made for the Mirage league (3.28). It is centered on Spark of the Nova and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 890.49M DPS with 29.31K effective HP, 4.03K life, 2.17K energy shield. Suited for: Simulacrum, Mapping, Breach, Delve, Ritual. Key uniques include Jiquani's Potential, The Gull, Blunderbore, Doedre's Elixir, Doedre's Elixir.

Build Video

Alkuroth's Notes

#the server obliterator - is this belt the cause of our server issues? ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #video 2 https://youtu.be/HY-fvtuB42U #video 1 (shock nova of procession) https://youtu.be/DcF6DC6nAHg ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #intro - Taking server obliteration up two or ten notches. Instant killing / phasing pretty much every boss in the game. Max hits and recovery went down, but you don't need it if everything else is already dead! #notable stuff - spectres - swapped the guardian turtle for a spectral leader (20% action speed) (you need to find it in nightmare maps or.... other areas but just do nightmares) (I will show in the youtube video what it looks like, it was really hard to find an image on it for some reason.) - i swap frostblink of wintry blast for normal frostblink if i need more control of my position - using more lightning converted to chaos - I tested vs uber maven and wanted instant full stacks of resonance. This conversion seems to work well. - it's a spark build, so stacking duration and projectile speed and a few projectile pierces through the tree / clusters #loadout - Spark Swap big differences from spec 2 = - cluster jewels, - rings, - scion area on passive tree, (might of the meek + unnatural instinct + light of meaning) - using frostblink of wintry blast instead of lightning warp because increased duration - differences from spec 2 - half the regeneration, ~15% lower max hits, dps * 5 (only * 2 in pob, but alt shock nova overestimates pob dps because it assumes all overlaps hit i think) if you are doing content with a lot of chaos damage, use light of meaning chaos resistance. to calculate watcher eyes turn on the zealotry / wrath aura in skills section. Spectre aura doesn't seem to calculate in pob - maybe someone can inform me about this ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ scroll down for video 1 / core build info... ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #All of the below section is video 1 but has all the relevant core info for the build ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #intro - I saw that shock nova in the 3.28 reveal and instantly wanted to make a build around it. And when I saw greater echo support, shock nova of procession had built in repeats, and of course echo shrine belt -> LOGIN - The skill itself is actually kinda wonky. If there was a way to force the echoes onto a single target it would be the best bossing skill in the game. But from my testing it's only possible against actual walls. - But as you probably saw in the highlights. Damage is ridiculous. We don't need the best case scenario. - Mobility, visuals, damage, recovery are all amazing. Max hit's are decent. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #notable stuff - screams of the dessicated echo shrine + gull + blunderbore + FF harmony of purpose = the core of the build (shrine abuser) Harmony of purpose pops up with acceleration shrine pretty often and it is the ultimate feeling of godhood. Downside of no flasks is countered with bloodline extra ring slot and instant flasks. I have a video that goes over in depth the belt and different possible combos. - shock nova of procession + 4 intensity + intensify + concentrated effect = lots of less aoe = a lot of overlaps even if the boss is not against the wall For mapping I recommend grabbing more aoe than what I have. This setup is mostly for bossing. If you look at spec2, all you need to get rid of is concentrated effect and it's pretty good (but would be even better with more aoe) Nadir mode makes the intensity fall off super fast so it feels useable while mapping. - no flasks = how to get movement speed, we use lightning warp to travel around. i love that skill - coiling whisper + lightning warp as applicator to get 225% cast speed (souls). I have a video on this tech. In spec 2 I have a very expensive lightning warp imbued with swift affliction. You can use this or hextouch imbue to free up the six link for spectre / ag. - jiquanis potential, an easy way to get a ridiculous amount of flat damage. Downside of bloodmagic synergizes with inquisitor. - low life pain attunement, corrupted soul (max life as es), pious path (life regen applies to es too), righteous fire, dot's are no problem, decent max hits I was lazy with the timeless jewel. Mostly just searched for ritual of flesh on one notable. - stupid amount of leech (spec 2), since we are hitting over 100 times per second. Instant leech is insanely good. - unnatural instinct + light of meaning in scion area = a ton of something (lightning damage, chaos res, attributes, etc) - spell block clusters + megalomaniac for more spellblock and enduring composure (endurance charges) (spec2) You can cap spell block with the staff cluster nearby (whirling barrier) . Staff masteries are pretty good too. - watchers eye to get arcane surge as a blood magic user - unholy trinity + foulborn blue nightmare - 160% more dmg from a support gem and a jewel and a couple passive points. Ridiculous. The damage range with jiquani's is so huge and we hit hundreds of times per second we are able to get away with only 10% lightning as extra chaos and another 10ish % lightning converted to chaos to have 50 resonance. - spectres op and really easy to manage now. In spec 2 using 3 spectres to get lucky lightning dmg, wrath, zealotry, determination, and 5% phys damage reduction. They don't really die in the content I was doing (nightmare map rush / uber bosses). Probably because everything else dies first. Acquiring the spectres: - Perfect Spirit of Fortune - Wrath / lucky lightning dmg (most important) - Perfect Guardian Turtle - Determination - Perfect Pain Artist - Zealotry You can buy all of them through trade or self farm through Ritual - also running animate guardian in spec 2, gives us 10 fortify, 50% crit mult, 30% item rarity, culling strike, 50% increased damage, punishment curse ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #loadouts - Default Just the initial brainstorm for the build. - Animate Guardian AG gear - could be tankier (mask of the spirit drinker and annoint grave intentions) - Initial Spec My initial setup, pretty budget imo ------------except the belt :) A lot of the highlights and clips are with this setup (look at my flasks, if I have only 1 doedre it is this setup It's a very lazy setup overall but it's still super powerful. So if you can snag an echo belt you can assemble the rest of the build without a lot of currency. - Spec 2 Because of blunderbore I was stacking strength and it synergizes well with righteous providence node. But I found it was more efficient to mostly stack intelligence and get the minimum required strength. The new overloaded intensity exceptional support and nadir mode makes it super easy to cap crit. Chestplate is really expensive. tempering orbs are super rng and painful. Belt has two nodes now (not necessary but very comfy). Jewelery is better but still nothing insane. Large clusters can be expensive, you can craft them yourself though. I have a video on this. - Beyond? ... I was pretty lazy with gear and could have spent a lot more currency to min max this better. But it is so powerful already! Damage is completely overkill so defenses would be what I would focus on. It is sort of hard to get this guy truly tanky. Might have to pivot in another direction.

