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PoE 3.27·Keepers of the Flame·Champion

POE 3.27 Herald of Agony Farrul Champion, Giantsbane Valdo Map test

by ZephyrCookiez8 months ago4Subscribe

Effective HP
99.22K
Life
4.45K
Level
89
Min budget

Overview

POE 3.27 Herald of Agony Farrul Champion, Giantsbane Valdo Map test is a Path of Exile Champion build by ZephyrCookiez, made for the Keepers of the Flame league (3.27). It is centered on Herald of Agony and plays as a dexterity, spell, herald, minion archetype. Defensively it sits at 99.22K effective HP, 4.45K life, 258 energy shield. Suited for: T17, Mapping, Breach, Harvest, Essence, Abyss. Key uniques include Ashes of the Stars, Saffell's Frame, Dialla's Malefaction, Circle of Nostalgia, Taste of Hate.

Build Video

ZephyrCookiez's Notes

Notes V1.6, 3.27 12/18/2025 This is just a personal project and I still don't have full confidence in this build like any of the bigger build creators. Follow this at your own risk. There are probably lots of errors and ways to upgrade this build in a major way that I dont know of. Also please ignore any spelling or grammer errors. PoB doesnt have spell check and putting notes into a word processor destroys the color coding. The more detailed written guide: https://tinyurl.com/tnkb2j6u Note for people that have money/already have a Dillias, and going to this build. You are able to use the Calamitous Visions Cluster Jewels in the pre lv97 passive trees. I am keeping the trees as is but leaving this as a note. ---------------------------------------------- Bandits: Kill ALL Panteons: Major: Lunaris or Arakali With Arakali make sure to not upgrade the reduced debuff time since it will make golden rule upkeep harder Minor: it is a personal choice but you cannot take Shakari since it will limit the # of poisons on you to 5 Starting Budget: 10 - 20d I'm being extremely conservative with the estimate it can be way lower if you get lucky with the crafts and snipe good items fast. Bloodline Ascendancy: Farrul Node taken: Wild Will ---------------------------------------------- Map Regex info: T16 info: Once the build gets going you can do about all t16 mods besides 4-6 monsters avoid poison, reduced block chance, and monsters steal charges, reduced max resistance, reduced regen rate, buffs expire faster T16: "!d en|ur$|fs|o al|on," Contains: Avoid Poison, Reduced Block, Steal Charges, Reduced max res, Reduced regen, Buffs expire faster. Use this in the early stages and when you are less experienced with the build T16, Ultimate regex: "!er,|ur$|o al|on," Contains: Avoid Poison, reduced block, steal charges, reduced max res Use this when you are used to the playstyle T16, Ultimate Evolve EXP Shrine regex: "!er,|ur$|fs|o al|on," Contains: Avoid Poison, Reduced Block, Steal Charges, reduced max res, buffs expire faster T16.5/T17 regex: "!sis|uf|nio|o bl|lati|teal|hap|get|mav|acl|rune|efe|wni|on," T17 Sanctuary: "!sist|re \d+|nio|o bl|lati|ndom|ra c|teal|hap|get|mav|acl|rune|efe|wni|yn|e \d+% increased ar|on," ---------------------------------------------- Skill Gems and where to equip them: Body Armour: - Herald of Agony: Awakened Void Manipulation - Damage on Full life - pierce - awakened minion damage - Empower When early on before you can get Empower use Vicious Projectiles On Dillia put the HOAG jewel in the Green slot Gloves: - Lancing steel of Spraying: Returning projectiles - withering touch - life gain on hit Helmet or Boots - Raise Spectre/Turtle: Minion life - Meat Shield - Raise Spectre - Animate Guardian Helmet or Boots - Automation: Steelskin - Automation - Convocation - Empower Empower is for later stages of the build when you have a good unset ring Sword: - Spectral Spirits: Culling - Feeding frenzy Culling can be cut for whirling blades when you have both the Unset Ring and Kingsmaker on AG Shield: - Reservation skills: Tempest Shield - Petrified Blood - Enlighten Put in free slots or unset ring - Utility: Frost blink or flame dash, despair, and whirling blades ---------------------------------------------- BARE Minimum Requirements: You can technically start the build at lv83 but not the most recommended. Character lv89 is when you can get most of the good nodes You use the rest of the levels to be-line towards the minon wheel at the top to get the mastery of Minions have a chance to get unholy might on kill its a huge DPS boost. ---------------------------------------------- Base Items: Foulborn Coming Calamity with Lone messenger, +2 Minions OR +1 level of socketed gems when using an empower Late on you will go with Dillia Malfaction. One with a +2 minion gems is preferred Massive Thread of Hope, Get one with the lowest elemental resistance penalty Circle of Nostaliga with Increased agony crawler damage + Chaos resistance Best in slot implicits would be either +1 Endurance charges or onslaught on hit With Dialla's Malefaction later you will go with Agony crawler damage + increased mana