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PoE 3.25·Kalguur·Necromancer

Day 1-2 league starter. T17 containment and 60% deli Titanic exile and league start stuff

by Jay1 year ago9Subscribe

Effective HP
236.11K
Life
2.94K
Level
97
Min budget

Overview

Day 1-2 league starter. T17 containment and 60% deli Titanic exile and league start stuff is a Path of Exile Necromancer build by Jay, made for the Kalguur league (3.25). It is centered on Bone Offering and plays as a minion, intelligence, spell, duration archetype. Defensively it sits at 236.11K effective HP, 2.94K life, 456 energy shield. Suited for: Simulacrum, T17, Abyss, Delirium, Harvest. Key uniques include Bitterdream, Wraithlord, Darkness Enthroned, Replica Dragonfang's Flight, Svalinn.

Build Video

Jay's Notes

I would not try this build unless you already know minion builds. All I have is this very early pob and a 1 mirror pob on previous videos. Everything in between those, is up to you. I just threw this thing together from the ground up today to test a potential league starter build that can clear end game content within the first 24 hours. The t17 viable and finished version of the league starter, I estimate to be around 10-20 divine depending on unique prices. Was trying to get into Titanic exiles on day 2. Not sure this build has the damage without large clusters. It can clear them, but the damage isn't quite high enough to be worth the time. Clears everything else fine though. Will be able to complete atlas on day 1 with just a bitter dream and whatever you find on ground.

Drop all uniques except bitter dream, get res capped. Run 3-4 forged frostbearers with summon raging spirit. You will need the Gravepact minion accuracy nodes + 250 minion accuracy mastery for raging spirits. Once you can get the other uniques (wraithlord and dragonflight mostly), you can drop your other minions and step into t17's. For abyss jewels just get a bunch of ghastly eye. If you can get them with fracture great; if not it's whatever. Spam harvest cold reforge until 3 good mods. Minion flat cold, life, minion cast, minion leech, minion damage summon recently. Don't put es and lightning flat like I have in mine. They are just what I had laying around.

I tried using minion damage support but the AI of frostbearers is pretty dumb, so I think predator is better. GMP for overlapping projectiles. Don't really know how big to make them, I put the 30% aoe passive on minion mastery and the damage feels good for what I have for gear. I will pull out of the bottom defensive part of tree once I can get large clusters. I think titanic exiles will be more viable at this point. MinMax scaling is doryani's wretched defilers which melts all content. https://pobb.in/-BhyTaZ3pCij

Gear

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Bitterdream
Wraithlord
Demon Curtain
Replica Dragonfang's Flight
Skull Band
Skull Coil
Woe Talons
Darkness Enthroned
Sol Dash
Svalinn
Morbid Leer
Ancient Vision
Foul Portent
Grim Sphere
Enthralling Oculus
Grim Arbiter
Watcher's Eye
Fortress Covenant
Foul Stare
Enthralling Stare
Morbid Sight

Skills

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Body Armour

  • Bone OfferingBone Offering20/20WMain
  • ConvocationConvocation1/23W
  • Petrified BloodPetrified Blood19W
  • Flesh and StoneFlesh and Stone18W
  • DeterminationDetermination20/20W
  • EnlightenEnlighten3/20W

Weapon 1

  • Raise SpectreRaise Spectre21/20W
  • PredatorPredator21W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W

Boots

  • Tempest ShieldTempest Shield20/20W
  • VitalityVitality20/20W
  • ArroganceArrogance20W

Weapon 2

  • DesecrateDesecrate1W
  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks19/20W

Gloves

  • ZealotryZealotry20/20W
  • EnlightenEnlighten3/23W
  • GenerosityGenerosity20/23W

Boots

  • FrostbiteFrostbite20/20W

Gloves

  • Flame DashFlame Dash20/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
1.17/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Mana Cost
21
Life Cost
11

Defence

Effective Hit Pool
236.11K
Life
2.94K
Energy Shield
456
Mana
63
Ward
156
Armour
14.56K
Evasion
243
Phys Damage Reduction
79%

Mitigation & Avoidance

Block
90%
Spell Block
89%
Spell Suppression
7%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+65%)
Cold Resistance
80% (+6%)
Lightning Resistance
80% (+41%)
Chaos Resistance
76% (+15%)

Max Hit Taken

Physical
8.72K
Fire
26.45K
Cold
26.45K
Lightning
26.45K
Chaos
20.14K

Recovery

Life Regen
438.3/s
ES Regen
0/s
ES Recharge
456/s
Mana Regen
33.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
303
Intelligence
246
Dexterity
113
Movement Speed
22%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0