Cast while Staticky: new spell trigger tech in Settlers league for “almost - autobombers”
by Surgeon General1 year ago780Subscribe
- DPS
- 10.56M
- Effective HP
- 42.9K
- Life
- 4.63K
- Level
- 97
- Min budget
Overview
Cast while Staticky: new spell trigger tech in Settlers league for “almost - autobombers” is a Path of Exile Chieftain build by Surgeon General, made for the Kalguur league (3.25). It is centered on Firestorm of Pelting and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 10.56M DPS with 42.9K effective HP, 4.63K life. Key uniques include Ravenous Passion, Mageblood, Oriath's End, The Squire, Lightning Coil.
Build Video
Surgeon General's Notes
Static Strike beams count as weapon damage and can be used to proc the runecrafting enchant "trigger a socketed fire spell on hit." This enables the automatic triggering of ~4 spells per second by hitting a single enemy and then running through packs. By scaling skill effect duration, you can extend the length of the Static Energy buff for a "semi-autobomber" playstyle.
In this video I explain the trigger tech, test most of the triggerable fire spells and compare their use cases.
Current test character is a rage/warcry chieftain converting rage to spell damage with Ravenous Passion. Character: SurGen_CastWhenStaticky PoB: https://pobb.in/b0gDzipkFZNQ (work in progress, consider this a template) Budget: not small, put your crafting pants on
00:00 - Intro and Proof of Concept 01:57 - Cast While Staticky mechanics 03:28 - Considerations for Integrating into Builds 04:54 - Skill Options 06:21 - Firestorm of Pelting 07:15 - Tornado of Elemental Turbulence 08:03 - Rolling Magma (+ Enhance + GMP) 08:45 - Cremation of the Volcano (+ GMP) 09:19 - Blazing Salvo (+ Returning Projectiles) 09:51 - Bodyswap (we have flicker strike at home) 10:28 - ToeT + FoP, my personal choice 11:18 - Closing
Backgrounds and music courtesy of GGG.
Gear
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Skills
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Ring 2
Flammability1W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 10.56M
- Hit DPS
- 646.93K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 445.13K
- Burst Damage
- 445.13K
Attack & Crit
- Attack/Cast Rate
- 1.45/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 396%
- AoE Radius
- 1.3 m
- Mana Cost
- 9
- Life Cost
- 0
Defence
- Effective Hit Pool
- 42.9K
- Life
- 4.63K
- Energy Shield
- 98
- Mana
- 123
- Ward
- 0
- Armour
- 36.11K
- Evasion
- 2.35K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 30%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+231%)
- Cold Resistance
- 90% (+106%)
- Lightning Resistance
- 90% (+67%)
- Chaos Resistance
- 61%
Max Hit Taken
- Physical
- 19.28K
- Fire
- 45.41K
- Cold
- 45.41K
- Lightning
- 45.41K
- Chaos
- 11.86K
Recovery
- Life Regen
- 1.8K/s
- Net Life Regen
- 1.47K/s
- ES Regen
- 0/s
- ES Recharge
- 98/s
- Mana Regen
- 88.5/s
- Total Degen
- 338.49/s
Attributes & Utility
- Strength
- 518
- Intelligence
- 163
- Dexterity
- 122
- Movement Speed
- 92%
- Endurance Charges
- 5
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 92
- Devotion
- 0