Notes V1.55, 3.27 11/25/2025
This is just a personal project and I still don't have full confidence in this build like any of the bigger build creators. Follow this at your own risk. There are probably lots of errors and ways to upgrade this build in a major way that I dont know of.
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Bandits: Kill ALL
Panteons:
Major: Lunaris or Arakali
With Arakali make sure to not upgrade the reduced debuff time since it will make golden rule upkeep harder
Minor: it is a personal choice but you cannot take Shakari since it will limit the # of poisons on you to 5
Starting Budget: 10 - 20d
I'm being extremely conservative with the estimate it can be way lower if you get lucky with the crafts and snipe good items fast.
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Map Regex info:
T16 info:
Once the build gets going you can do about all t16 mods besides 6
monsters avoid poison, reduced block chance, and monsters steal charges, reduced max resistance, reduced regen rate, buffs expire faster
T16: "!d en|ur$|fs|o al|on,"
T17 regex: "!sist|uf|nio|hey|es on h|o bl|lati|hap|mav|acl|rune|gen|efe|pet|s rec|wni|yn|on,"
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Skill Gems:
- Herald of Agony:
Awakened Void Manipulation - Damage on Full life - pierce - awakened minion damage - empower
When early on before Empower use Volatility
- Lancing steel of Spraying:
Returning projectiles - withering touch - life gain on hit
- Raise Spectre/Turtle:
Minion life - Meat Shield
- Automation:
Steelskin - Automation - Convocation - Empower
- Spectral Spirits:
Culling - Feeding frenzy
- Reservation skills:
Tempest Shield - Petrified Blood - Enlighten
- Utility:
Frost blink or flame dash, despair, and whirling blades
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BARE Minimum Requirements:
You can technically start the build at lv83 but not the most recommended.
Character lv89 is when you can get most of the good nodes
You use the rest of the levels to be-line towards the minon wheel at the top to get the mastery of Minions have a chance to get unholy might on kill its a huge DPS boost.
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Base Items:
Foulborn Coming Calamity with Lone messenger, +2 Minions OR +1 level of socketed gems when using an empower
Late on you will go with Dillia Malfaction. One with a +2 minion gems is preferred
Massive Thread of Hope, Get one with the lowest elemental resistance penalty
Circle of Agony with Increased agony crawler damage + Chaos resistance
Best in slot implicits would be either +1 Endurance charges or onslaught on hit
With Dialla's Malefaction later you will go with Agony crawler damage + increased mana reservation of herald minimum roll of 39%. Then you use Fertile Catalyst to bump the number
Elegant Hubris Caspiro we take the Keystone to bypass attribute requirements, Mandatory nodes are Mana reservation Efficency and gain endurance charge on hit.
Best in slot would be one with Mana reservation efficency, endurance charge on hit, and increased spell block.
The Thread of hope opens up 4 notable slots to get these nodes
To replace the spell block if unable to find the BiS combo is using 2x reckless defence
You can also try to use an impossible escape to Avatar of Fire to get access to 2 more notable nodes for calculating.
Bound by Destiny, Unaffected by poison when wearing 2 hunter items
2x Voices with 5-passives
6x 4-passive Pure agony cluster jewels, Can be rolled with anything.
Best would be resistances and life, Only take the pure agony node + jewel socket
1x Rare jewel with mana gain on hit
with the 3.27 genesis tree there is an ocean to pick from
The rest of the jewels will just be basic good stuff like life and resistances.
Saffel's Frame: Corruption needs to be crit damage reduction any roll works, and look for one with the a high spell block and resistance rolls. A 28%+ roll with the ideal caspiro
Best would be 30% spell block which will make it so you wont need a rare-jewel with spell block on it
Rare Helmet with +2 to all minion gems, Prefrence is one with an armour base with good life and resistances
Since the Life and Minion Gems are Prefixes you can fix a cheap helment with the perfect prefixes but trash suffixes using Eldrich currencies. Make Eater dominant and start fixing.
The golden rule jewel, self explainatory so we can keep up the poison stacks.
Runegraft of Trechery for mana reservation, We're a lone messenger build so its just free
Rare ring with good resistances and life + open prefix to craft -mana cost
I haven't gotten there yet but the reason I did elder influece on the ring is when I get the unaffected by poison elevated hunter boots I can use a bound by destiny 2x Elder for 15% increased life
Ashes of the stars with atleast 25% quality to start with
You can bump it to 28% if you get a herald of agony 21/23
else you'll need to go to a 30% with a 21/20, if you have the currency it will be nice to get a max rolled ashes
Alternative for way early on which is what I did is Replica Dragonfang's with +3 to Herald of Agony
Else if thats expensive a Rare amulet with +1 to chaos gems
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Nice to haves:
Foulborn red dream with fire resistance to life
Else if too expensive replace with light of meaning flat hp and grind for it.
Stormshroud to get ailment immunity, I personally played without one for a couple of days while grinding out for one.
Rare Abyss jewel with the rest of the shock avoidance %
Best is one with +30 life and resistances
Perfect Guardian Turtle spectre for Farrul line. If out of budget stick with Breachlord bloodline with phys + fire graft. Gives you tons of damage reduction for free along with their inherant bonus's.
