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PoE 3.25·Kalguur·Deadeye

[PoE 3.26] Icicle Mine of Fanning Deadeye Full League Starter Guide

by CyclonDefinitiv1 year ago180Subscribe

DPS
1.96M
Effective HP
5.59K
Life
3.5K
Level
78
Min budget

Overview

[PoE 3.26] Icicle Mine of Fanning Deadeye Full League Starter Guide is a Path of Exile Deadeye build by CyclonDefinitiv, made for the Kalguur league (3.25). It is centered on Icicle Mine of Fanning and plays as a mine, critical, intelligence, spell archetype. In Path of Building it reaches 1.96M DPS with 5.59K effective HP, 3.5K life. Suited for: T17, Heist. Key uniques include Bitterdream, Heatshiver, Mutewind Whispersteps.

Build Video

CyclonDefinitiv's Notes

--- | Build Strength | --- Leveling : 10 / 10 Boss Damage : 10 / 10 Damage Uptime : 8 / 10 Clear Speed : 6 / 10 Mobility : 7 / 10 Defense : 1 / 10 --- | General Disclaimer | --- Resistances are distributed across Items and don't need to be on the exact Items shown Uniques are focusing on 1 Primary Stat (as High as possibile) and 1 Secondary Stat ( above average) For Bandits help Alira, later on if you have enough Elemental Resistances respec to +1 Passive Point (vendor a Onyx Amulet + 20 Orb of Regret and use the Book you will get from the Vendor) Explosive Concoction will suffice till 2 Voidstones. I done a Stream with VoD on Youtube and up to T16 is fine, T16 start to get rough (kinda every Build has it rough with very few exceptions) Def try to swap before but it is theoretical fine till the 2 Stones. Alternative farm Heist and/or Essence till you can afford the Regrets and Uniques to swap to Icicle Mines Passive Tree Stage 11 and 12 don't have Elemental Mastery due to Nerf it is in Config, will update once 3.26 Passive Tree is out --- | Mods to avoid ---| Do NOT run the following Modifiers on Maps: Players cannot Regenerate Life, Mana or Energy Shield Don't run on Guardian Maps "!kes|enf|of m|gen|mpo|lm|o su" Monsters gain (40-49)% of Maximum Life as Extra Maximum Energy Shield Monsters have 70% chance to Avoid Elemental Ailments Players have 40% less Cooldown Recovery Rate Monsters steal Power, Frenzy and Endurance charges on Hit Players are Cursed with Enfeeble Players are Cursed with Temporal Chains Area has patches of Consecrated Ground Monsters have +60% chance to Suppress Spell Damage On T17s [tested so far] "!eir m|vu|get|of m|rune|tiles$|wak|o su|kes|wni|lier|ff$" Monsters have (650-700)% increased Critical Strike Chance ?? +(70-75)% to Monster Critical Strike Multiplier Monsters have 100% increased Area of Effect ?? Monsters fire 2 additional Projectiles Players are Cursed with Vulnerability ?? Players are Cursed with Temporal Chains ?? Players are Cursed with Elemental Weakness Area has patches of Awakeners' Desolation Monsters have +100% chance to Suppress Spell Damage Players are targeted by a Meteor when they use a Flask Monsters gain (70-80)% of Maximum Life as Extra Maximum Energy Shield Monsters take (35-45)% reduced Extra Damage from Critical Strikes Unique Monsters have a random Shrine Buff Area contains Drowning Orbs Area contains Runes of the Searing Exarch Player Skills which Throw Mines throw 1 fewer Mine ?? Player Skills which Throw Traps throw 1 fewer Trap Players and their Minions deal no damage for 3 out of every 10 seconds Players are assaulted by Bloodstained Sawblades Rare and Unique Monsters remove 5% of Life, Mana and Energy Shield from Players or their Minions on Hit --- | Leveling | --- Items to look for: 8-11x Orb of Transmutes for crafts | Minimum 4x for 1x Flat Fire Damage to Attacks Craft on Amulet or Ring RGG for Shield Charge GGG Link for P.Conc and E. Conc G Bow to have Blink Arrow in Offhand Swap Shield pref with RG at least in Offhand for Act 1 [Will be in Mainhand Setup once Level 12] Any Bows + Quivers for Damage in Act 1 Also need following Sockets 1 B, 5 G and 1 R (Decoy Totem optional) anywhere For Explosive Concoction RGGG or GGGG (one R preffered) RRGG after A6 -- | Leveling Gem Setup | -- Before Level 4 | 3 Wisdom Scrolls Buy Iron Ring Get Caustic Arrow Use Burning Arrow Caustic Arrow + Momentum Iron Ring Level 4 | 1 Wisdom Scroll Buy Sniper's Mark Get Volley, Shrapnell Ballista & Dash Use Sniper's Mark Shrapnell Ballista Dash Caustic Arrow + Volley + Momentum (if 3G) Level 8 | 3 Wisdom Scrolls Buy Chance to Poison, Shield Charge & Frost Blink Get Faster Attacks Use Caustic Arrow + Volley + Chance to Poison (if 3G) Shield Charge + Faster Attacks [Off hand Shield Swap] Frost Blink Drop Dash Level 10 | 3 Orb of Transmutation Buy Withering Steps | Lesser Multiple Projectiles & Precision [after | can be delayed till Way Forward] Get Blink Arrow Use Blink Arrow Withering Step Level 12 Get Poisonous Concoction Use Poisonous Concoction + Volley + Chance to Poison Drop Shrapnell Ballista, Burning Arrow & Caustic Arrow Keep Blink Arrow in Offhand Bow Level 16 | 1 Orb of Alteration Buy Blood Rage Get Herald of Agony Use Herald of Agony & Blood Rage Level 18 Get Elemental Damage with Attacks This is also the Way Forward Quest Done and time to grab the 2 Gems from Act 1 Replace Chance to Poison with Lesser Multiple Projectiles Level 24 | 4 Orb of Transmutation Check for 4Link Buy Haste (1 Orb of Alteration) Get Lapis Amulet in Solaris Temple 2 Craft Fire Damage on Lapis Amulet Level 28 Get Explosive Concoction Use Explosive Concoction + Volley + Lesser Multiple Projectiles + Elemental Damage with Attacks or Momentum (Ele Dam preffered) Haste Drop Withering Step Herald of Agony Don't forget to respec out of the Flask nodes and get Ele damage wheel Level 38 | 1 Orb of Alchemy Buy Mark on Hit Get Greater Volley Use Sniper's Mark + Mark on Hit Replace Volley with Greater Volley Level 41 | 1 Orb of Chance (Act 6 after Twilight Strand Quest) Buy Fire Pen Support (1 Orb of Chance) & [Optional] Flame Dash Use Explosive Concoction + Volley + Fire Penetration + Elemental Damage with Attacks Flame Dash Drop Frostblink