reservation of herald minimum roll of 35%. Then you use Fertile Catalyst to bump the number Elegant Hubris Caspiro we take the Keystone to bypass attribute requirements, Mandatory nodes are Increased Spell Block, and gain endurance charge on hit. Best in slot would be one with Mana reservation efficency, endurance charge on hit, and increased spell block. The Thread of hope opens up 4 notable slots to get these nodes You can also try to use an impossible escape to Avatar of Fire to get access to 2 more notable nodes for calculating. Bound by Destiny, Unaffected by poison when wearing 2 hunter items 2x Voices with 5-passives 6x 4-passive Pure agony cluster jewels, Can be rolled with anything. Best would be resistances and life, Only take the pure agony node + jewel socket 1x Rare jewel with mana gain on hit with the 3.27 genesis tree there is an ocean to pick from The rest of the jewels will just be basic good stuff like life and resistances. Having extra mana reservation can help out a ton too to smooth things over Saffel's Frame: Corruption needs to be crit damage reduction any roll works, and look for one with the a high spell block and resistance rolls. A 28%+ roll with the ideal caspiro Best would be 30% spell block which will make it so you wont need a rare-jewel with spell block on it Rare Helmet with +2 to all minion gems, Prefrence is one with an armour base with good life and resistances. Since the Life and Minion Gems are Prefixes you can fix a cheap helment with the perfect prefixes but trash suffixes using Eldrich currencies. Make Eater dominant and start fixing. If you dont have the BIS Caspiro Jewel you can use Greater Eater ichors to roll for mana reservation The golden rule jewel, self explainatory so we can keep up the poison stacks. Runegraft of Treachery for mana reservation, We're a lone messenger build so its just free Rare ring with good resistances and life + open prefix to craft -mana cost You can be proactive and get a ring elder influece on the ring so when you get the unaffected by poison elevated hunter boots, you can use a bound by destiny 2x Elder for 15% increased life Ashes of the stars with atleast 25% quality to start with You can bump it to 28% if you get a herald of agony 21/23 else you'll need to go to a 30% with a 21/20, if you have the currency it will be nice to get a max rolled ashes Alternative for way early on which is what I did is Replica Dragonfang's with +3 to Herald of Agony Else if thats expensive a Rare amulet with +1 to chaos gems Bonemeld with +2 minion gem roll can also work as an early alternative to Ashes of the Stars and if Replica Dragonfang's becomes cost prohibitive ---------------------------------------------- Nice to haves: Foulborn red dream with fire resistance to life Else if too expensive replace with light of meaning flat hp and grind for it. Stormshroud to get ailment immunity, I personally played without one for a couple of days while grinding out for one. Rare Abyss jewel with the rest of the shock avoidance % Best is one with +30 life and resistances Spectres: Perfect Guardian Turtle spectre for Farrul line. If out of budget stick with Breachlord bloodline with phys + fire graft. Gives you tons of damage reduction for free along with their inherant bonus's. I went with the Farrul Wild Will line for more attack speed and action speed preservation Animate Guardian: I have put multiple potential gearing options for diffrent budgets. If you can get the items cheap and already have your core items you can start building into AG. I am not a full expert into Animate Guardian but I think the setups provided are a good base. Impossible escape for Unwavering Stance to save points getting +2 maximum resistances BiS is impossible escape to Imbalanced Guard to get access to both maximum resistances A Jewel with corrupted blood immunity This will save 1 point from the Protection Mastery Elevated Boots with Unaffected by poison and +1 endurance charges Elder + Warlord influence is easiest to craft Elder Unset ring with high resistances and mana gain on hit You slot in the despair jewel allowing you to support steelskin - automation with an Empower Foulborn Witchbane Jewel Once you get enough investment into the build and balance out your resistances you are able to add in a Foulborn Witchbane jewel and can trigger it by adding in either a Despair on hit ring or Runegraft of Blasphamy. Since we hit so fast and often enemies will always be cursed by the runegraft of Blasphamy ---------------------------------------------- Runegraft Priority List: 1. Runegraft of Treachery 2. Runegraft of the warp 3. Runegraft of gemcraft 4. Runegraft of blasphamy if you dont have a curse on hit ring 5. Runegraft of the fortress ---------------------------------------------- Quick Spectre Information rundown: Best: Perfect guardian Turtle In between: guardian turtle Free: Primal Crushclaw (Large blue Crab from Bestiary), is very tanky. The purple bear from