PoB ArchivesPoB Archives
PoE builds

PoE 3.17·Archnemesis·Occultist

Voltaxic Burst / Voltaxic Rift Occultist self-cast T16 demo

by okivs4 years ago15

DPS
7.16M
Effective HP
49.63K
Life
6.42K
Level
95
Min budget

Overview

Voltaxic Burst / Voltaxic Rift Occultist self-cast T16 demo is a Path of Exile Occultist build by okivs, made for the Archnemesis league (3.17). It is centered on Voltaxic Burst and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 7.16M DPS with 49.63K effective HP, 6.42K life, 272 energy shield. Suited for: Mapping. Key uniques include Voltaxic Rift, The Gull, Replica Maloney's Mechanism, Blunderbore, Ashes of the Stars.

Build Video

okivs's Notes

pob: https://pastebin.com/N3uYXavC

So it sort of works? I threw Blunderbore/Gull onto the build because I wanted to do shrine stuff to start with, and ended up settling on Voltaxic Burst because I like exploring off-meta stuff after my leaguestarter. Between Blunderbore and Voltaxic Rift, the stat requirements would've been heavy with a lot of affixes having to be devoted to them, but I sidestep it entirely with Supreme Ostentation from Elegant Hubris. My Elegant Hubris' position also has the potential to hit 3 notables for some combination of 80% spell crit/spell damage or 15% cast speed or 10% life.

Grace/determ/defiance banner can be fit into the build along with either Zealotry/Wrath but the uniques starve out capping spell suppression. I could map with 50-60% suppress with a defensive watcher's eye but I settled on movespeed (non-ranger/glad bows move so slow) and map with 40-50% suppress. With that and 6k+ life I can sort of take a hit but it's by no means immortal, just enough to make mapping more comfortable.

Replica Maloney's Mechanism is an interesting item that can be used here, because it automates frenzy charge generation and additional wither stacks in my setup. Anomalous frenzy with quality from Ashes of the Stars ups it to 2 extra projectiles, so frenzy charges are basically always up. Power charges are stacked besides that to reap those benefits and the dps gets to a workable level (6-7m dps if stuff lines up). Playing this build was very iterative, as I was bouncing between going into shadow start and taking the spell wheel to buff intensity support, but intensity ramp was too slow for me when I have to be next to the mobs sometimes on account of the nature of Volatic Burst. Eventually I settled into just getting a cluster jewel and filling out the scion life wheel.

Cool build that I just kept throwing currency at until it worked. I see a lot of options to upgrade with Forbidden Flesh/Flame and a despair ring to let me work in onslaught on orb of storms, but that'll be considerations for later.

Gear

Tap an item to open trade or craft it.

Voltaxic Rift
The Gull
Blunderbore
Ashes of the Stars
Rapture Twirl
Soul Coil
Ghoul Grip
Death Cord
Oblivion March
Replica Maloney's Mechanism
Morbid Gaze
Foul Oculus
Kraken Star
Loath Ruin
Pandemonium Bliss
Watcher's Eye
Thread of Hope
Elegant Hubris

Skills

Tap a skill to open trade.

Body Armour

  • Voltaxic BurstVoltaxic Burst20/20WMain
  • Less DurationLess Duration20/20W
  • InspirationInspiration20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Increased Critical DamageIncreased Critical Damage19/20W
  • Spell EchoSpell Echo19/20W

Weapon 1

  • Orb of StormsOrb of Storms20W
  • DespairDespair20W
  • Onslaught20/20W
  • Power Charge On CriticalPower Charge On Critical20W
  • InnervateInnervate20/20W
  • HextouchHextouch20/20W

Helmet

  • DeterminationDetermination20W
  • ZealotryZealotry20W
  • GraceGrace20W
  • EnlightenEnlighten3/20W

Boots

  • Void SphereVoid Sphere18W
  • Assassin's MarkAssassin's Mark19/20W
  • Molten ShellMolten Shell20/20W
  • Mark On HitMark On Hit20/20W

Gloves

  • Flame DashFlame Dash20/20W
  • Withering StepWithering Step20/20W
  • Arcane SurgeArcane Surge2W

Weapon 2

  • FrenzyFrenzy20/20W
  • Withering TouchWithering Touch20W
  • Additional AccuracyAdditional Accuracy20/20W

Gloves

  • Defiance BannerDefiance Banner20/20W

Helmet

  • EnlightenEnlighten3/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
7.16M
Hit DPS
7.16M
With Poison DPS
7.16M
With Ignite DPS
7.16M
With Bleed DPS
7.16M
Damage over Time
0
Culling DPS
0
Average Hit
1.14M

Attack & Crit

Attack/Cast Rate
6.3/s
Crit Chance
92%
Crit Multiplier
506%
Mana Cost
18
Life Cost
0

Defence

Effective Hit Pool
49.63K
Life
6.42K
Energy Shield
272
Mana
75
Ward
0
Armour
13.99K
Evasion
8.93K
Phys Damage Reduction
52%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
38%
Evade (Melee)
51%
Evade (Projectile)
51%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+16%)
Cold Resistance
75% (+20%)
Lightning Resistance
75% (+23%)
Chaos Resistance
44%

Recovery

Life Regen
6.48/s
ES Regen
0/s
Mana Regen
31.1/s
Life Leech
1.16K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
96
Intelligence
199
Dexterity
26
Movement Speed
71%
Endurance Charges
3
Frenzy Charges
3
Power Charges
7
Devotion
0