I tested the assassin Badge of the Brotherhood Doryani int Flicker featured a week ago, mark me impressed (vs 235% quant Formed)
by Consistent_Action_494 years ago36
- DPS
- 17.22M
- Effective HP
- ∞
- Energy Shield
- 4.75K
- Level
- 97
- Min budget
Overview
I tested the assassin Badge of the Brotherhood Doryani int Flicker featured a week ago, mark me impressed (vs 235% quant Formed) is a Path of Exile Assassin build by Consistent_Action_49, made for the Sentinel league (3.18). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 17.22M DPS with ∞ effective HP, 1 life, 4.75K energy shield. Suited for: Simulacrum. Key uniques include Shaper's Touch, Aegis Aurora, Aegis Aurora, The Poet's Pen, Doryani's Prototype.
Build Video
Consistent_Action_49's Notes
This video showcases the assassin int flicker variant that was shown on Reddit recently. It has some issues, but is a solid alternative for the high budget int flicker.
The damage also has to ramp up cause he first has to attack to generate power charges. Build thrives in simu and is mainly a simulacrum farmer, but it can do bosses like sirus or invitations like elderslayers/formed/hidden/etc. Still needs testing in shaper, but will probs suffer from doryani issues.
When this build gets going though it is superior to the Raider Non-crit variant because:
- Nightblade gives this build up to 900% crit multi at 90+% critchance on higher investment (currently here ~800%)
- very high sorces of %increased damage
- This build is crit immune during elusive, so basically always (need corrupted doryani+aegis on raider to achieve the same thing)
- it has more frenzy charges (11) cause of badge of the brotherhood converting Power to Frenzy charges
- It has access to Lethe Shade without wasting a ton of points ---- this doubles your hitpool vs degen
- Elusive negates a lot of hits that enable dangerous situations or outright oneshot you
- inbuilt culling strike
Challenges to overcome from not running Raider:
- Significantly socket starved: Needs to run Enhance 4 + Poachers mark 1/23 (+ mark on hit) to generate frenzy charges on single target ; Withering Step to refresh Elusive = totem setup vs rage setup (in simu take rage setup always)
- aegis+poets pen with (Tornado+Frenzy+Barrage) to pre-generate Frenzy Charges. (raider has the same issue to a lesser degree, assassin has 32% chance to generate frenzy on single, raider 40%)
- Awakened Multistrike is MANDATORY
- Higher Gear cost (28ex for forbidden flame/flesh, 10ex+ for power charge rings, sentinel making them giga cheap for now)
- No Resists/str from Amulet = needs double corrupted mod + makes rescap extra hard
_______________________________________________________________________________________________________________________________________________________________________________________
COST BREAKDOWN:
TOTAL: 222ex + 377c (at 180c/Exalt = 2.1ex) === 227.1ex
ASKING PRICE: 200ex
GEAR:
Doryanis Prototype 6l: 6ex
Elevated %Int + Power charge Hubris: 12ex
Power Charge Ring (Fate Nail): 25ex (Resists + t1 int +1power ring, sadly on amethyst base)
Power Charge Ring (Gale Grip): 25ex (shitload of resists on a +1 t1 int ring with flat light dmg)
Shapers touch Attack Crit chance: 1ex
Badge of the Brotherhood (Grace aura eff + %int %str): 10ex
Int Stacking Boots: 30ex
Belt: 8ex
Aegis Aurora 2x: 1ex per shield (2ex total)
Poets Pen: 8c
Int stack Claw: 4ex
JEWELS:
Fertile Mind: 4c
Melding of the Flesh: 4ex
Thread of Hope large high -res: 70c 2x (140c)
Large Cluster 1 (top left): 1ex
Large Cluster 2 (top right): 1ex
Large Cluster 3: (bottom left): 100c
Small cluster (pure int 35%eff): 6ex
Small cluster (25% effect self control + 5 attributes): 1.5ex
Watchers Eye(precision atkspeed + mana as es clarity): 8ex
Forbidden Flesh (Swift Killer): 16ex
Forbidden Flame (Swift Killer): 18ex
GEMS:
Flicker Strike: 30c
- Awa Multistrike: 16ex
- Fortify 21 20: 33c
- Power charge on Crit: 33c
- Divergent Melee Splash: 3.1ex
- Nightblade 20 20: 15c
- Awa WED 5/20 (gemswap): 4ex
Aura (helmet):
- Enlighten 4: 17ex
- Determination 20: 5c
- Grace 20: 5c
- Discipline 21: 50c
Aura (gloves):
- Purity of Ice 20: 7c
- Tempest shield 20: 33c
- Clarity 1: 0c
- Berserk 21 20: 50c
Aegis 1 (mainhand):
- Rage 20:
- Vengeance 20:
- Reckoning 20:
Claw (curse):
- Awakened Enhance: 2ex
- Poachers Mark 1/23: 5c
- Mark on Hit 20/20: 30c
Boots:
- CWDT 20: 20c
- Vaal Molten Shell 20 20: 1ex
- Precision 1: 0c
- Withering Step 21 20: 20c
Poets pen Weapon Swap for Frenzy gen:
- Free (Frenzy + tornado + barrage): 0c
Gear
Tap an item to open trade or craft it.
















































Skills
Tap a skill to open trade.
Gloves
Berserk21/20W
Passive Tree

scroll to zoom

- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 17.22M
- Hit DPS
- 15.67M
- With Poison DPS
- 15.67M
- With Ignite DPS
- 15.67M
- With Bleed DPS
- 15.67M
- Damage over Time
- 0
- Culling DPS
- 1.55M
- Average Damage
- 1.16M
Attack & Crit
- Attack/Cast Rate
- 13.51/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 90%
- Crit Multiplier
- 794%
- Mana Cost
- 42
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 1
- Energy Shield
- 4.75K
- Mana
- 109.37
- Ward
- 0
- Armour
- 107.38K
- Evasion
- 0
- Phys Damage Reduction
- 88%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 62%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 85% (+16%)
- Cold Resistance
- 85% (+19%)
- Lightning Resistance
- -168%
- Chaos Resistance
- -35%
Max Hit Taken
- Physical
- 81.05K
- Fire
- 52.86K
- Cold
- 52.86K
- Lightning
- 81.05K
- Chaos
- ∞
Recovery
- Life Regen
- 0.01/s
- ES Regen
- 0/s
- ES Recharge
- 4.75K/s
- Mana Regen
- 59.9/s
- Life Leech
- 162.1/s
- ES Leech
- 474.5/s
- Mana Leech
- 354.05/s
Attributes & Utility
- Strength
- 116
- Intelligence
- 1.15K
- Dexterity
- 163
- Movement Speed
- 238%
- Endurance Charges
- 3
- Frenzy Charges
- 11
- Power Charges
- 11
- Devotion
- 0