PoB ArchivesPoB Archives
PoE builds

PoE 3.28·Mirage·Gladiator

Bleed Perforate Gladiator [Path of Exile 3.28 ready]

by DerHimmel7 months ago6Subscribe

DPS
14.64M
Effective HP
405.43K
Life
4.64K
Level
96
Min budget

Overview

Bleed Perforate Gladiator [Path of Exile 3.28 ready] is a Path of Exile Gladiator build by DerHimmel, made for the Mirage league (3.28). It is centered on Perforate and plays as a physical, strength, attack, area archetype. In Path of Building it reaches 14.64M DPS with 405.43K effective HP, 4.64K life. Key uniques include Ryslatha's Coil, Impresence, Usurper's Penance, Lycosidae, The Tempest Rising.

Build Video

DerHimmel's Notes

!!!Levelling!!! Recommended to level early game with Splitting Steel Recommended time to fully transition to Slam build: 1- Allocate as much chance to bleed as possible to cap 100% 2- Recommend change to perforate (preferably 20% qual) after 1st Ascendancy and you get Gratuitious Violence 3- Socketed Autoexertion + Seismic Cry 4- During leveling, get some chance to aggravate on passive tree (Bloodletting for 10% from attack or Bleed Mastery 25% on exerted attacks) Pros & Cons: Pros + Fast clear for melee build + Very good survivability + Decent DPS + Cheap to start & gear Cons - Melee - DPS can be expensive to stack up Offensive layers: 1. Bleed Slams Slams are a great way to apply bleed due to things like Fist of War 2. Crit/Non-crit Bleed Hybrid Applies bleed through normal means Use crit version to apply rupture debuff (one of the best way to ramp up bleed DPS) Lycosidae with 'Hits can't be evaded' solve all accuracy problem 3. Persistent Aggravate / count as moving Achieved persistent 'enemy count as moving' using unique boots Tempest Rising + Summon Skitterbots Defensive layers: 1. Armor + Less Damage taken Stacking (Endurance Charge, Fortify, Malignant Madness, Maddening Presence) Respectable armor from tree + Gear Less damage taken from following: Endurance charge uptime from block notable Deflection (up to 20% from 5 charges) Fortify from fortify mastery (23% less for hit) Unique curse amulet Impresence for Maddening Presence (10% less) New exceptional edlritch blasphemy for Malignant Madness (10% less) 2. Lucky Block + High Life regen Block from Gladiator's Ascendancy + Tree High life regen from the following: Passive tree Consecrated Ground & crafted flask mod Life regen from gears 3. Massive slow effect for CC Chill aura from Skitterbots Temporal Chain aura (free using 2-mod Impresence) Maddening Presence (10% action speed) Malignant Madness (10% action speed) Mastery, Ascendancy, Bandits & Pantheon Important Mastery : 1. Fortify mastery (Melee hits fortify) 2. Mana mastery (reservation Efficiency) 3. Damage Over Time mastery (skill effect duration) 4. Bleeding / Axe mastery (bleed faster / DOT per endurance charge) Ascendancy : 1. Gratuitious Violence (explode) 2. Jagged Technique (aggravate) <<<<<<< Change to War of Attrition once getting Tempest Rising + Skitterbots 3. Determined Survivor (block) 4. More than Skill (block) You can leave Jagged Technique / War of Attrition to last if you feel your DPS is enough or depend on passive tree to Aggravate your slams / hits. Bandits : Kill all (1 points) Pantheon : Soul of Brine King for Freeze Immunity Soul of Ryslatha for life flask Gem setup: Main Skill Perforate Perforate + Fist of War + Unbound Ailment + Melee Phys Damage + Brutality + Volatility Main skill. Fist of War important for AOE, unbound ailment for duration of bleed !!!Use chance to bleed until getting 100% chance to bleed!!! !!!Do not use deadly ailment, will reduce hit damage ruining fortify!!! Leap Slam Leap Slam + Faster Attacks Standard leap slam Aura / reservation Socket anywhere Summon Skitterbots + Pride + Blood and Sand + Autoexertion (Seismic Cry) Skitterbots mandatory for Tempest Rising combo Pride for damage Blood and Sand for Sand Stance & AOE Autoexertion + Seismic Cry for Slam AOE Curse Aura: (Eldritch) Blasphemy + Vulnerability + Temporal Chains Use normal blasphemy during leveling, change to eldritch version once available CWDT CWDT + Molten Shell Standard Guard skill. Utility 1 Cyclone Cyclone + Rupture + Inc. Crit strikes + Power Charge on crit Cyclone for multihittting to apply Rupture debuff in between slams Inc. crit strikes + PCoC for raising crit chance so Rupture can be applied reliably Utility 2 Blood Rage Blood rage for attack speed My Gear + Explanation: High phys Axe > Jack the Axe > Reaver/Royal high Phys axe: What you care about is only min/max damage per hit, attack speed & crit chance is a bonus but not mandatory. Get +DOT roll as well Progressively upgrade into endgame version. Jack the Axe is a decent unique before transitioning to endgame version. Offhand: Lycosidae Lycosidae BIS for accuracy and block chance for Gladiator not relying on shield itself. Helmet: Rares > Usurper's Penance (corrupted) Usurper's Penance BIS for damage + faster bleed + chance to gain frenzy on crit Body Armour: Rares > Double Influence Rare Defense + Resistance + (crafted) Block Chance Best implicit: Pride effect + Non-curse auras Gloves: Rares > Double Influence Rare Life + Res + (crafted) AOE Best implicit: Exerted attack damage + Phys DOT Boots: Rares > Tempest Rising Tempest Rising BIS to enable bleed count as moving Belt: Rares > Ryslatha's Coil Ryslatha's coil for more damage. Get high roll of more attack damage + low roll of min then use catalysts. Rings: Kikazaru + Rare > Double Rare Kikazaru is great during levelling Rare ring to roll Life + Res + Int (on one ring is enough) Amulet: Impresence Amulet Vulnerability + Temporal Chain has no reservation Best anointment: Whispers of Doom (Mandatory to apply 2 curses) Jewels: - Lethal Pride near Marauder Tree (Life + Phys damage + whatever you'd want) - Light of Meaning for %phys damage - Large Cluster Jewel - Master the Fundamentals + Furious Assault + Battle-Hardened - Medium Cluster Jewel - Circling Oblivion + Exposure Therapy/Student of Decay (Chaos res) - Small cluster jewel - Destructive Aspect - Jewels - Life + DOT + reduced effect Flasks: 1.Bleed life flask 2.Silver Flask (Flexible suffixes - %life regen (crafted) / %reduced curse effect / %armor / crit chance) 3.Granite Flask 4.Basalt Flask 5.Sulphur Faith Get gain charges on hit prefix for all utility flask

