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PoE 3.20·Sanctum·Chieftain

[4k Delve] Storm Burst Transcendence Chieftain, currently rank 2 on ladder

by dotasopher3 years ago2

DPS
176.93M
Effective HP
890.1K
Life
4.36K
Level
100
Min budget

Overview

[4k Delve] Storm Burst Transcendence Chieftain, currently rank 2 on ladder is a Path of Exile Chieftain build by dotasopher, made for the Sanctum league (3.20). It is centered on Storm Burst and plays as a area, intelligence, spell, lightning archetype. In Path of Building it reaches 176.93M DPS with 890.1K effective HP, 4.36K life, 319 energy shield. Suited for: Delve. Key uniques include Mageblood, Taste of Hate, Dawnbreaker, Perepiteia, Loreweave.

Build Video

dotasopher's Notes

TLDR: https://pobb.in/wtRYHX-kpMjc

4k Aul: https://www.youtube.com/watch?v=zQx4zYvgOK4

Hi, Rudy here back with another delve build. This character is on my friend Muir's profile. The above clip is a 4k beyond node which is arguably the hardest node type in delve right now.

The build was initially heavily inspired by this post. The pob boasts over 200m burst boss dps. Unfortunately when we made some changes to the pob to make it more suitable for delve and removed some fluff, it ended up at about 90m sustained dps at 3x-reap overlaps. Which is still good, but not superb when it comes to deep delve.

First thing we realized was that we needed a LOT more recovery. After paying Reap's 1400 life cost/sec and RF's 400 degen, we're barely left with 800 net regen in the original version. For it to facetank delve mobs we needed a lot more. So we added upto 80% life recoup (from rings, jewels and relic), which worked OK for a bit. Later we added 18 life gained on hit from a crusader ring, that made it much better in crowded delve nodes. But we still needed more recovery to facetank single targets and sparse nodes (eg. Gehennix, Smugglers). Final reap pob at medium budget (about 2 wks ago, at depth 2k): https://pobb.in/V85UcTnewNGg with about 54m dps.

Enter Storm Burst. At first glance, storm burst deals about 50% less damage than a 3-overlap reap. However:

  • Reap has to waste a lot of time frequently repositioning itself to get 3x overlaps, and on fast melee mobs (eg. melee Smugglers, Aul, azurite widows) you simply cannot get 3x and instead have to settle for 2x overlaps. In contrast, Storm Burst is a much more relaxed and lazy playstyle, with higher dmg uptime.
  • Reap hits a single target 20 times a sec at 3-overlaps, which gives 360 life gained on hit/sec. Storm Burst hits a single target 150 times a sec, which is 2700 lgoh/sec. If there are 10 mobs thats 27k lgoh/sec! The importance of this cannot be overstated.
  • Reap incurs 1400 life cost/sec. Storm Burst's mana cost can be more easily managed (flask suffix, inspiration, ring prefix) and also helps in powering up Sigil of Power.
  • Storm Burst's damage scales linearly with skill effect duration. It costs pts but if you pick up both duration wheels on the tree you're now doing 65% more dmg compared to no duration wheels. We're at the 3.6s breakpoint (breakpoints are at multiples of 0.4s). As a byproduct, the duration scaling also gives a lot of QoL: for Blessing, Sigil, Vaal Lightning Trap, Arcane Surge and Phase Run.
  • Storm Burst's individual hits are small compared to Reap, and so they inflict small scorch/brittle/saps. But on releasing the channel, it actually does big individual hits comparable to reap.
  • Reap has no good dmg prefixes on jewels. Storm Burst has access to 18% crit multi prefix on jewels cause its a lightning skill. 4 of those and it adds up.

So this is the current PoB: https://pobb.in/wtRYHX-kpMjc with about 177m dps.

