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PoE 3.16·Scourge·Slayer

Molten Strike Slayer in Path of Exile Scourge League (Nebuloch build)

by Channel22444 years ago4Subscribe

DPS
47.23K
Life
3.77K
Level
96
Min budget

Overview

Molten Strike Slayer in Path of Exile Scourge League (Nebuloch build) is a Path of Exile Slayer build by Channel2244, made for the Scourge league (3.16). It is centered on Ancestral Protector and plays as a strength, attack, totem, melee archetype. In Path of Building it reaches 47.23K DPS with 3.77K life. Key uniques include Nebuloch, Dying Sun, Nebuloch, Replica Farrul's Fur, Precursor's Emblem.

Build Video

Channel2244's Notes

POB: https://pastebin.com/MKpxaNsr

BUILD CONCEPT This character is built around dual wielding Nebulochs. With 9 endurance charges, Nebuloch provides large defensive bonuses. Although its base damage doesn't look particularly impressive it does provide a substantial amount of 'Physical Attack Damage As Extra Fire Damage'. By incorporating Petrified Blood into the build along with the support gem, Bloodthirst Support, we have a respectable amount of base damage. We use the Slayer Ascendency to bring the base crit of Nebuloch from 5% up to 8%.

NOTES ON EXPENSIVE ITEMS The build as shown used 3 expensive items - Relica Farrul's Fur, Aul's Uprising and double influenced gloves. The main reason for using this particular body armour is it allows us to generate endurance and frenzy charges, there are however cheaper alternatives. Frenzy charges can be generated via a Poacher's Mark ring (instead of Assasin's mark), Blood Rage or a rare influenced body armour. Endurance charges can also be generated via the passive tree/cluster jewel (gain an endurance charge when you are hit) or by using Enduring Cry. Instead of double influenced gloves with 'skills target 2 additional nearby enemies' the Ancestral Call Support gem could be used. Note we get fortify from a weapon corruption, this can alternatively be obtained from the passive tree or a support gem.

LEVELING When dealing with the bandits we can either save Alira or kill all bandits. When leveling from scratch I used the best two handed weapons I could find and took passive points that 'increase Physical Damage with Two Handed Melee Weapons' and respecced them later. It is important to note that 'increased melee damage' doesn't work with the magma balls as they are projectiles so you want to avoid passives with such wording.

Gear

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Nebuloch
Vortex Glance
Replica Farrul's Fur
Aul's Uprising
Precursor's Emblem
Rapture Knot
Tempest Clutches
Victory Lash
Darkray Vectors
Nebuloch
Morbid Sphere
Honour Shard
Watcher's Eye
Dusk Prism
Chimeric Heart

Skills

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Helmet

  • Ancestral ProtectorAncestral Protector20WMain
  • Blood and SandBlood and Sand6/20W
  • GraceGrace21W
  • ArroganceArrogance20/20W

Body Armour

  • Molten StrikeMolten Strike20/20W
  • MultistrikeMultistrike20/20W
  • RageRage21/20W
  • BloodthirstBloodthirst20/20W
  • BeheadBehead20/20W
  • Awakened Fire PenetrationAwakened Fire Penetration2/20W

Boots

  • ClarityClarity4W
  • VitalityVitality20W
  • PrecisionPrecision20/20W
  • ArroganceArrogance20/20W

Gloves

  • Herald of AshHerald of Ash8/20W
  • DeterminationDetermination20W
  • Petrified BloodPetrified Blood20/20W
  • BerserkBerserk20/20W

Weapon 2

  • Vaal Molten ShellVaal Molten Shell15/20W
  • Cast when Damage TakenCast when Damage Taken10W
  • Increased DurationIncreased Duration20/20W

Weapon 1

  • Wave of ConvictionWave of Conviction1W
  • Cast when Damage TakenCast when Damage Taken1W

Weapon 1

  • Leap SlamLeap Slam20W

Passive Tree

Passive tree 3.18
scroll to zoom
Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
47.23K
Hit DPS
43.2K
With Poison DPS
43.2K
With Ignite DPS
47.23K
With Bleed DPS
43.2K
Damage over Time
4.03K
Ignite DPS
4.03K
Average Hit
43.2K
Average Damage
11.02K

Attack & Crit

Attack/Cast Rate
3.92/s
Hit Chance
100%
Crit Chance
37%
Crit Multiplier
258%
Totem Limit
1
Mana Cost
0
Life Cost
0

Defence

Life
3.77K
Energy Shield
0
Mana
6
Ward
0
Armour
64.85K
Evasion
20.2K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
45%
Evade (Melee)
57%
Evade (Projectile)
57%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
61%
Cold Resistance
62%
Lightning Resistance
63%
Chaos Resistance
48%

Recovery

Life Regen
797.98/s
ES Regen
0/s
Mana Regen
22.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
287
Intelligence
49
Dexterity
258
Movement Speed
127%
Endurance Charges
9
Frenzy Charges
9
Power Charges
3
Devotion
0