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PoE 3.25·Kalguur·Slayer

Path of Exile 3.25 | Slayer Earthshatter Slams and Warcries | Melee Is Finally Back

by Negron Technology2 years ago205Subscribe

DPS
119.42K
Effective HP
25.34K
Life
4.2K
Level
94
Min budget

Overview

Path of Exile 3.25 | Slayer Earthshatter Slams and Warcries | Melee Is Finally Back is a Path of Exile Slayer build by Negron Technology, made for the Kalguur league (3.25). It is centered on Earthshatter and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 119.42K DPS with 25.34K effective HP, 4.2K life. Suited for: Mapping, Breach.

Build Video

Negron Technology's Notes

Lots of good leveling guides out there, use any preferred Slam Skill. Check out more qualified leveling guides if you want to speed run campaign. I'm not a min maxer so I just use Earthshatter the whole way. Sunder is better though. Obviously the most important upgrade is your weapon. Can use belt vendor recipe for weapon but in all honesty I have never had to use it since I've played since breach league. You will find a decent weapon by the time you get to maps. By decent I mean any 2 mod combination of phys / acc - phys - flat phys - atk speed. For early mapping, drop an Aura to solve mana issues. I normally drop Pride as Pride just ins't needed until later bosses/rares due to ramp requirement. "Skills cost life instead of 30% of Mana cost" is a great mastery to take early too. Cluster Jewel - Cry Wolf is a must. Then use Mob Mentality / Warning Call / Lead by Example. Lead by Example outpaces the other prefix options IMO. I normally just craft onslaught on chest but onslaught for bosses just feels really good, try to get it one way or another. Slayer section included because Slayer is the true GIGACHAD but I can't advise you to play it unless you know wtf you're doing. Savage Intensity - you can save three points here if you craft more elreon mana reduction, I think we only need one Rage mastery notable. I don't think Berserk is worth using anymore, I rather just stay at high rage. Leveling Tree - It is normally a good idea to go Precise Techniques earlier than I have in the tree. The reason why I don't path that way initially is because for newer or more casual palyers, they'll have trouble maintaining it while leveling. If you're a better player than me (you probably are), then go for it! MANA!!!! Mana has become more an issue in 3.25, while leveling and into maps drop an aura, prob Pride to ease mana issues. Late game mana issues, still there...warcries to second wind massively increase mana cost. With triple elreon craft on two rings and ammy...17 mana is crazy. In trade, 100% get echoes of creation asap. SSF like me, we'll I'm gonna have to get gud I guess xD I've been testing having our normal warcry setup put into chest linked with lifetap to bypass mana issues...this becomes a problem when we get Echoes of Creation but early on, this is probably the play. Zerker - I think if you play Berserker...you don't even bother earth shattering because you had dead points on Zerker. Exerting twice as many attacks is amazing for non earth shatter...Ground Slam will prob be awesome and I think that's where Zerker shines. CHIEFTAN SPECIAL!!!!!! I dunno, did my best but not sure how to build the Chief. Warcry buff effect. With infinite power we always generate maximum buff effect / max power of a warcry, we do not go over whatever the max power per the skill gems is, according to Mark fomr GGG reddit post four years ago. With 105% warcry buff effect, does the 25% added phys to fire become 50% (a little over?) due to buff effect? 25% more armour become 50% more from seismic? Max resist from Ancestral Cry goes from +3% max to +6% max?? Battlemage from 2.5% base crit to 5% base crit? Etc from each of the buff from warcries. With warning call, you'll legit have 100% uptime on max charges. Overexertion is crazy with Cheiftan, you'll be exerting with 4 to 5 warcries giving 100% more damage (if 5 warcries exerting).

Gear

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Armour/Evasion Chest
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Skills

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Weapon 1

  • EarthshatterEarthshatter20WMain
  • BrutalityBrutality20W
  • Melee Physical DamageMelee Physical Damage20W
  • PulverisePulverise20W
  • ImpaleImpale20W
  • Fist of WarFist of War20W
  • Close CombatClose Combat20W

Body Armour

  • Intimidating CryIntimidating Cry20/20W
  • Enduring CryEnduring Cry20/20W
  • Seismic CrySeismic Cry20/20W
  • Blood RageBlood Rage20W
  • Second WindSecond Wind20/20W
  • LifetapLifetap20W

Gloves

  • Molten ShellMolten Shell20W
  • Leap SlamLeap Slam20W
  • Rallying CryRallying Cry20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Faster AttacksFaster Attacks20W

Boots

  • DeterminationDetermination20W
  • PridePride20W
  • Blood and SandBlood and Sand6W
  • War BannerWar Banner20W

Helmet

  • Battlemage's CryBattlemage's Cry20/20W
  • VulnerabilityVulnerability20W
  • PrecisionPrecision20W
  • ArroganceArrogance20W

Passive Tree

Passive tree 3.25
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Slayer
Slayer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Garukhan

Character Stats

Level
94

Damage

Full DPS
0
Combined DPS
119.42K
Hit DPS
81.86K
With Poison DPS
81.86K
With Ignite DPS
81.86K
With Bleed DPS
95.54K
Damage over Time
13.68K
Bleed DPS
13.68K
Culling DPS
23.88K
Reservation DPS
0
Average Damage
51.29K
Burst Damage
51.29K

Attack & Crit

Attack/Cast Rate
1.6/s
Hit Chance
100%
Accuracy
4.05K
Crit Chance
0%
Crit Multiplier
0%
AoE Radius
2.1 m
Mana Cost
6
Life Cost
2

Defence

Effective Hit Pool
25.34K
Life
4.2K
Energy Shield
0
Mana
55
Ward
0
Armour
16.31K
Evasion
1.63K
Phys Damage Reduction
79%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
15%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
63%
Cold Resistance
80% (+2%)
Lightning Resistance
77%
Chaos Resistance
-18%

Max Hit Taken

Physical
13.02K
Fire
24.4K
Cold
42.44K
Lightning
37.54K
Chaos
6.62K

Recovery

Life Regen
595.1/s
Net Life Regen
479.57/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
11.7/s
Life Leech
1.49K/s
ES Leech
0/s
Mana Leech
106.77/s
Total Degen
115.53/s

Attributes & Utility

Strength
263
Intelligence
54
Dexterity
176
Movement Speed
32%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Rage
20
Devotion
0