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PoE2 0.5·Runes of Aldur·Gemling Legionnaire

Gemling Spark COC +7 mod 123% effect expedition, Boss, Simu&breach run, 6 men T16 200% Deli Breach

by POEBuildShowcase1 month ago1Subscribe

DPS
1.42M
Effective HP
19.87K
Life
578
Spirit
190
Level
97
Min budget

Overview

Gemling Spark COC +7 mod 123% effect expedition, Boss, Simu&breach run, 6 men T16 200% Deli Breach is a Path of Exile 2 Gemling Legionnaire build by POEBuildShowcase, made for the Runes of Aldur league (0.5). It is centered on Spark and plays as a intelligence, spell, projectile, lightning archetype. In Path of Building it reaches 1.42M DPS with 19.87K effective HP, 578 life. Suited for: Simulacrum, Delirium, Breach, Expedition, Mapping, Legion. Key uniques include Svalinn, Reverie, Lavianga's Spirits, Nascent Hope, Rite of Passage.

Build Video

POEBuildShowcase's Notes

Price Breakdown: Helmet: 400 Divines Body: 425 Divines Wand: 900 Divines Weapon set 2: 22 Divines Svalin: 170 Divines Ring1: 300 Divines Ring2: 600 Divines Amulet: 750 Divines Belt: 118 Divines Gloves: 1250 Divines Boots: 200 Divines SKill gems: 1060 Divines Jewels: Time-lost: 200 Divines Rare Jew x3: 720 Divines (all 20Q caster) Voices: 775 Divines Split Personality: 10 Divines Prism of Belief: 530 Divines From Nothing: Free Megalomaniac: 300 Divines Against the Darkness: 250 Divines Charms: Rite of the Passage: 10 Divines Magic charm: 10 Divines Life Flasks: 12 Divines Total: 9012 Divines Mechanics Explanation: We use Mind Over Matter to convert all Damage is taken from Mana before Life Use Eldritch Battery to convert 100% of maximum Energy Shield to maximum Mana Spark with Atalui's Bloodletting have Mana Costs Converted to Life Costs and other COC skills are supported by lifetap Therefore, we arre using hp to cast spells and using mana to take damage In COC, we are using lightning wrap (thats why you'll see the character is teleporting when mapping) and it will generate Lightning Infusion on use Then we use Elemental Equilibrium to create Cold Infusion Remnants instead of Lightning Spark consumes a Cold Infusion to fire many sparks in a circle Infusion of Power let us gain a Power Charge when consume an Elemental Infusion Well of Power let us recover 5% of maximum Mana when you consume a Power Charge (Total 11% of maximum mana from passive tree) Therefore, everytime we COC lightning wrap = recover 11% of maximum Mana, and we use mana as taken damage before life, and we have serveral ways to consum power charges as well For life regen, we use Reverie and high recover amount f life flask, with those life flasks rune & boost life flaks regen on weapon set II, we are having >1800 life regen per second in map (life regen will keep the snapshot when you enter map so it will >1800 when you switch back to weapon set 1) and also 15% life regen will apply to rune as well Therefore, we have unlimited life and runes to cast Spark & Grim Pillars For offensive Mechanics Atziri's Communion in blink will reserve 66% life and Pain Attunement gove us 30% more Critical Damage Bonus when on Low Life Verglas in Spark give us destroying an Ice Crystal grants Supported Skills 1% of Damage Gained as extra Cold for 6 seconds, per two thousand maximum Life of the destroyed Ice Crystal We COC Frost Wall which have 510k maximum life, which is 256% extra cold damage Flame Wall in Spellslinger, and we get Elemental Archon when ignite enemies (25% more Elemental Damage with Spells) Pinnacle of Power to get 15% more elemental damage per consumed power charges For defensive Mechanics: Above mentioned we recover 11% of maximum Mana when consume a Power Charge Svalinn gives us block damage is lucky & we only take 1% of block damage In POE2 block chance = attack & spell block chance, not seperate anymore, and we are capped the block chance already 4 Resistances are capped as well Enfeeble curse target deal 34% less damage We evenly use the red, blue and green support so we get immune to extra damage from critial hit from enemies (Gemling Legionnaire Ascendancy) Basically it's a 1botton build (Rite of Restoration will keeping stage 1 since we are not using mana to cast spell, so you can skip using it if you want), Spellslinger can only use when bossing for Elemental Archon, excepting giga nerf in 0.6 since Gemling Legionnaire is way too strong 105 rarity for this character setup Can I put Comet in COC? Yes but not recommended, since your main skill is Spark, COC is used to boast Spark DPS, even you link Comet in COC it will not contribute DPS higher than Spark, plus it will increase the cost of COC

Gear

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Pandemonium Call
Rapture Halo
Reverie
Storm Torc
Grim Grip
Carrion Circle
Fate Vise
Headhunter
Miracle Stride
Svalinn
Sapping Ultimate Life Flask of the Practitioner
Lavianga's Spirits
Rite of Passage
Oceanic Stone Charm of the Eternal
Nascent Hope
Voices
Prism of Belief
From Nothing
Split Personality
Megalomaniac
Kraken Shine
Against the Darkness