harvest also work as a free option ---------------------------------------------- Temp League Power, 3.27 Grafts: Xoph Graft with Heart of Flame for survivalbility, Way better steelskin that recovers cooldown while its active. Insane player power for this league. Best: Reduced cooldown, + levels to heart of flame Uulgraft with tender embrace, more endurance charge generation. Best: % increased maximum life + gain +1 additonal charge ---------------------------------------------- Defenses I've been experimenting between steelskin and immortal call. Due to our constant endurance charge generation we are able to constantly get to a 5-charge immortal call that lasts for about 5 seconds due to increased duration and runegraft of the warp. This becomes more consistant the more charges we stack since it can only consume 5 max. You will need to fit in a unset ring with lots of resistances to make it work though as it is a bit hard to balance out the resistances. Overall it is your choice and I don't have enough time to fully find out which one is better. But right now I am having a smoother experience with Steelskin boosted by Empower Dont need to worry about dancing with endurance charges ---------------------------------------------- Crafting: I use the POEGUY crafting methods from his videos, https://youtu.be/QmJZxnmwDPY?si=QaQoEeR-iseWULw_&t=1775 Horticrafting Station used: Gloves: Elder influenced armour gloves Slam using Yellow harvest juice for chaos craft: Minimum: Chance to poison support Best: Chance to poison support + Faster attack support, try to get good life and resistances IF YELLOW JUICE IS EXPENSIVE AND/OR IF FOSSILS ARE CHEAPER Gloves can be crafted via 2 slot resonator with Corroded and Shuttering Essence Crafting used: Boots: Hunter influenced Armour boots Slam Zeal essence for movement speed Minimum: Life, resistances Just good stuff AVOID: #% chance to avoid poison Higher end boots: Elevated elder boots with Unaffected by poison and Awakener orb slamming warlord +1 endurance charges on it. Then you hope for open suffix to meta mod prefix cannot be changed and doing speed craft at horticrafting station if there is an open prefix else if all prefixes are filled up already slam an elemental harvest craft to get resistances. Belt. Stygian Vise: Hunter influenced stygian vise. If this is somehow very expensive, find what the cheapest Single-influenced stygian vise is and use the horticraft station to change its influence to hunter using 1000 blue juice a pull Slam the Deafening Essence of Torment Minimum: Life + resistances Sword, One handed thrusting sword with high attack speed fracture Slam the Essence of Insanity, if poor look for open prefix to do poison chance craft and use one point to allocate Resolute Technique Later down the line do a multi mod craft with hits cannot be evaded and poison chance ---------------------------------------------- Dialla's Malefaction swap notes again: Colors on regular non-foulborn will be G-R-R-R-R-R Regular with no corruption is fine for damage. +2 to minions corruption would be ideal. I personally wouldn't spend the money for it but BiS would be a +2 minion / +1 socketed gems double corrupt Else with foulborn +1 sockets it will just copy the existing colors. Circle of Agony with Increased agony crawler damage + increased mana reservation of herald (Even a low roll of 35% works when you spec into the mana mastery after cata). Then you use Fertile Catalyst to bump the number Link a lv3 enlighten to Petrifed blood + Tempest shield Also take the Mana reservation mastery Lone Messenger Cluster jewel since we lose free access to that with Dialla's swap ---------------------------------------------- MAGEBLOOD Transtion Notes: Pre-requisite is having an Unaffected by Poison Boots, Elder influenced is preferred due to Bound by destiny. Elder boots also open up to using a synthesis onslaught on hit ring. Flasks is your choice of utility flasks but I like to do with a synth onslaught on hit ring is Granite - Topaz - Sapphire - Quicksilver Else replace Quicksilver with Silver flask AVOID the Immunity to poison roll since it will shut off golden rule. Immunity to poison is different than unaffected by poison. Flask Rolls, beyond the standard 68%+ enkindling and 25% increased effect the flasks must have Alt Spam or bought: 52%+ chance to AVOID shock. Immunity for shock or reduced effect of shock are diffrent. it needs to be avoid to proc the stormsurge jewel. If low on resistances go with all elemental resistances during flask effect Else go with movement speed Bench Crafted: 15% of damage taken leeched as life 3% life regen ---------------------------------------------- Additional Notes: Lancing Steel can be kept at lv13 until you get your ashes of the stars. Once you get ashes the +1 to gem leveles makes it reach the next projectile break point at lv21. For movement you can either do shield charge or Whirling blades, whichever one you like the most.

