- DPS
- 88.28M
- Effective HP
- 19.41K
- Life
- 1.38K
- Level
- 92
- Min budget
Overview
Celestial Hammers Necromancer vs Uber Cortex is a Path of Exile Necromancer build by zrider99zr, made for the Mirage league (3.28). It is centered on Holy Hammers and plays as a strength, attack, slam, melee archetype. In Path of Building it reaches 88.28M DPS with 19.41K effective HP, 1.38K life. Suited for: Mapping. Key uniques include Bonemeld, The Squire, Kalandra's Touch, Foulborn Le Heup of All, Ynda's Stand.
Build Video
zrider99zr's Notes
POB: https://pobb.in/YokdenG8XBdv
Most of the people I see using this tech are going for KB, I decided to mix it up and go for a slam build. I use a cast on ward break minion chest set up to get about 75 minions, and bone meld to get 450% ward. This gives me ~56k ward. I have a Heroic Tragedy with power charge on ward break so I always have a charge to spend on Holy Hammers.
A lot of the gear is borrowed from my scourge arrow character and could be optimized better.
There are 3 main drawbacks to this build.
-
Because we take Cat bloodline we blow up to boss dots (we're good against map dots from cleansing runes + cb immunity)
-
We're a melee Celestial Mathematics build. Flask siphoners kill us.
-
Pressing lavianga's every 3 seconds.
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 92
Damage
- Full DPS
- 0
- Combined DPS
- 88.28M
- Hit DPS
- 87.94M
- With Poison DPS
- 87.94M
- With Ignite DPS
- 88.28M
- With Bleed DPS
- 87.94M
- Damage over Time
- 343.34K
- Ignite DPS
- 343.34K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 13.35M
- Burst Damage
- 13.35M
Attack & Crit
- Attack/Cast Rate
- 6.59/s
- Hit Chance
- 100%
- Accuracy
- 1.9K
- Crit Chance
- 100%
- Crit Multiplier
- 498%
- AoE Radius
- 2.7 m
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 19.41K
- Life
- 1.38K
- Energy Shield
- 0
- Mana
- 140
- Ward
- 56.91K
- Armour
- 10.38K
- Evasion
- 11.33K
- Phys Damage Reduction
- 55%
Mitigation & Avoidance
- Block
- 28%
- Spell Block
- 0%
- Spell Suppression
- 11%
- Evade (Melee)
- 58%
- Evade (Projectile)
- 58%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+2%)
- Cold Resistance
- 51%
- Lightning Resistance
- 36%
- Chaos Resistance
- 15%
Max Hit Taken
- Physical
- 77.15K
- Fire
- 260.22K
- Cold
- 140.12K
- Lightning
- 108.75K
- Chaos
- 85.72K
Recovery
- Life Regen
- 58/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 0/s
- Life Leech
- 276.2/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 372
- Intelligence
- 286
- Dexterity
- 419
- Movement Speed
- 64%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 6
- Rage
- 40
- Devotion
- 0