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[3.20]25m DPS - TANK UBERS/100%+FEARED | favorite 2nd build | easy level 100 NEVER DIES

PoE 3.21 · CrucibleNecromancerFrost ShieldSanctum

3 years ago1.86K

by EliteishSubscribe

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18.25M

DPS

Effective HP

1

Life

5.51K

Energy Shield

Overview

[3.20]25m DPS - TANK UBERS/100%+FEARED | favorite 2nd build | easy level 100 NEVER DIES is a Path of Exile Necromancer build by Eliteish, made for the Crucible league (3.21). It is centered on Frost Shield and plays as a critical, intelligence, spell, area archetype. In Path of Building it reaches 18.25M DPS with ∞ effective HP, 1 life, 5.51K energy shield. Suited for: Sanctum. Key uniques include Dying Sun, Ashes of the Stars, Aegis Aurora, Cane of Kulemak, Incandescent Heart.

Build Video

Eliteish's Notes

Patch 3.21 Notes Changes: -Use Level 19 Frost Shield instead of level 20 due to losing some generic Mana Reservation Efficiency and not picking up the Mana-Mastery for Reservation Efficiency -Remove Snowforged cluster as that Mastery set no longer has 1% of elemental damage leeched as energy shield. Use those Passive Points instead to take: Fire Mastery: Regenerate 1 Life per second per 1% uncapped Fire Resistance Reservation Mastery: 8% increased Damage for each of your Aura or Herald Skills affecting you Elemental Mastery: Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted Energy Shield Mastery: Regenerate 2% of energy shield per second While this does mean we've put all our eggs into the Regeneration basket instead of also being able to Leech, we've also gained 500k-1m dps (non-low-life vs low-life enemies) due to these changes. General Notes Cremation must be Phantasmal quality and your Ashes needs to only have enough Mana Reservation Efficiency to meet the cost of your Frost Shield that's gonna be autocast while socketed in your weapon. So take a look at those mana costs in PoB and match your Ashes' Reservation Efficiency to that. The bonus Quality on your Ashes is the more critical stat - at 29% you should have 98% chance from the Phantasmal quality to detonate a nearby corpse when firing projectiles. 30% pushes us up over 100%, which is ideal, but a 29% is fine. The build's gloves has Inflict Fire Exposure on hit, which is fine and works. However if you want to minmax a bit more, I recommend rolling until you hit the mod that gives inflict fire exposure on hit when a Unique enemy is around or, if you're going to specifically and only run Pinnacle bosses (Shaper, Elder, Uber Elder (both Shaper and Elder in this fight), Sirus, Awakener of Worlds, The Maven and the Nucleus of the Maven, The Searing Exarch, The Eater of Worlds, Venarius), then you can run that version of the mod, as the minimum amount of exposure you'll get from those mods will be higher than the one that gives fire exposure all the time. For anyone with an earlier version of the PoB, I've removed Clarity - I had it socketed, but wasn't using it, but PoB doesn't know I'm not using it. This was screwing up the unreserved mana totals and could potentially lead someone astray on gearing.
Loadouts

Gear

Rapture Roar
Aegis Aurora
Dire Corona
Incandescent Heart
Ashes of the Stars
Gloom Spiral
Hypnotic Eye
Miracle Fist
Chimeric Leash
Pain Dash
Grim Iridescence
Watcher's Eye
Oblivion Hope
Forbidden Flame
Melding of the Flesh
Impossible Escape
Forbidden Flesh
The Red Nightmare

Skills

Weapon 1

  • Bone OfferingBone Offering20/20W
  • Frost ShieldFrost Shield20WMain
  • ClarityClarity1W

Body Armour

  • CremationCremation20/20W
  • Awakened Greater Multiple ProjectilesAwakened Greater Multiple Projectiles3/20W
  • HypothermiaHypothermia20/23W
  • Awakened Elemental FocusAwakened Elemental Focus5/20W
  • Concentrated EffectConcentrated Effect21/20W
  • Awakened Fire PenetrationAwakened Fire Penetration5/20W

Boots

  • Shield ChargeShield Charge1W
  • Faster AttacksFaster Attacks20/20W
  • Tempest ShieldTempest Shield20/20W
  • Flame DashFlame Dash13/23W

Gloves

  • UnearthUnearth20/23W
  • Greater VolleyGreater Volley1W
  • EnhanceEnhance4/20W
  • EmpowerEmpower4/20W

Weapon 2

  • Molten ShellMolten Shell20W
  • Increased DurationIncreased Duration20W
  • Cast when Damage TakenCast when Damage Taken20W

Helmet

  • Defiance BannerDefiance Banner20/20W
  • DeterminationDetermination21W

Helmet

  • DisciplineDiscipline21W
  • ClarityClarity1W

Ring 2

  • Purity of IcePurity of Ice21/15W

Helmet

  • PunishmentPunishment20/20W

Ring 1

  • FlammabilityFlammability1W

Passive Tree

Passive tree 3.21
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Necromancer
Necromancer

Character Stats

Defence

Effective Hit Pool
Life
1
Energy Shield
5.51K
Mana
184
Phys Max Hit Taken
32.82K
Armour
46.84K
Evasion
28
Block | Spell Block
75% | 75%
Ward
0

Resistances

Fire Resistance
88%
Cold Resistance
88%
Lightning Resistance
88%
Chaos Resistance
-60%

Offence

Total DPS
18.25M
Crit Chance
2%
Crit Multiplier
100%

Attributes & Utility

Strength
177
Intelligence
361
Dexterity
121
Movement Speed
77%