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PoB: https://pobb.in/gXZ85mycEWfq
Videos:
I would do a maven showcase but I'm actually so bad at memory game its embarassing
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Pros:
- Tanky for saboteur due to Hale Negator recovery, born in the shadows, lethe shade and heartstopper jewels
- Really good damage, although I genuinely cannot tell you how much
- Really cheap to get started, minus bottled faith and forbidden jewels I paid about 5div, if not less
- Safe playstyle due to large range and frostblink
- Ailment immune
- Hipster
- screenwide aoe clusterfuck
- lots of minmaxing possible with jewels
- Stun & Reflect immune
Cons:
- screenwide aoe clusterfuck
- evasion based so you'll spontaneously combust
- managing resistances is tricky
- long cast time can be iffy even with frostblink
Some quick notes:
Eldritch Battery is by no means a must, I just couldn't deal with the mana cost shenanigans so I sacrificed that defense layer. Same goes for forbidden jewel, I just like the defensive aspect, if you have the currency you can go for e.g. Opportunistic or Polymath.
Triggerbots downside of having the bots cast instead of you is 95% negated since Queens Judgement has insane range and still follows your cursor. Very rarely in fucked up maps like lab your bots will lag behind and cast the aoes in a small room behind you, but that's seldom a problem. Additionally, we use convocation on leftclick to deal with that and to occasionally trigger shade form.
Awakened Unleash is far from mandatory, it feels like it barely changes anything.
Life
4721
Mana
48
Energy Shield
1020
DPS
2M
Effective Hit Pool
51.33K
Chaos Res
75
Fire Res
75
Cold Res
75
Lightning Res
75
Armour
2K
Evasion
16K
Block
24 | 37
Crit Chance
94%
Crit Multi
528%
Rage
0
Strength
115
Intelligence
332
Dexterity
163
Ward
0
Item Quantity
0%
Item Rarity
0%
Movement Speed
42%