PoB Archives

Disintegrator Eternity Shroud Guardian - A functional but limited build. Any suggestions?

Guardian

1.71K41.66K2.70M

(7)

Hypnotic Eye JewelRational DoctrineForbidden FleshWatcher's EyeInertiaEfficient TrainingForbidden FlameDisintegrator
The Eternity ShroudPraetor CrownLegion GlovesCall of the BrotherhoodCall of the BrotherhoodAmber AmuletVaal GreavesStygian Vise
Divine Life FlaskDiamond FlaskQuicksilver FlaskSulphur FlaskGranite Flask

Hey there,

i always wanted to make a functioning build around [[Disintegrator]], but never tried it or stumbled across a build that i wanted to try.

With how Disintegrator works (a lot of flat added phys damage), i thought going the known Exsanguinate / Reap approach should probably yield the best damage and gameplay feeling with chaining Exsanguinate. That much is in fact true. But the sheer investment to handle the phys degen even as Guardian is staggering. Here's my current PoB (set for single target with awakened (!) spell cascade:

https://pastebin.com/YwgT93k4

It clears wandering path maps without big issues, but i need to sub hatred for haste, or it feels too clunky.

Any ideas on how i could improve this setup while keeping the two core items in place? I know Disintegrator is basically shit, but i did in fact learn a few things while making it work - particularly the [[Rational Doctrine]] + Pious Path Forbidden Jewels are a pretty neat combo to get one of the absurd abilities of Templar going on another ascendancy.

The things i meddled with so far are:

  • trying to replace wrath and get full phys conversion somewhere else. But as i see it, it's capped at 95% conversion with Anomalous Physical to Lightning Support + Unveiled/aisling phys to lightning conversion mod on gloves. At least when you need all items to be shaper items.

  • trying to go south on the passive tree and grab the Endurance Charge nodes/mastery for the added duration of all charges. +100% charge duration is mandatory for siphoning charges if you dont attack/cast super fast. It also helps sustaining the other charges as guardian.

  • somehow fitting in the [[Original Sin]] ring. But it turns out if you already remove the enemies chaos res, it doesnt really help.

  • Going for divine ire. But that skill somehow falls short these days

So if you guys got suggestions - i'm all ears. The only limit is that i want to keep [[Disintegrator]] and [[The Eternity Shroud]]

Read Comments
Life

1712

Mana

7

Energy Shield

1213

DPS

3M

Effective Hit Pool

41.66K

Chaos Res

-22

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

32K

Evasion

2K

Block

30 | 0

Crit Chance

67%

Crit Multi

421%

Rage

0

Strength

347

Intelligence

347

Dexterity

143

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

52%

Harmony of Purpose
Harmony of Purpose
Unwavering Faith
Unwavering Faith
Radiant Faith
Radiant Faith
Radiant Crusade
Radiant Crusade
Pain Attunement
Pain Attunement
Mind Over Matter
Mind Over Matter
Eldritch Battery
Eldritch Battery
Blood Siphon
Blood Siphon
Charisma
Charisma
Coordination
Coordination
Cruel Preparation
Cruel Preparation
Devotion
Devotion
Disciple of the Forbidden
Disciple of the Forbidden
Discipline and Training
Discipline and Training
Endurance
Endurance
Faith and Steel
Faith and Steel
Fangs of the Viper
Fangs of the Viper
Frenetic
Frenetic
Holy Dominion
Holy Dominion
Influence
Influence
Infused
Infused
Instability
Instability
Light of Divinity
Light of Divinity
Nimbleness
Nimbleness
Overcharge
Overcharge
Precision
Precision
Purity of Flesh
Purity of Flesh
Sanctity
Sanctity
Serpent Stance
Serpent Stance
Sovereignty
Sovereignty
Written in Blood
Written in Blood
View full passive skill tree

Download

Author

avatar
Dunkelvieh

Divinia collected this build from this reddit post.

Click here to claim it.