Loadouts

Gear

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Bitterdream
Heatshiver
Random 5 Link Body
Life & Res Amulet
Life & Ele Damage Ring
Life & Ele Damage Ring
Temple Gloves
Life & Strength Belt
Mutewind Whispersteps
Life & Res Shield

Skills

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Weapon 1

  • Icicle Mine of FanningIcicle Mine of Fanning19WMain
  • MinefieldMinefield19W
  • Charged MinesCharged Mines19W

Helmet

  • Arcanist BrandArcanist Brand19W
  • Assassin's MarkAssassin's Mark19W
  • Frost BombFrost Bomb19W

Gloves

  • Shield ChargeShield Charge13W
  • Faster AttacksFaster Attacks19W
  • MomentumMomentum19W

Boots

  • Detonate MinesDetonate Mines1W
  • AutomationAutomation19W

Body Armour

  • Summon SkitterbotsSummon Skitterbots19/20W
  • Unbound AilmentsUnbound Ailments19/20W

Gloves

  • Flame DashFlame Dash19W

Weapon 2

  • Bear TrapBear Trap19W

Body Armour

  • ZealotryZealotry19W

Passive Tree

Passive tree 3.25
scroll to zoom
Deadeye
Deadeye
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
78

Damage

Full DPS
1.96M
Combined DPS
1.96M
Hit DPS
1.95M
With Poison DPS
1.95M
With Ignite DPS
1.96M
With Bleed DPS
1.95M
Damage over Time
4.64K
Ignite DPS
4.64K
Culling DPS
0
Reservation DPS
0
Average Hit
159.48K
Burst Damage
159.48K

Attack & Crit

Attack/Cast Rate
12.23/s
Hit Chance
100%
Crit Chance
88%
Crit Multiplier
412%
Mana Cost
22
Life Cost
0

Defence

Effective Hit Pool
5.59K
Life
3.5K
Energy Shield
0
Mana
108
Ward
0
Armour
666
Evasion
4.55K
Phys Damage Reduction
6%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
82%
Evade (Melee)
33%
Evade (Projectile)
33%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75%
Cold Resistance
75% (+53%)
Lightning Resistance
55%
Chaos Resistance
-60%

Max Hit Taken

Physical
2.08K
Fire
6.93K
Cold
6.93K
Lightning
4.04K
Chaos
1.21K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
21.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
163
Intelligence
198
Dexterity
202
Movement Speed
55%
Endurance Charges
3
Frenzy Charges
6
Power Charges
4
Devotion
0