Defense layers:

  • Loreweave for 78 all res
  • 100% phys taken as ele
  • Transcendence w 100k armor + eternal damnation for 39%. For those unaware, these two stack additively to a max of 90% dmg reduction
  • Elemental flasks: 2x mageblood flasks + 1x taste of hate
  • Nature's Patience for 10% less dmg taken
  • Sigil of Power, for 14% dmg debuff on enemies (extra value from transcendence)
  • 5-10% Sap on enemies (extra value from transcendence)
  • HoP minions sometimes taunting targets for another 10% dmg debuff
  • Ailment immune, curse immune, poison immune

Recovery:

  • 18 life gain on hit with spells, which amounts to 10s of thousands of life/sec with Storm Burst
  • 62% life recoup

Other notable tech:

  • Vaal Lightning Trap which shocks for a guranteed 43% even through Secrets of Suffering. It has 3 charges and each charge lasts for 8.3s, so thats 25s of uptime.
  • -80 fire dmg taken ring: Since we take fire dmg from all dmg types, it is pretty strong in delve when youre getting hit 10-30 times a sec.
  • Precision watchers eye mod for full uptime on Taste of Hate, since if it drops we take like 8x dmg from phys hits.

Gear

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Phoenix Bane
Gloom Salvation
Loreweave
Eternal Damnation
Sorrow Band
Soul Whorl
Tempest Fist
Mageblood
Ralakesh's Impatience
Dawnbreaker
Fulgent Glimmer
The Balance of Terror
Damnation Creed
Eagle Essence
Militant Faith
Hypnotic Hope
Entropy Spark
Rapture Glisten
Eagle Splinter
Rational Doctrine
Watcher's Eye
Natural Affinity
Vivid Star
Unnatural Instinct

Skills

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Body Armour

  • Storm BurstStorm Burst21/20WMain
  • Increased DurationIncreased Duration20/20W
  • InspirationInspiration21/20W
  • Awakened EmpowerAwakened Empower5/10W
  • Infused ChannellingInfused Channelling20/20W
  • TrinityTrinity20/20W

Boots

  • GraceGrace21W
  • DeterminationDetermination21/20W
  • Purity of ElementsPurity of Elements20/20W
  • EnlightenEnlighten4/6W

Helmet

  • Sigil of PowerSigil of Power8/20W
  • ZealotryZealotry20/20W
  • InspirationInspiration20/20W
  • Divine BlessingDivine Blessing20/17W

Gloves

  • Molten ShellMolten Shell1/20W
  • Wave of ConvictionWave of Conviction1/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Arcane SurgeArcane Surge14/20W

Weapon 1

  • FrostblinkFrostblink20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • Righteous FireRighteous Fire21/20W

Weapon 2

  • Vaal Lightning TrapVaal Lightning Trap1/20W
  • Herald of AshHerald of Ash20/20W

Weapon 2

  • Herald of PurityHerald of Purity21/20W

Ring 2

  • PrecisionPrecision1/20W

Gloves

  • Word of Spite1W

Passive Tree

Passive tree 3.20
scroll to zoom
Chieftain
Chieftain
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Ryslatha

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
176.93M
Hit DPS
176.93M
With Poison DPS
176.93M
With Ignite DPS
176.93M
With Bleed DPS
176.93M
Damage over Time
0
Culling DPS
0
Average Hit
1.2M
Burst Damage
1.2M

Attack & Crit

Attack/Cast Rate
14.8/s
Hit Chance
100%
Crit Chance
93%
Crit Multiplier
417%
Mana Cost
3
Life Cost
0

Defence

Effective Hit Pool
890.1K
Life
4.36K
Energy Shield
319
Mana
31
Ward
0
Armour
97.65K
Evasion
0
Phys Damage Reduction
22%

Mitigation & Avoidance

Block
45%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+193%)
Cold Resistance
78% (+76%)
Lightning Resistance
78% (+84%)
Chaos Resistance
78% (+2%)

Max Hit Taken

Physical
419.5K
Fire
318.29K
Cold
312.58K
Lightning
400.04K
Chaos
90.63K

Recovery

Life Regen
668.9/s
Net Life Regen
363.68/s
ES Regen
0/s
ES Recharge
319/s
Mana Regen
72.2/s
Life Leech
3.71K/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
305.22/s

Attributes & Utility

Strength
298
Intelligence
298
Dexterity
162
Movement Speed
61%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
190
Item Rarity
24%