Skills

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  • SparkSpark20/23WMain
  • Rakiata's FlowRakiata's Flow1W
  • Atalui's BloodlettingAtalui's Bloodletting1W
  • Execute IIIExecute III1W
  • VerglasVerglas1W
  • Projectile Acceleration IIIProjectile Acceleration III1W
  • SpellslingerSpellslinger18W
  • Flame WallFlame Wall19/20W
  • Powered by VerisiumPowered by Verisium7/20W
  • Arbiter's IgnitionArbiter's Ignition1W
  • Efficiency IIEfficiency II1W
  • Ignite IIIIgnite III1W
  • Cast on CriticalCast on Critical20W
  • Frost WallFrost Wall20/23W
  • Grim PillarsGrim Pillars7/20W
  • Spell CascadeSpell Cascade1W
  • Creeping ChillCreeping Chill1W
  • GlacierGlacier1W
  • EnfeebleEnfeeble19/20W
  • Abiding HexAbiding Hex1W
  • Ritualistic CurseRitualistic Curse1W
  • Doedre's UndoingDoedre's Undoing1W
  • Magnified Area IIMagnified Area II1W
  • Prolonged Duration IIProlonged Duration II1W
  • BlinkBlink20/23W
  • Atziri's CommunionAtziri's Communion1W
  • Dialla's DesireDialla's Desire1W
  • Vitality IVitality I1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Herbalism IIHerbalism II1W
  • Cast on CriticalCast on Critical20/23W
  • Lightning WarpLightning Warp9/20W
  • Ball LightningBall Lightning12W
  • LifetapLifetap1W
  • Efficiency IIEfficiency II1W
  • Boundless Energy IIBoundless Energy II1W
  • Cast on BlockCast on Block18W
  • Living BombLiving Bomb19W
  • Ice NovaIce Nova19W
  • LifetapLifetap1W
  • KnockbackKnockback1W
  • Rite of RestorationRite of Restoration18W
  • Prolonged Duration IIProlonged Duration II1W
  • MobilityMobility1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Efficiency IIEfficiency II1W
  • Pinnacle of PowerPinnacle of Power20W
  • Perpetual ChargePerpetual Charge1W
  • Heightened ChargesHeightened Charges1W
  • Cold MasteryCold Mastery1W
  • Prolonged Duration IIProlonged Duration II1W
  • Azmerian WolfAzmerian Wolf20W
  • Amanamu's TitheAmanamu's Tithe1W
  • Romira's RequitalRomira's Requital1W
  • Infernal Legion IInfernal Legion I1W
  • Lightning RodLightning Rod8W
  • Magnified Area IMagnified Area I1W
  • Blind IBlind I1W
  • MobilityMobility1W
  • Lightning ArrowLightning Arrow8W
  • Chain IChain I1W
  • InnervateInnervate1W
  • Shock ConductionShock Conduction1W
  • Poisonburst ArrowPoisonburst Arrow8W
  • Culling Strike ICulling Strike I1W
  • Pierce IPierce I1W
  • Magma BarrierMagma Barrier4/20W
  • Efficiency IIEfficiency II1W
  • Execute IIIExecute III1W
  • Vine ArrowVine Arrow8W
  • Rapid Attacks IIIRapid Attacks III1W
  • Longshot IILongshot II1W
  • Escape ShotEscape Shot8W
  • Culling Strike ICulling Strike I1W
  • Rapid Attacks IIIRapid Attacks III1W
  • Mana RemnantsMana Remnants19W
  • Harmonic Remnants IIHarmonic Remnants II1W
  • Virtuous BarrierVirtuous Barrier20W
  • Raise ShieldRaise Shield1W
  • Power SiphonPower Siphon18W
  • DisciplineDiscipline20W
  • Charge RegulationCharge Regulation20/23W
  • Alchemist's BoonAlchemist's Boon14/23W
  • Virtuous BarrierVirtuous Barrier1W

Weapon 1

  • SpellslingerSpellslinger18W

Weapon 2

  • Raise ShieldRaise Shield1W

Weapon 2

  • Cast on BlockCast on Block18W

Body Armour

  • Rite of RestorationRite of Restoration18W

Amulet

  • Cast on CriticalCast on Critical20W

Passive Tree

Passive tree 0.5
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Gemling Legionnaire
Gemling Legionnaire

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
1.42M
Hit DPS
1.25M
With Poison DPS
1.25M
With Ignite DPS
1.42M
With Bleed DPS
1.25M
Damage over Time
162.81K
Ignite DPS
162.81K
Culling DPS
0
Reservation DPS
0
Average Hit
982.79K
Burst Damage
982.79K

Attack & Crit

Attack/Cast Rate
1.27/s
Hit Chance
100%
Crit Chance
74%
Crit Multiplier
844%
Mana Cost
0
Life Cost
462.86
Spirit Reserved
0

Defence

Effective Hit Pool
19.87K
Life
578
Energy Shield
0
Mana
2.64K
Spirit
-158
Darkness
0
Armour
2.18K
Evasion
16
Phys Damage Reduction
18%

Mitigation & Avoidance

Block
79%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Evade (Spell)
0%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+9%)
Cold Resistance
75% (+12%)
Lightning Resistance
75% (+20%)
Chaos Resistance
75%

Max Hit Taken

Physical
4.45K
Fire
15.14K
Cold
15.14K
Lightning
15.14K
Chaos
16.96K

Recovery

Life Regen
134.9/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
230.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
93
Intelligence
260
Dexterity
107
Movement Speed
26%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m
Item Rarity
90%