PoE2 0.4·The Last of the Druids·Blood Mage
Freezing Shards Pounce Bloodmage
by silversurfer0228 months ago3
- Effective HP
- 18.83K
- Energy Shield
- 5.18K
- Spirit
- 160
- Level
- 94
Overview
Freezing Shards Pounce Bloodmage is a Path of Exile 2 Blood Mage build by silversurfer022, made for the The Last of the Druids league (0.4). It is centered on Life Remnants and plays as a buff, persistent, remnant archetype. Defensively it sits at 18.83K effective HP, 2.87K life, 5.18K energy shield. Suited for: Mapping, Bossing, Abyss. Key uniques include Atziri's Acuity, Soul Tether.
Build Video
silversurfer022's Notes
Mapping: https://www.youtube.com/watch?v=pI8MIrRKcyU
Bossing: https://www.youtube.com/watch?v=zuhTrxYwZYY
Build (still experimenting, gear is mid at best): https://pobb.in/D0Z-Ox7KMDF3
They buffed staves this league so I thought it's finally time for our boy freezing shards. I've been leveling freezing shards from the start and was getting more and more unsatisfied with it. It just seemed like there is no reason to ever play it over Spark. The play style is exactly the same, spam the main skill with CoC/CoA and offhand curse for bosses.
The problem with freezing shards is that while it is insane vs packs with mana tempest, it almost feels like a melee skill vs single target because of the wide spread. Often with abyss rares, they have ground effects/packs which force you to run away first to dodge. After clearing the trash mobs from a distance, you can't get to melee range to shotgun the rare because they throw nonstop ground effects.
So I thought why not Pounce in the offhand? After playing a bit it turns out Pounce is secretly busted for casters too. First and most importantly it just feels good. Having a movement skill makes for a much more dynamic style of play. Secondly the numbers on it are a little overtuned to say the least. Why does it have 100% increased effect of marks? Freezing mark freezes bosses at 70% threshold, and gives 50+% more freeze buildup. With pounce, freezing mark gives 100% more freeze buildup. So just pouncing on a boss with freezing mark effectively triples your freeze build up. That's pretty insane and in this build worth losing Sigil of Power and some weapon set 2 curse nodes for. Finally Pounce actually needs zero support from your tree. You can keep all your weapon set 2 curse setup and manually switch to your chiming staff when needed. Who casts sigil in maps anyway?
TLDR: Pounce is great, try and see if your caster build can use it for mapping.
Gear
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Skills
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Passive Tree


Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Chance
- 100%
- Crit Multiplier
- 315%
- Mana Cost
- 0
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 18.83K
- Life
- 2.87K
- Energy Shield
- 5.18K
- Mana
- 917
- Spirit
- 0
- Darkness
- 0
- Armour
- 153
- Evasion
- 193
- Phys Damage Reduction
- 2%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 2%
- Evade (Projectile)
- 2%
- Evade (Spell)
- 2%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+4%)
- Cold Resistance
- 75% (+3%)
- Lightning Resistance
- 75% (+4%)
- Chaos Resistance
- 55%
Max Hit Taken
- Physical
- 9.02K
- Fire
- 32.17K
- Cold
- 32.17K
- Lightning
- 32.17K
- Chaos
- 14.26K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 5.18K/s
- Mana Regen
- 36.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 130
- Intelligence
- 166
- Dexterity
- 42
- Movement Speed
- 36%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Presence Radius
- 4.3 m
- Item Rarity
- 20%