PoE 3.11·Harvest·Pathfinder
[POE] Heist group comp
- DPS
- 1.3K
- Energy Shield
- 5.16K
- Level
- 95
- Min budget
Overview
[POE] Heist group comp is a Path of Exile Pathfinder build by Snap, made for the Harvest league (3.11). It is centered on Kinetic Bolt and plays as a intelligence, attack, projectile archetype. In Path of Building it reaches 1.3K DPS with 1 life, 5.16K energy shield. Suited for: Heist, Magic Find. Key uniques include Sadima's Touch, Soul Catcher, String of Servitude, Lavianga's Spirit, Divination Distillate.
Build Video
Snap's Notes
dunno if i'm gonna have enough time to do a formal video about the comp this league, so i took this clip off my stream of me explaining it the best i could here are the POB'S: https://pastebin.com/1VWUYufs -- CULL https://pastebin.com/ysqwaxWJ -- DPS https://pastebin.com/JVLrARA3 -- AURAS https://pastebin.com/vD3DjHPX -- CURSE https://pastebin.com/HD0xg7M0 -- DISCBOT https://pastebin.com/qx0511U8 -- STR STACK
I try to stream every league start: https://www.twitch.tv/snapow https://www.twitter.com/snap_ow
Gear
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Skills
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Arctic Armour20/20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Combined DPS
- 1.3K
- Hit DPS
- 1.27K
- With Poison DPS
- 1.27K
- With Ignite DPS
- 1.28K
- With Impale DPS
- 1.29K
- Ignite DPS
- 11.25
- Impale DPS
- 13.04
- Average Hit
- 1.27K
- Average Damage
- 362.12
Attack & Crit
- Attack/Cast Rate
- 3.51/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 33
Defence
- Life
- 1
- Energy Shield
- 5.16K
- Mana
- 359
- Armour
- 778
- Evasion
- 1.14K
- Phys Damage Reduction
- 13%
Mitigation & Avoidance
- Block
- 30%
- Spell Block
- 10%
- Evade (Melee)
- 9%
- Evade (Projectile)
- 9%
- Attack Dodge
- 53%
- Spell Dodge
- 53%
Resistances
- Fire Resistance
- 75% (+32%)
- Cold Resistance
- 75% (+116%)
- Lightning Resistance
- 52%
- Chaos Resistance
- 100%
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- Mana Regen
- 41.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 74
- Intelligence
- 269
- Dexterity
- 142
- Movement Speed
- 22%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Item Quantity
- 60%
- Item Rarity
- 176%