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PoE 3.27.alternate·Phrecia 2.0·Herald

Goratha's Herald Stacking Penance Brand - Day 2 UPDATE, Foulborn Berek's Respite Is INSANE!

by Goratha7 months ago262Subscribe

DPS
6.18M
Effective HP
195.87K
Life
4.9K
Level
98
Min budget

Overview

Goratha's Herald Stacking Penance Brand - Day 2 UPDATE, Foulborn Berek's Respite Is INSANE! is a Path of Exile Herald build by Goratha, made for the Phrecia 2.0 league (3.27.alternate). It is centered on Penance Brand of Dissipation and plays as a intelligence, spell, area, physical archetype. In Path of Building it reaches 6.18M DPS with 195.87K effective HP, 4.9K life, 2.93K energy shield. Suited for: Breach. Key uniques include The Writhing Jar, Lost Unity, The Taming.

Build Video

Goratha's Notes

HERALD -Herald of Agony looks to be very strong with this ascendancy - probably great league starter -Lost Unity herald stacking likely very insane with this Asendancy maybe with Lycia sub ascend? -Every Herald node buffed pretty much -25% reduced damage from cold/light/fire if taken damage from these respective elements recently & also recoup as life -Elemental Conflux on kill 20% to 100% (all damage applies to shock/chill/freeze/ignite) PENANCE BRAND OF DISSIPATION AFTER MERC LAB PROBABLY (you'll want good Heralds at least for clear, not sure if AOE is required) Leveling 1-28 notes -Rolling Magma + Combustion + Prolif - mostly killing with ignite -Mule Ranger to get Momentum for Shield Charge -Herald of Ice + Thunder until Lab and then you can add Arctic Armor + Tempest Shield with the mana you gain back from Herald Reservation Leveling 28+ -Armaggedon Brand with Ignite for clear (just swap Rolling Magma) -Firestorm to help with Single Target, though you can use Desecrate + Cremation if you don't mind extra buttons -Wave of Conviction / Flame Wall / Elemental Weakness can be used to supplement single target damage -Likely stay ignite until you swap to PBoD around Merc Lab or when comfortable DEFENSES -Max Block is very important to survive the extra modifiers from Legacy of Phrecia -Make sure to get a %block shield on a good block base (such as Champion Kite Shield) -Can take more Max Res if you are on HC -Damnation grants 25% reduced cold/fire/lightning if you've taken damage from them recently - should work well with Physical Damage Taken As -Hybrid Armor / ES with big Body Armor + Mastery is a lot of defense - focus on keeping this upgraded as much as possible -Herald of Purity node for 15% PDR - can also get PDR on Shield/Body LOST UNITY is massive for endgame scaling -Scales based on # of Heralds you have on, you can technically add Herald of Agony later if you have extra mana left over -Obtained from vendoring all the other Breach boss rings together ASCENDANCY ORDER -Coming Calamity (it's the Reservation node + Travel Node) -Future Guilt (15% PDR from Herald of Purity) -Retribution (Elemental Conflux - all damage shocks, chills, and ignites also 50% effect of ailments) -Damnation (25% reduced damage from cold/fire/lightning + 25% damage recoup as life from these elements if you've taken damage from them recently) -You can take Damnation 3rd if you want on HC but Retribution is probably big for damage

Loadouts

Gear

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New Item
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Lost Unity
The Taming
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The Balance of Terror
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The Light of Meaning
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Skills

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Body Armour

  • Penance Brand of DissipationPenance Brand of Dissipation21/20WMain
  • Arcane SurgeArcane Surge20/20W
  • InspirationInspiration20/20W
  • Awakened Added Fire DamageAwakened Added Fire Damage5/20W
  • HypothermiaHypothermia20/20W
  • Concentrated EffectConcentrated Effect20/20W

Helmet

  • Herald of PurityHerald of Purity20/20W
  • Herald of AshHerald of Ash20/20W
  • Herald of IceHerald of Ice20/20W
  • Herald of ThunderHerald of Thunder20/20W

Boots

  • Molten ShellMolten Shell20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W
  • LifetapLifetap20/20W
  • More DurationMore Duration20/20W

Gloves

  • Arctic ArmourArctic Armour20/20W
  • Tempest ShieldTempest Shield20/20W
  • Sigil of PowerSigil of Power20/20W

Weapon 1

  • Flame DashFlame Dash20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • Arcane SurgeArcane Surge5/20W

Weapon 2

  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • MomentumMomentum20/20W

Ring 1

  • Herald of the Hive30W

Passive Tree

Passive tree 3.27
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Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Shakari

Character Stats

Level
98

Damage

Full DPS
6.18M
Combined DPS
3.16M
Hit DPS
3.02M
With Poison DPS
3.02M
With Ignite DPS
3.16M
With Bleed DPS
3.02M
Damage over Time
141.65K
Ignite DPS
141.65K
Culling DPS
0
Reservation DPS
0
Average Hit
909.61K
Burst Damage
909.61K

Attack & Crit

Attack/Cast Rate
3.32/s
Hit Rate
3.32/s
Hit Chance
100%
Crit Chance
17%
Crit Multiplier
100%
AoE Radius
4 m
Mana Cost
47
Life Cost
15

Defence

Effective Hit Pool
195.87K
Life
4.9K
Energy Shield
2.93K
Mana
146
Ward
0
Armour
19K
Evasion
20
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
78%
Spell Block
72%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
81% (+161%)
Cold Resistance
80% (+154%)
Lightning Resistance
80% (+169%)
Chaos Resistance
78% (+107%)

Max Hit Taken

Physical
21.7K
Fire
48.38K
Cold
46.27K
Lightning
46.27K
Chaos
23.45K

Recovery

Life Regen
49/s
ES Regen
0/s
ES Recharge
2.93K/s
Mana Regen
33.8/s
Life Leech
1.23K/s
ES Leech
454.46/s
Mana Leech
0/s

Attributes & Utility

Strength
220
Intelligence
254
Dexterity
122
Movement Speed
40%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0