- DPS
- 33.24M
- Effective HP
- 137.15K
- Life
- 4.61K
- Level
- 97
- Min budget
Overview
[POE 3.22] Poison Spark Pathfinder Uber Boss Compilation is a Path of Exile Pathfinder build by coolwhit, made for the Ancestor league (3.22). It is centered on Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 33.24M DPS with 137.15K effective HP, 4.61K life, 562 energy shield. Suited for: Mapping, Bossing. Key uniques include Asenath's Gentle Touch, Taste of Hate, Ashes of the Stars, Dawnbreaker, Dendrobate.
Build Video
coolwhit's Notes
POB: https://pobb.in/5DJFNBRVX0w0
This build is meant to be a zoomy map blaster/all-rounder, not a giga-dps uber killer, but I was still pleasantly surprised by its bossing performance. There are two tricky fights - uber exarch and uber sirus. Both are in large arenas and put down a lot of ground degens making it hard for us to stand still and ramp our poison. You'll see the rest of the bosses were quite comfy.
Compared to my last video, I made a couple changes to help against bosses. First, I swapped from a proj speed + pierce cluster to a chaos dmg + poison duration cluster. Second, I swapped out efficacy for spell echo. There is a bit of debate around which 2 of 3 gems to use out of efficacy, spell echo, and deadly ailments. I tried them all and found spell echo + deadly ailments felt best. Feel free to experiment yourself and pick the setup you like.
This will likely be the last video covering this build. I was able to farm a mageblood w/ it and am now planning a gg build project. Keep an eye out for the next vid!
Offensive Mechanics:
- For spark to feel good you need a number of mechanics - # proj, proj speed, duration, and pierce. For # proj, we use the +3 helm enchant. For proj speed we abuse the hell out of tattoos, grabbing 17 proj speed ones. For duration you can use efficacy in the links, but I found spell echo to feel better. Finally for pierce we get 3 on tree and 1 on cluster.
- To fully convert spark to chaos dmg we need 50% quality, so we use Ashes. There are a number of alt qual gems that synergize well with the build - divergent plague bearer gives giga dot multi, anomalous despair gives big damage taken multi, etc.
- Temp chains even after the nerf is a huge damage multiplier for poison builds. We get it on hit from Asenath's gloves, with the added bonus of small explosions.
- Dendrobate solves a lot of issues, letting us cap chance to poison, giving spark +2 levels, and giving big damage multipliers with inc damage and duration.
Defensive Mechanics:
- Triple ele flasks basically solves our ele mitigation
- Taste of Hate, Dawnbreaker, and some helm mods give us 57% of phys damage taken as ele. This means we don't really need to invest in armour.
- We're able to cap evade using evasion, a watcher's eye with flat evade chance, dread banner with awakened generosity, and blind from asenath's
- Since we rarely get hit, we can take wind dancer for a huge 20% less attack damage taken
Timestamps: 0:00 - Uber Maven 3:06 - Uber Eater 4:37 - Uber Exarch 7:12 - Uber Uber Elder 10:38 - Uber Shaper 15:39 - Uber Cortex 18:43 - Uber Sirus
Gear
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Skills
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Gloves
Temporal Chains1W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Tukohama
Character Stats
- Level
- 97
Damage
- Full DPS
- 33.24M
- Combined DPS
- 11.08M
- Hit DPS
- 105.09K
- With Poison DPS
- 11.08M
- With Ignite DPS
- 105.09K
- With Bleed DPS
- 105.09K
- Damage over Time
- 10.97M
- Poison DPS
- 261.11K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 13.93K
- Burst Damage
- 27.86K
Attack & Crit
- Attack/Cast Rate
- 7.54/s
- Hit Chance
- 100%
- Crit Chance
- 8%
- Crit Multiplier
- 100%
- Mana Cost
- 4
- Life Cost
- 0
Defence
- Effective Hit Pool
- 137.15K
- Life
- 4.61K
- Energy Shield
- 562
- Mana
- 64
- Ward
- 0
- Armour
- 2.73K
- Evasion
- 29.05K
- Phys Damage Reduction
- 38%
Mitigation & Avoidance
- Block
- 48%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 95%
- Evade (Projectile)
- 95%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+13%)
- Cold Resistance
- 75% (+8%)
- Lightning Resistance
- 75% (+10%)
- Chaos Resistance
- 59%
Max Hit Taken
- Physical
- 25.07K
- Fire
- 82.83K
- Cold
- 71.15K
- Lightning
- 82.83K
- Chaos
- 28.43K
Recovery
- Life Regen
- 412.8/s
- ES Regen
- 0/s
- ES Recharge
- 562/s
- Mana Regen
- 32.3/s
- Life Leech
- 113.16/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 163
- Intelligence
- 166
- Dexterity
- 302
- Movement Speed
- 200%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0