Gear

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Agony Barb
Entropy Brow (Mana reservation)
Dialla's Malefaction
Ashes of the Stars
Circle of Nostalgia
New Item
Chimeric Nails
Agony Girdle
Dread Spark
Saffell's Frame
Gnarled Vow
Desperate Grasp
Hollow Portent
Oblivion Shard
Phoenix Heart
Carrion Ruin
Foulborn The Red Dream
Voices
Soul Eye
Viper Ornament
Calamitous Visions
Thread of Hope
Glyph Stone
Cataclysm Stone
Bound By Destiny
Glyph Stone
Voices
Elegant Hubris
Impossible Escape
Stormshroud
The Golden Rule

Skills

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Body Armour

  • Herald of AgonyHerald of Agony21/23WMain
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Damage on Full LifeDamage on Full Life20/20W
  • PiercePierce20/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • EmpowerEmpower4W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles5/20W

Gloves

  • Lancing Steel of SprayingLancing Steel of Spraying20/20W
  • Returning ProjectilesReturning Projectiles20W
  • Withering TouchWithering Touch20W
  • Life Gain on HitLife Gain on Hit20/20W

Helmet

  • Raise SpectreRaise Spectre20/20W
  • Animate GuardianAnimate Guardian20/20W
  • Minion LifeMinion Life20/20W
  • Meat ShieldMeat Shield20/20W

Boots

  • AutomationAutomation20/20W
  • ConvocationConvocation1/20W
  • SteelskinSteelskin20/20W
  • EmpowerEmpower4W

Weapon 2

  • Petrified BloodPetrified Blood21/20W
  • Tempest ShieldTempest Shield20W
  • EnlightenEnlighten3W

Weapon 1

  • FrostblinkFrostblink20W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Culling StrikeCulling Strike20/20W

Weapon 2

  • Shield ChargeShield Charge20W
  • DespairDespair20W

Weapon 1

  • Spectral Spirits20W

Passive Tree

Passive tree 3.27
scroll to zoom
Champion
Champion
Farrul Bloodline
Farrul Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul
Runegrafts
Runegraft of the Warp
Runegraft of Treachery
Runegraft of Blasphemy
Runegraft of Gemcraft

Character Stats

Level
89

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.02s
Hit Chance
100%
Crit Multiplier
0%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
99.22K
Life
4.45K
Energy Shield
258
Mana
46
Ward
0
Armour
13.42K
Evasion
850
Phys Damage Reduction
82%

Mitigation & Avoidance

Block
0%
Spell Block
78%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
84% (+116%)
Cold Resistance
83% (+23%)
Lightning Resistance
84% (+85%)
Chaos Resistance
77%

Max Hit Taken

Physical
16.43K
Fire
62.65K
Cold
59.52K
Lightning
62.65K
Chaos
39.89K

Recovery

Life Regen
186.9/s
ES Regen
0/s
ES Recharge
258/s
Mana Regen
10.4/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
174
Intelligence
66
Dexterity
54
Movement Speed
46%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0