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Herald Stacking Ignite Penance Phrecia Tota Event Endgame Update - THE BETTER ELEMENTALIST?

PoE 3.28.alternate · AncestorsHeraldPenance Brand

2 months ago122

by GorathaSubscribe

7.44M

DPS

61.42K

Effective HP

3.39K

Life

Overview

Herald Stacking Ignite Penance Phrecia Tota Event Endgame Update - THE BETTER ELEMENTALIST? is a Path of Exile Herald build by Goratha, made for the Ancestors league (3.28.alternate). It is centered on Penance Brand and plays as a intelligence, spell, area, physical archetype. In Path of Building it reaches 7.44M DPS with 61.42K effective HP, 3.39K life, 1.6K energy shield. Key uniques include Nycta's Lantern, Squirming Terror, Lost Unity, Taste of Hate, Rumi's Concoction.

Build Video

Goratha's Notes

DAY 2 NOTES ON PENANCE IGNITE GETTING HIGHER DAMAGE (WITHOUT ARCHDEMON HELMET) -Herald Buff Effect Tattos are quite cheap in this event, look to grab as many as early as possible for big damage increase. -Tattoos work best with Caspiro Elegant Hubris, this allows you to tattoo every single travel node. -Onslaught on Hit is great QoL on the +30 dexterity node. SQUIRMING TERROR VS STORMFIRE -After testing, it seems like Squirming Terror is better for bossing, conflux adds a lot of damage through shocks, and chills help quite a bit. -Stormfire is still a good mapping option, you can also technically drop ignite chance if you swap to Squirming Terror. AMULET ANNOINT -Early annoint should be Ash, Frost, and Storm. It gives a lot of easy damage and increases shock. -Later on Whispers of Doom is the best. You can technically put the 2nd curse in Squirming Terror if you want to automate one of them. BALANCE OF TERROR -Elemental Weakness Balance of Terror adds a bit of damage, make sure to self cast this one if you automate one. CLEAR SPEED BEFORE LOST UNITY -Swiftbrand + Cast Speed will make the Penance explode faster, making the character feel much better for mapping. LOST UNITY + OBLITERATION + IGNITE PROLIF ON GLOVES -Once you get Lost Unity you gain a lot of %more damage, but you also gain a pulsing AoE that surrounds your character, this damage CANNOT ignite BUT it can kill enemies. -Obliteration procs once you kill an enemy from Lost Unity, and this damage CAN ignite. -Elemental Conflux from Herald buffs the Lost Unity, making it deal more damage. (it gains stacks from applying Ailments) -It also gives 100% chance to ignite and this applies to the Obliteration explosions, allowing it to ignite. -The last piece of the puzzle is having a source of global ignite proliferation. (get this from Exarch implicit on gloves) -Once you have all of this together, the build becomes sort of an auto-bomber for mapping. IF YOU'RE STRUGGLING DEFENSIVELY -Most important stat for mapping is block. Attack block is very important for making the character tankier. -Enduring Composure on small cluster or annointing Agressive Bastion for endurance charges can help quite a bit. -Max Resists and more block nodes over damage can help. Nodes such as Sanctuary and Nomadic Teachings are within range. -Make sure to get damage taken as elemental on chest implicit. -Melding later on combined with Aegis and using Herald of Ice maximum resists is also an option. MANA RESERVATION WITH LOST UNITY -Mana becomes slightly annoying once you have both Lost Unity and Divine Sentinel -Currently I'm just dropping Arctic Armor, but you can gain some Reservation through Runegraft of Treachery, or Elegant Hubris notable. ASCENDANCY TATTOO -My character has Liege of the Primordial tattoo'd. This doesn't show on POB currently however. -This is the reason for using 4 golems, without this I would not take the golem nodes on the tree, I would however recommend using Lightning Golem still for Mana regen.

Gear

Nycta's Lantern
Victory Dome
Morbid Ward
Onslaught Charm
Squirming Terror
Lost Unity
Spirit Paw
Replica Prismweave
Glyph Pace
Pain Rock
The Balance of Terror
Elegant Hubris
Apocalypse Sliver
Phoenix Desire
Luminous Scar

Skills

Helmet

  • Penance BrandPenance Brand20WMain
  • Unbound AilmentsUnbound Ailments19W
  • CrueltyCruelty19/20W
  • Burning DamageBurning Damage19/20W
  • Ignite ProliferationIgnite Proliferation20W
  • InspirationInspiration20W

Helmet

  • Arctic ArmourArctic Armour18W
  • Herald of ThunderHerald of Thunder20W
  • Summon Chaos GolemSummon Chaos Golem19/20W
  • Summon Lightning GolemSummon Lightning Golem19/20W

Weapon 1

  • Flame DashFlame Dash20/13W
  • FlammabilityFlammability20W
  • Flame SurgeFlame Surge20W

Gloves

  • Herald of AgonyHerald of Agony17W
  • Herald of AshHerald of Ash20W
  • Summon Stone GolemSummon Stone Golem19/20W

Boots

  • Tempest ShieldTempest Shield20W
  • Herald of PurityHerald of Purity20W
  • Divine SentinelDivine Sentinel2W

Weapon 2

  • Shield ChargeShield Charge18/20W
  • Faster AttacksFaster Attacks18W
  • MomentumMomentum20W

Gloves

  • Summon Flame GolemSummon Flame Golem19/20W

Boots

  • Herald of IceHerald of Ice18W
  • Elemental WeaknessElemental Weakness20/20W

Ring 2

  • Herald of the Hive30W

Passive Tree

Passive tree 3.28
scroll to zoom
Elementalist
Elementalist
Breachlord Bloodline
Breachlord Bloodline
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
7.44M
Hit DPS
611.43K
With Poison DPS
635.41K
With Ignite DPS
6.05M
With Bleed DPS
611.43K
Damage over Time
6.83M
Poison DPS
14.44K
Ignite DPS
5.44M
Culling DPS
0
Reservation DPS
0
Average Hit
608.38K
Burst Damage
608.38K

Attack & Crit

Attack/Cast Rate
2.68/s
Hit Rate
1/s
Hit Chance
100%
Crit Chance
20%
Crit Multiplier
100%
AoE Radius
3.4 m
Mana Cost
63
Life Cost
0

Defence

Effective Hit Pool
61.42K
Life
3.39K
Energy Shield
1.6K
Mana
222
Ward
0
Armour
11.8K
Evasion
22
Phys Damage Reduction
73%

Mitigation & Avoidance

Block
60%
Spell Block
78%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+50%)
Cold Resistance
80% (+103%)
Lightning Resistance
76% (+69%)
Chaos Resistance
75% (+16%)

Max Hit Taken

Physical
9.01K
Fire
18.52K
Cold
21.7K
Lightning
19.08K
Chaos
13.55K

Recovery

Life Regen
293/s
ES Regen
0/s
ES Recharge
1.6K/s
Mana Regen
185.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
68
Intelligence
85
Dexterity
40
Movement Speed
57%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0