- DPS
- 168.45K
- Life
- 4.62K
- Level
- 93
- Min budget
Overview
CoC VD/DD Necromancer [HSC, SSF-ish] is a Path of Exile Necromancer build by cfaftw, made for the Heist league (3.12). It is centered on Volatile Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 168.45K DPS with 4.62K life, 915 energy shield. Suited for: Heist. Key uniques include Oskarm, Circle of Anguish, Malachai's Artifice, Replica Stampede, Ungil's Harmony.
cfaftw's Notes
Hey everyone, I'd like to showcase this CoC VD/DD Necromancer I put together. I last posted about it a week ago here. This character is SSF-ish, meaning a friend and I play in trade league together, but without trading with other players.
Build relies on an Eye Gouger with AS/Crit, Ungil's Harmony, and a bunch of claw/crit nodes. The goal is 100% crit and hit chance against single target, while getting as close to 18.18 Cyclone APS at max Corpse Pact without going over.
Damage scaling is through EE (Malachai's Artifice with Vortex), EO, Spiritual Aid, Ascendancy, Arcane surge, and other misc sources. You can see it all on my non-cheesed PoB below. I also use two heist spectres, Rusty Crusher and GDB0-Y, for higher HP corpses to detonate and also to serve as meat shields for defense.
Defenses are max block with bone offering up, 4 endurance charges, blind (Claws of the Hawk), fortify (almost 12s due to vigilant strike).
Sustain is 50LGoH (times 18.18 from cyclone), life gain on block with bone offering up, a little bit of ES leech from Heart of Flame, and sometimes I use Ngamahu's Sign instead of Circle of Anguish to get 30 life gained on ignite (which we do many times per second).
Future upgrades: I have a +crit to attacks hunter chest I'm trying to 6L. That will let me drop Oskarms without losing 100% crit against single target. Then I can also add in a different curse like Flammability. I'm also looking to get a pair of boots with 14% ICR to hit the first CoC breakpoint so I can finally go over the 18.18APS cap. Then I can pick up frenzy charges somehow.
I'm still looking for any other suggestions or improvements, specifically around QoL. I've stated before I'd love to find a Scold's Bridle so I can automate some things, like Bone Offering.
Cherry-picked A5 Phoenix clear: https://streamable.com/m1z6mz
PoB: https://pastebin.com/9Vz7L1zZ (for some reason PoB imports my items wrong and shows my resists incorrectly).
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 93
Damage
- Combined DPS
- 39.82K
- Hit DPS
- 168.45K
- With Poison DPS
- 38.39K
- With Ignite DPS
- 44.08K
- With Bleed DPS
- 38.39K
- Damage over Time
- 1.42K
- Ignite DPS
- 1.42K
- Average Hit
- 38.39K
- Average Damage
- 38.39K
Attack & Crit
- Attack/Cast Rate
- 4.39/s
- Cooldown
- 0.17s
- Hit Chance
- 100%
- Crit Chance
- 59%
- Crit Multiplier
- 100%
- Mana Cost
- 37
Defence
- Life
- 4.62K
- Energy Shield
- 915
- Mana
- 88
- Armour
- 0
- Evasion
- 2.55K
- Phys Damage Reduction
- 16%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Evade (Melee)
- 57%
- Evade (Projectile)
- 57%
- Attack Dodge
- 0%
- Spell Dodge
- 7%
Resistances
- Fire Resistance
- 75% (+70%)
- Cold Resistance
- 75% (+23%)
- Lightning Resistance
- 20%
- Chaos Resistance
- 1%
Recovery
- Life Regen
- 197.46/s
- ES Regen
- 0/s
- Mana Regen
- 30.9/s
Attributes & Utility
- Strength
- 154
- Intelligence
- 366
- Dexterity
- 213
- Movement Speed
- 50%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0