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PoE 3.16·Scourge·Hierophant

Poe 3.16 Blighted Map farming build

by Massive Cerberus4 years ago14Subscribe

DPS
8.62K
Life
9.52K
Level
100
Min budget

Overview

Poe 3.16 Blighted Map farming build is a Path of Exile Hierophant build by Massive Cerberus, made for the Scourge league (3.16). It is centered on Detonate Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 8.62K DPS with 9.52K life, 505 energy shield. Suited for: Mapping, Blight. Key uniques include Doon Cuebiyari, Kaom's Heart, Replica Atziri's Foible.

Build Video

Massive Cerberus's Notes

IMPORTANT: the towers stop working if you are 1.5 screens away from them!

Build Pastebin: https://pastebin.com/1qxz0Ab3

You need one ring with Chilling tower (Silver oil + Opalescent oil) One ring with Meteor tower burning ground ( Indigo oil + Violet oil) Map oil setup: 2x Amber oil + Azure oil. (You can complete any map except those where there are goat bosses, because the goats jump and the chilling towers can't freeze them. Bosses with immun to freze, stop by seismic towers)

Build have 950000 EHP, so you are not afraid of one-shots.

How to set up towers: in the root group, place Chilling Tower Mk III + Empowering Tower Mk III + Meteor Tower + Seismic Tower Mk III

The gear for the build is absolutely free, put on everything that you have to increase the defensive stats, you do not need to inflict damage, the towers will do everything for you.

Why an inquisitor? Because free 4 endurance charges, and a mana reserve for auras.

Gear

Tap an item to open trade or craft it.

Doon Cuebiyari
Pandemonium Visage
Kaom's Heart
Replica Atziri's Foible
Hypnotic Gyre
Rune Turn
Honour Talons
Brimstone Harness
Onslaught Stride
Behemoth Duty
Foe Glisten
Glorious Vanity
Vivid Spark
Pandemonium Star
Pandemonium Glisten
Soul Eye

Skills

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Weapon 1

  • Detonate DeadDetonate Dead20WMain
  • Awakened Spell CascadeAwakened Spell Cascade5/20W
  • Spell TotemSpell Totem8W

Boots

  • DesecrateDesecrate21/23W
  • Vaal Molten ShellVaal Molten Shell20/23W
  • Increased DurationIncreased Duration20/20W
  • Cast when Damage TakenCast when Damage Taken20W

Helmet

  • Temporal ChainsTemporal Chains21/20W
  • BlasphemyBlasphemy20/10W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect5/20W
  • EmpowerEmpower4/20W

Gloves

  • Purity of LightningPurity of Lightning21W
  • Void SphereVoid Sphere4W
  • VitalityVitality21/20W
  • EnlightenEnlighten4W

Weapon 2

  • Purity of IcePurity of Ice21W
  • DeterminationDetermination20W
  • EnlightenEnlighten4/6W

Passive Tree

Passive tree 3.18
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
8.62K
Hit DPS
4.51K
With Poison DPS
4.51K
With Ignite DPS
8.62K
With Bleed DPS
4.51K
Damage over Time
4.11K
Ignite DPS
4.11K
Average Hit
3.76K
Average Damage
3.76K

Attack & Crit

Attack/Cast Rate
1.2/s
Hit Chance
100%
Crit Chance
16%
Crit Multiplier
150%
Totem Limit
2
Mana Cost
6
Life Cost
0

Defence

Life
9.52K
Energy Shield
505
Mana
144.15
Ward
0
Armour
28.48K
Evasion
18
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
82% (+73%)
Cold Resistance
85% (+75%)
Lightning Resistance
85% (+87%)
Chaos Resistance
84% (+7%)

Recovery

Life Regen
2.23K/s
ES Regen
0/s
Mana Regen
41.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
604
Intelligence
195
Dexterity
87
Movement Speed
27%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0