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3.25 Venom Gyre Deadeye League Start Guide/Discussion

PoE 3.25 · KalguurDeadeyeVaal Venom Gyre

2 years ago101

by ItsEmigmatic

13.22M

DPS

49.01K

Effective HP

3.99K

Life

Overview

3.25 Venom Gyre Deadeye League Start Guide/Discussion is a Path of Exile Deadeye build by ItsEmigmatic, made for the Kalguur league (3.25). It is centered on Vaal Venom Gyre and plays as a dexterity, attack, projectile, chaos archetype. In Path of Building it reaches 13.22M DPS with 49.01K effective HP, 3.99K life.

Build Video

ItsEmigmatic's Notes

3.25 Changes - We gained a huge damage buff from the Base Crit changes to Claws, this will make it easier to cap crit. - Dread Banner has been removed in favour of fitting in Flesh and Stone and Herald of Thunder. We lose some damage here but gain a tremendous amount of survivability from the new Flesh and Stone gem. Leave it in sand stance. - The loss of Ancestral Protector and the Gathering Winds nerf hurts, as we relied on it for more attack speed. In a mapping scenario this won't be noticeable, but in bossing there will some DPS loss. - With New gem Slots from the loss Dread banner, we can fit in a 4L Automation Set up which will give us more speed from Phase Run and survivability from a fully levelled Steelskin - The new bleed wheel gives us more damage, and we trade it for the blind wheel near Point Blank. We will lose some survivability but that is made up by the above changes. - This is reflected in later skill trees where survivability is much less of an issue with better gear. - In the endgame, ideally we get an Enlighten to fit in another 50% damage Aura. This is reflected in the gem links of the Midgame Setup. If you dont have an Enlighten, stick to the Herald of Thunder, or drop it along with FnS, for Wrath - Taste of Hate has been removed as it no longer provides the useful defensive stats, this is replaced by a Silver Flask for Onslaught. If you have onslaught on kill from Veiled modifiers on boots, you can alternatively replace with a Sulphur flask. Levelling Tips - Use 2handers until you find a decent claw and spec into claw nodes. - Early on we are too far away from claw nodes to specifically just use claws. IMPORTANT NOTES - Make sure your accuracy is higher than you maximum life when using precise technique. This can be checked through the charcter sheet by pressing 'c' and comparing the numerical value of 'Main Hand Accuracy' to your Maximum Life pool. - If Purely mapping, replace Added Cold with Fork - Tick Brittle to calculate Boss/Single Target DPS in Config - Pantheons Preference (Names will change in 3.25): Major: Brine (if no ailment immunity) or Lunaris Minor: Abberath (If Exarch altars) or Shakari Endgame Scaling Options - Omni scaling w/ Venom Gyre - Dex Stacking - Ascendant Dex Stacking - Reroll into another Ranger build

Gear

Mid Game
3.25 Helm
3.25 Chest
Mid Game Clusters
Mid Game
Mid Game
Mid Game
Basic tri res Heavy Belt
Mid Game
Mid Game
New Item
New Item
Early Watcher's Eye
New Item
Lethal Pride
New Item
New Item

Skills

Body Armour

  • Vaal Venom GyreVaal Venom Gyre20/20WMain
  • Added Cold DamageAdded Cold Damage20/20W
  • TrinityTrinity20/20W
  • NightbladeNightblade20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Helmet

  • GraceGrace20W
  • Flesh and StoneFlesh and Stone20W
  • Herald of ThunderHerald of Thunder20W
  • WrathWrath20W
  • EnlightenEnlighten3W

Gloves

  • Whirling BladesWhirling Blades20/20W
  • TornadoTornado20W
  • Flame WallFlame Wall20/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Boots

  • AutomationAutomation20/20W
  • SteelskinSteelskin20/20W
  • Blood RageBlood Rage20/20W
  • More DurationMore Duration20/20W

Weapon 2

  • Sniper's MarkSniper's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20W

Weapon 1

  • Flame DashFlame Dash20W
  • LifetapLifetap20W

Weapon 1

  • PrecisionPrecision10W

Passive Tree

Passive tree 3.25
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
13.22M
Combined DPS
1.49M
Hit DPS
1.48M
With Poison DPS
1.48M
With Ignite DPS
1.48M
With Bleed DPS
1.48M
Damage over Time
4.09K
Poison DPS
127.39
Ignite DPS
3.24K
Bleed DPS
255.12
Culling DPS
0
Reservation DPS
0
Average Damage
300.65K
Burst Damage
300.65K

Attack & Crit

Attack/Cast Rate
4.93/s
Hit Chance
99%
Accuracy
3.68K
Crit Chance
81%
Crit Multiplier
759%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
49.01K
Life
3.99K
Energy Shield
0
Mana
57
Ward
0
Armour
2.73K
Evasion
24.04K
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
25%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
83%
Evade (Projectile)
83%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75%
Cold Resistance
77% (+12%)
Lightning Resistance
77% (+2%)
Chaos Resistance
77% (+12%)

Max Hit Taken

Physical
8.92K
Fire
28.66K
Cold
30.86K
Lightning
30.86K
Chaos
34.88K

Recovery

Life Regen
39.9/s
Net Life Regen
-70.11/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
12.7/s
Life Leech
1.24K/s
ES Leech
0/s
Mana Leech
199.39/s
Total Degen
110.01/s

Attributes & Utility

Strength
176
Intelligence
171
Dexterity
232
Movement Speed
113%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0