Loadouts

Gear

Tap an item to open trade.

Jiquani's Potential
The Gull
Blunderbore
Viper Heart
Behemoth Grasp
Plague Grip
Brimstone Fingers
Screams of the Desiccated
Corpse Spark
Kraken Circle
Megalomaniac
Vivid Ornament
Glyph Star
Plague Solace
Glorious Vanity
Nadir Mode
Forbidden Flame
Dragon Hope
Watcher's Eye
Dusk Essence
Forbidden Flesh
Armageddon Creed
Foulborn The Blue Nightmare
Foulborn Might of the Meek
The Light of Meaning
Unnatural Instinct

Skills

Tap a skill to open trade.

Weapon 1

  • Spark of the NovaSpark of the Nova20/20WMain
  • Unholy TrinityUnholy Trinity4/15W
  • Overloaded IntensityOverloaded Intensity3/20W
  • PinpointPinpoint20/20W
  • Greater Spell EchoGreater Spell Echo4/14W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • More DurationMore Duration20/20W
  • Arcane SurgeArcane Surge1W

Body Armour

  • Animate GuardianAnimate Guardian21W
  • Raise SpectreRaise Spectre21/20W
  • EmpowerEmpower4W
  • Minion LifeMinion Life20/20W
  • Meat ShieldMeat Shield20/20W
  • Elemental ArmyElemental Army20/20W

Gloves

  • Immortal CallImmortal Call20/20W
  • ConvocationConvocation1/20W
  • AutomationAutomation20W
  • More DurationMore Duration20/18W

Boots

  • VitalityVitality20W
  • Sniper's MarkSniper's Mark20/19W
  • Frostblink of Wintry BlastFrostblink of Wintry Blast20/19W
  • PrecisionPrecision1W

Helmet

  • Vaal Righteous FireVaal Righteous Fire20W
  • Purity of ElementsPurity of Elements20/23W
  • Petrified BloodPetrified Blood20W
  • Eternal BlessingEternal Blessing20/20W

Helmet

  • Create Lesser Shrine1W

Passive Tree

Passive tree 3.28
scroll to zoom
Inquisitor
Inquisitor
Nameless Bloodline
Nameless Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Tukohama
Runegrafts
Runegraft of Resurgence
Runegraft of the Warp

Character Stats

Level
100

Damage

Full DPS
890.49M
Combined DPS
890.49M
Hit DPS
890.49M
With Poison DPS
890.49M
With Ignite DPS
890.49M
With Bleed DPS
890.49M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
4.04M
Burst Damage
20.22M

Attack & Crit

Attack/Cast Rate
24.47/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
406%
Mana Cost
0
Life Cost
225

Defence

Effective Hit Pool
29.31K
Life
4.03K
Energy Shield
2.17K
Ward
262
Armour
2.97K
Evasion
501
Phys Damage Reduction
51%

Mitigation & Avoidance

Block
0%
Spell Block
61%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+12%)
Cold Resistance
75% (+94%)
Lightning Resistance
75% (+66%)
Chaos Resistance
-27%

Max Hit Taken

Physical
12.18K
Fire
35.09K
Cold
33.84K
Lightning
33.84K
Chaos
4.56K

Recovery

Life Regen
2.48K/s
Net Life Regen
1.73K/s
ES Regen
2.48K/s
ES Recharge
2.17K/s
Mana Regen
0/s
Life Leech
8.63K/s
ES Leech
2.67K/s
Mana Leech
0/s
Total Degen
1.51K/s

Attributes & Utility

Strength
472
Intelligence
1.01K
Dexterity
164
Movement Speed
61%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0