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PoE 3.23·Affliction·Juggernaut

My Build for Path of Exile: Affliction league

by Ricksticks2 years ago23Subscribe

DPS
1.38M
Effective HP
121.58K
Life
5.28K
Level
94
Min budget

Overview

My Build for Path of Exile: Affliction league is a Path of Exile Juggernaut build by Ricksticks, made for the Affliction league (3.23). It is centered on Herald of Agony and plays as a dexterity, spell, herald, minion archetype. In Path of Building it reaches 1.38M DPS with 121.58K effective HP, 5.28K life. Suited for: Mapping. Key uniques include Cold Iron Point, Immortal Flesh, Astramentis, Circle of Nostalgia, Circle of Nostalgia.

Build Video

Ricksticks's Notes

ROUGH!!! Levelling Guide To start with I make a Witch to obtain the skill gem 'Summon Raging Spirit' and the support gem 'Arcane Surge'. Arcane Surge is available immediately on the beach... but you will have to complete the Act 1 quest 'Breaking Some Eggs' to obtain Summon Raging Spirit - this is an early quest so wont take too long... 5 minutes max. Do this then put these gems into your stash. Make your Marauder now and you have access to these Witch gems from your stash. Level 17 - End of Act 1 My view on levelling in general is it's easy mode with Summon Ragin Spirits. Just overlevel areas a little and SRS will destroy everything comfortably with minimal skill / input required. Focus on getting the items/tree points in this guide first so you have enough attributes (STRENGTH, DEX, INT) to wear items and use skill gems, but otherwise prioritze resistances, move speed, life, then armor in that order. Level 34 - Herald of Agony Time Completing the act 3 quest called 'Fixture of Fate' in the Library unlocks a huge amount of gems. We take advantage of this by buying a bunch of gems to use Herald of Agony minion instead of SRS now. So don't spend your currency too early as you'll need 4 alteration orbs, 2 transmutation orbs, and 3 wisdom scrolls to buy required gems for switch. These gems will be level 1 so will feel weak until you get them to levels in Skills section. You can continue the campaign... just try and clear areas thoroughly to 'catch up' these underleveled gems experience. Level 62 - We HUGE Time This is a big power spike for our build. It's the level we can buy from trade / equip 2x Cold Iron Point Daggers. These should only cost about 3-4 chaos each. This and we buy a 5-link body armor which should only cost 5 chaos or so (dont spend too much looking for great stats... we'll buy 6-link later). Replacing 'Storm Brand gem' with 'Ball lightning of static Gem' is big damage boost for us and makes hitting and maintaining higher virulence stacks possible. With this boosted damage and capped resistances, 30k armor or so, 1000 life regen you'll be able to cruise through white and yellow maps with ease. BONUS - If you can fix your attributes (DEX/INT) you can swap out Astramentis for Replica Dragonfang's Flight for another +3 huge DPS boost. Level 94 - about to swap to Spooders OR continue as Herald of Agony T16 Map God (but low Pinnacle Boss damage output potential) You'll probably get the gear for this section at level 80-85. When you have this gear you'll be ready to farm red maps and other end game content and earn currency to start buying Arakali's Fang Build gear. If you don't wanna go Arakali's Fang for Bossing then keep reading. If you want to fit the auras on you'll need the 2 Circle of Nostalgia rings with Herald of Agony mana reservation reduction (preferably 39 or 40%). Try and get Agony damage as the 2nd stat but not as important as mana reservation roll for now. They weren't super expensive for me... maybe 40 chaos each. You'll also need the enlighten lvl 3 at least. This is expensive. Maybe 2-4 Divine is fair. You'll also need the cluster jewels with Determination/Grace/Mana reservation efficiency so pay attention to those on the lvl 94 tree. With flasks I tend to hit 1,2 and 3 myself then I craft flasks 4 and 5 with 'use when you use a Guard Skill' and because my Guard skill (Molten Shell) is on my left click they're basically automated and in sync with molten shell. Don't worry too much about the Glove implicit 20% chance to poison too early. This will be fairly expensive to roll as you need to buy a bunch of Exceptional Eldritch Ichor (4th tier of the Eldritch Ichor) to roll 20% value. Might end up costing 1 Divine or so. Buy Awakened Minion Damage and Awakened Vicious Projectiles as an upgrade from their normal counterparts in Herald of Agony 6-link. You can buy Catalysts for your belt, rings and amulet. This is a luxury sort of do it last thing though. I'd recommend Fertile Catalysts on the belt to get higher life + life regen values. And I'd recommend prismatic catalysts on the rings to get more Chaos resistance. Amulet is not really worth. BONUS- Icing on the cake. If you can buy 3x charms with 15% chance for cursed enemies to explode your mapping will feel fantastic (they'll cost you 2-4 Divine each though). If you do this then you'll use an Impressence amulet with vulnerability aura is free instead of Atramentis/Dragonfang's Flight. You also wouldn't be able to used Sniper's Mark as you'd used Vulnerability + Blasphemy instead. Good Luck -Ricksticks Gaming https://www.youtube.com/@ricksticksgaming

Loadouts

Gear

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Cold Iron Point
New Item
6-LINK
Astramentis
Circle of Nostalgia
Circle of Nostalgia
New Item
Immortal Flesh
New Item
Cold Iron Point
New Item
Occultist's Corvine Charm
New Item
New Item
New Item
New Item
New Item
New Item
New Item
Occultist's Corvine Charm
Occultist's Corvine Charm

Skills

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Body Armour

  • Herald of AgonyHerald of Agony21/20WMain
  • Minion DamageMinion Damage20/20W
  • Damage on Full LifeDamage on Full Life20/20W
  • PredatorPredator20/20W
  • PiercePierce20/20W
  • Vicious ProjectilesVicious Projectiles20/20W
  • Ball Lightning of StaticBall Lightning of Static1/20W
  • Chance to PoisonChance to Poison20W
  • Faster CastingFaster Casting20/20W
  • Culling StrikeCulling Strike1W
  • Summon Raging SpiritSummon Raging Spirit5W
  • Melee SplashMelee Splash4W
  • Arcane SurgeArcane Surge6W
  • DeterminationDetermination21W
  • GraceGrace20W
  • EnlightenEnlighten3W
  • ReapReap20W
  • Flame DashFlame Dash1W
  • Molten ShellMolten Shell5W
  • Molten ShellMolten Shell9W
  • ConvocationConvocation1W
  • Molten ShellMolten Shell17W
  • Flame DashFlame Dash1W
  • Molten ShellMolten Shell20W
  • Sniper's MarkSniper's Mark20W
  • ConvocationConvocation1W

Passive Tree

Passive tree 3.23
scroll to zoom
Juggernaut
Juggernaut
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ryslatha

Character Stats

Level
94

Damage

Full DPS
1.38M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.02s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
121.58K
Life
5.28K
Energy Shield
0
Mana
45
Ward
0
Armour
139.11K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+19%)
Cold Resistance
77% (+14%)
Lightning Resistance
77% (+6%)
Chaos Resistance
60%

Max Hit Taken

Physical
48.17K
Fire
52.31K
Cold
50.3K
Lightning
50.3K
Chaos
25.7K

Recovery

Life Regen
1.02K/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
30.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
483
Intelligence
215
Dexterity
185
Movement Speed
46%
Endurance Charges
7
Frenzy Charges
3
Power Charges
3
Devotion
0