Holy Hammers Berserker - League Starter Leveling Guide
6 months ago210
by True_Ranger_266 months ago210
5.83M
DPS
39.57K
Effective HP
5.11K
Life
Overview
Holy Hammers Berserker - League Starter Leveling Guide is a Path of Exile Berserker build by True_Ranger_26, made for the Keepers of the Flame league (3.27). It is centered on Earthshatter and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 5.83M DPS with 39.57K effective HP, 5.11K life. Suited for: Simulacrum. Key uniques include Romira's Banquet, Brain Rattler, Bear's Girdle.
Build Video
True_Ranger_26's Notes
-----------------------------------------------------------------------------------------------------------------------------WELCOME-------------------------------------------------------------------------------------------------------------------------------
Disclaimer
This is a new skill and untested. It can be broken or bad. Proceed with caution and have a back up plan.
Luckily we can just swap to normal version of Earthshatter if it bad.
When can i use Holy Hammers
Level 28 is the earliest but i suggesting to level as Sunder because its just too good and i think we need power charge to feel good the new skill.
You can pick up and see how is working but you will need Maces / Staff / Sceptre for it and need to change the Axe node to mace nodes
Power Charge generation
This is very important for this build because the skill can get huge benefits when you spending a power charge.
There is a very easy and cheap tech for this one. We using Resolute Technique so we never deal critical strikes.
We can use Romira's Banquet to generate power charge every single hit and also can spend it to gain 20% more damage.
Overlaps
In the reveal stream, page and Ziggyd gameplay footage we can see without power charge you can easily see 2 overlap happen if you not targeting the enemy.
So your first strike will hit the ground. The AoE will hit the target and the falling hammer as well.
When you spending power charge you can summon more hammers so this can multiple hit as well (this part needs testing)
Why we using Brain Rattler
Brain Rattler is a very cheap unique weapon (last league was 1 chaos) and has very nice stats for this build. And from my simulations you will need a VERY expensive weapon to out scale it.
Also it enables us to shock the enemy for even more damage. I think 30% shock is very achievable maybe even more.
Penetration is very welcomed becase we cant really access to higer %.
Swapping to Holy Hammers
My suggestion currently swap to the new skill when you have the Brain Rattler because this will be our endgame weapon as well.
This need level 63 and change the tree a little i covered everything in the corresponding section.
I still have questions where can i find you?
1. https://www.twitch.tv/peuget2 I will be there 90% of the time if im not sleeping or making videos
2. https://www.youtube.com/peuget2 or leave a coment here!
3. https://discord.com/invite/9SD34D8vBt
From the article listed in the video description
Loadouts
Gear













Skills
Blood Rage10/20W
Blood Rage10/20W
Passive Tree

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Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan
Character Stats
- Level
- 94
Damage
- Full DPS
- 5.83M
- Combined DPS
- 1.95M
- Hit DPS
- 1.94M
- With Poison DPS
- 1.94M
- With Ignite DPS
- 1.95M
- With Bleed DPS
- 1.94M
- Damage over Time
- 9.7K
- Ignite DPS
- 9.7K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 843.82K
- Burst Damage
- 843.82K
Attack & Crit
- Attack/Cast Rate
- 2.3/s
- Hit Chance
- 100%
- Accuracy
- 907
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- AoE Radius
- 2.2 m
- Mana Cost
- 18
- Life Cost
- 3
Defence
- Effective Hit Pool
- 39.57K
- Life
- 5.11K
- Energy Shield
- 0
- Mana
- 142
- Ward
- 0
- Armour
- 26.05K
- Evasion
- 20
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 81% (+99%)
- Cold Resistance
- 79% (+93%)
- Lightning Resistance
- 79% (+79%)
- Chaos Resistance
- 75% (+65%)
Max Hit Taken
- Physical
- 14.23K
- Fire
- 40.08K
- Cold
- 36.74K
- Lightning
- 36.74K
- Chaos
- 26.8K
Recovery
- Life Regen
- 88/s
- Net Life Regen
- -82.81/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 12.2/s
- Life Leech
- 1.02K/s
- ES Leech
- 0/s
- Mana Leech
- 139/s
- Total Degen
- 170.81/s
Attributes & Utility
- Strength
- 326
- Intelligence
- 74
- Dexterity
- 153
- Movement Speed
- 25%
- Endurance Charges
- 6
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 59
- Devotion
- 0