Loadouts

Gear

Tap an item to open trade or craft it.

Corpse Mangler
Usurper's Penance
Storm Guardian
Impresence
Rift Loop
Rapture Gyre
Damnation Talons
Ryslatha's Coil
The Tempest Rising
Lycosidae
Oblivion Wound
Fulgent Shine
Gale Shard
The Light of Meaning
Brood Joy
Phoenix Stone
Lethal Pride

Skills

Tap a skill to open trade.

Body Armour

  • PerforatePerforate20/20WMain
  • BrutalityBrutality20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Fist of WarFist of War20/20W
  • VolatilityVolatility20/20W
  • Melee Physical DamageMelee Physical Damage20/20W
  • Damage on Full LifeDamage on Full Life1W

Helmet

  • AutoexertionAutoexertion20/20W
  • Seismic CrySeismic Cry20/20W
  • War BannerWar Banner20W
  • PridePride20/20W

Boots

  • Blood RageBlood Rage11/20W
  • Molten ShellMolten Shell8/23W
  • Summon SkitterbotsSummon Skitterbots21/20W
  • Cast when Damage TakenCast when Damage Taken2/20W

Gloves

  • CycloneCyclone21/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • RuptureRupture20/20W

Weapon 2

  • VulnerabilityVulnerability20W
  • Temporal ChainsTemporal Chains21W
  • Eldritch BlasphemyEldritch Blasphemy2/20W

Weapon 1

  • Leap SlamLeap Slam20W
  • Blood and SandBlood and Sand6W
  • Faster AttacksFaster Attacks20/20W

Passive Tree

Passive tree 3.28
scroll to zoom
Gladiator
Gladiator
Saresh Bloodline
Saresh Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ryslatha

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
14.64M
Hit DPS
763.16K
With Poison DPS
763.16K
With Ignite DPS
763.16K
With Bleed DPS
14.64M
Damage over Time
13.87M
Bleed DPS
13.87M
Culling DPS
0
Reservation DPS
0
Average Damage
420.61K
Burst Damage
420.61K

Attack & Crit

Attack/Cast Rate
1.81/s
Hit Chance
100%
Accuracy
1.14K
Crit Chance
15%
Crit Multiplier
150%
AoE Radius
2.1 m
Mana Cost
52
Life Cost
0

Defence

Effective Hit Pool
405.43K
Life
4.64K
Energy Shield
24
Mana
134
Ward
0
Armour
24.93K
Evasion
557
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
90%
Spell Block
88%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+25%)
Cold Resistance
76% (+10%)
Lightning Resistance
76% (+10%)
Chaos Resistance
40%

Max Hit Taken

Physical
18.22K
Fire
49.64K
Cold
47.8K
Lightning
47.8K
Chaos
17.15K

Recovery

Life Regen
1.1K/s
Net Life Regen
948.18/s
ES Regen
0/s
ES Recharge
24/s
Mana Regen
15.5/s
Life Leech
841.7/s
ES Leech
0/s
Mana Leech
160.76/s
Total Degen
149.22/s

Attributes & Utility

Strength
411
Intelligence
127
Dexterity
129
Movement Speed
55%
Endurance Charges
5
Frenzy Charges
4
Power Charges
3
Rage
0
Devotion
0
Item Rarity
16%