I went with the Farrul Wild Will line for more attack speed and action speed preservation
Note: Ignore the AG gem, even when speced into the levels and minion life regen nodes later down the line he just doesnt survive, focus on turtle.
Impossible escape for Unwavering Stance to save points getting +2 maximum resistances
BiS is impossible escape to Imbalanced Guard to get access to both maximum resistances
A Jewel with corrupted blood immunity
This will save 1 point from the Protection Mastery
Elevated Boots with Unaffected by poison and +1 endurance charges
Elder + Warlord influence is easiest to craft
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Quick Spectre Information rundown:
Best: Perfect guardian Turtle
In between: imperfect guardian turtle
Free: Wild Brambleback (Purple Bear) from Harvest, is very tanky
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Grafts:
Xoph Graft with Heart of Flame for survivalbility, Way better steelskin that recovers cooldown while its active. Insane player power for this league.
Best: Reduced cooldown, + levels to heart of flame
Uulgraft with tender embrace, more endurance charge generation.
Best: % increased maximum life + gain +1 additonal charge
Defenses
I've been experimenting between steelskin and immortal call.
Due to our constant endurance charge generation we are able to constantly get to a 5-charge immortal call that lasts for about 5 seconds due to increased duration and runegraft of the warp.
This becomes more consistant the more charges we stack since it can only consume 5 max. You will need to fit in a unset ring with lots of resistances to make it work though as it is a bit hard to balance out the resistances.
Overall it is your choice and I don't have enough time to fully find out which one is better.
But right now I am having a smoother experience with Steelskin boosted by Empower
Dont need to worry about dancing with endurance charges
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Crafting:
I use the POEGUY crafting methods from his videos,
https://youtu.be/QmJZxnmwDPY?si=QaQoEeR-iseWULw_&t=1775
Horticrafting Station used:
Gloves:
Elder influenced armour gloves
Slam using Yellow harvest juice for chaos craft:
Minimum: Chance to poison support
Best: Chance to poison support + Faster attack support, try to get good life and resistances
Essence Crafting used:
Boots:
Hunter influenced Armour boots
Slam Zeal essence for movement speed
Minimum: Life, resistances Just good stuff
AVOID: #% chance to avoid poison
Higher end boots:
Elevated elder boots with Unaffected by poison and Awakener orb slamming warlord +1 endurance charges on it.
Then you hope for open suffix to meta mod prefix cannot be changed and doing speed craft at horticrafting station if there is an open prefix
else if all prefixes are filled up already slam an elemental harvest craft to get resistances.
Belt. Stygian Vise:
Hunter influenced stygian vise. If this is somehow very expensive, find what the cheapest Single-influenced stygian vise is and use the horticraft station to change its influence to hunter using 1000 blue juice a pull
Slam the Deafening Essence of Torment
Minimum: Life + resistances
Sword, One handed thrusting sword with high attack speed fracture
Slam the Essence of Insanity,
if poor look for open prefix to do poison chance craft and use one point to allocate Resolute Technique
Later down the line do a muilti mod craft with hits cannot be evaded and poison chance
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Dialla's Malefaction swap notes again:
Colors on regular non-foulborn will be G-R-R-R-R-R
Regular with no corruption is fine for damage. +2 to minions corruption would be ideal. I personally wouldn't spend the money for it but BiS would be a +2 minion / +1 socketed gems double corrupt
Else with foulborn +1 sockets it will just copy the existing colors.
Circle of Agony with Increased agony crawler damage + increased mana reservation of herald minimum roll of ~37%. Then you use Fertile Catalyst to bump the number
Link a lv3 enlighten to Petrifed blood + Tempest shield
Also take the Mana reservation mastery
Lone Messenger Cluster jewel since we lose free access to that with Dialla's swap
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MAGEBLOOD Transtion Notes:
Pre-requisite is having an Unaffected by Poison Boots, Elder influenced is preferred due to Bound by destiny.
Elder boots also open up to using a synthesis onslaught on hit ring.
Flasks is your choice of utility flasks but I like to do with a synth onslaught on hit ring is Granite - Topaz - Sapphire - Quicksilver
Else replace Quicksilver with Silver flask
AVOID the Immunity to poison roll since it will shut off golden rule. Immunity to poison is different than unaffected by poison.
Flask Rolls, beyond the standard 68%+ enkindling and 25% increased effect the flasks must have
Alt Spam or bought:
52%+ chance to AVOID shock.
Immunity for shock or reduced effect of shock are diffrent. it needs to be avoid to proc the stormsurge jewel.
If low on resistances go with all elemental resistances during flask effect
Else go with movement speed
Bench Crafted:
15% of damage taken leeched as life
3% life regen
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Additional Notes:
Lancing Steel can be kept at lv13 until you get your ashes of the stars. Once you get ashes the +1 to gem leveles makes it reach the next projectile break point at lv21.
For movement you can either do shield charge or Whirling blades, whichever one you like the most.