- Effective HP
- 124.23K
- Life
- 1.56K
- Level
- 94
- Min budget
Overview
Arakaali's Zoomancer Guardian 3.23 wip is a Path of Exile Guardian build by The_Tsainami, made for the Affliction league (3.23). It is centered on Raise Spiders. Defensively it sits at 124.23K effective HP, 1.56K life, 768 energy shield. Suited for: Mapping. Key uniques include Arakaali's Fang, Mageblood, The Writhing Jar, The Devouring Diadem, Gravebind.
The_Tsainami's Notes
would be harder to pull off without charms that improves reservation efficiency.
but i was able to squeeze them in with 4 mana to spare.... ha
life reservation is right on 49% leaving a little head room.
love this league, its making all these uniques very cheap.
i havn't min/max it but it's been working pretty well. i havn't have the guts to go try uber though.
but it's clearing map just fine.
got spider(20), wolf(10), zombies (8), skeletons (8), spectre (3), AG(1), C golem (1), and skitterbots.
gravebind with weithering jar and corpse walk help to make spiders in boss room with no corpse.
skeleton on arakaali would trigger spider to spawn when skeleton kills a monster too when they are far out there roaming.
im just a big pussy, so i still have life flask, but it can be moved out and add utility flask for the mageblood.
when fighting boss, i would pop the vaal skeleton and sentinel, or normally i just run around so corpse walk to make corpses and heal me, also makes corpses for spider to be created.
still not sure if i want to keep the curse to be elemental weakness or something else. and also hypothermia is still being testing with other options also.
Gear
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Skills
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Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Ryslatha
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0.44/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 20
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 124.23K
- Life
- 1.56K
- Energy Shield
- 768
- Mana
- 3
- Ward
- 0
- Armour
- 57.77K
- Evasion
- 3.12K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 28%
- Spell Block
- 25%
- Spell Suppression
- 33%
- Evade (Melee)
- 21%
- Evade (Projectile)
- 21%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+8%)
- Cold Resistance
- 76% (+14%)
- Lightning Resistance
- 76% (+11%)
- Chaos Resistance
- 75% (+5%)
Max Hit Taken
- Physical
- 13.87K
- Fire
- 34.28K
- Cold
- 34.28K
- Lightning
- 34.28K
- Chaos
- 34.35K
Recovery
- Life Regen
- 537.9/s
- ES Regen
- 0/s
- ES Recharge
- 768/s
- Mana Regen
- 17.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 253
- Intelligence
- 219
- Dexterity
- 126
- Movement Speed
- 19%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 22%