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PoE 3.11·Harvest·Ascendant

[3.11] Archmage Power Siphon Ascendant (Mind of the Council/Manastorm)

by ashetomalph6 years ago114

DPS
5.67M
Life
3.94K
Level
93
Min budget

Overview

[3.11] Archmage Power Siphon Ascendant (Mind of the Council/Manastorm) is a Path of Exile Ascendant build by ashetomalph, made for the Harvest league (3.11). It is centered on Vaal Power Siphon and plays as a critical, intelligence, attack, projectile archetype. In Path of Building it reaches 5.67M DPS with 3.94K life. Suited for: Mapping, Simulacrum, Delirium. Key uniques include Bottled Faith, Atziri's Foible, Omeyocan, The Wise Oak, Manastorm.

ashetomalph's Notes

An interesting build based on mana stacking using Mind of the Council and Manastorm to scale damage. I wrote Archmage in the title but it's just a reference to how we scale damage with mana. This was a build I was really excited to try and it turned out really well. It was a very rounded build with good defensive layers, good single target, and very fast clear for a budget.

Agnostic is pretty broken and makes this build feels a lot tankier than it should be due to the constant regen. With 70/60 dodge chance, it's a pretty tanky build. Even cleared super uber lab which my other much squishier character couldn't. Pretty much all contents down. The build uses Blood Rage/Flame Dash to trigger the Manastorm buff. The advantage of running an attack based mana build is that we have access to mana leech to allow us to run no regen map mods.

I included a budget version for the build, even though it doesn't cost much to gear up. The most expensive piece is a 6L CLoak of Defiance. Every other unique in the build is cheap and the rares could just be life/res. Probably took me less than 10 ex to fund. Being a Pathfinder gives me an excuse to use Bottle Faith and get the maximum value from it so I couldn't resist. Can be swapped with a normal Sulphur Flask with Attack Speed for 8% less damage.

I swap barrage with chain in the 6L and run a 4L Power Siphon barrage for map clearing. Only swapping barrage in the main 6link for harder bosses.

​

PoB Community Fork: https://pastebin.com/WJZjMaPi

5.6 mil DPS (I left flasks on since they're always up with Ascendant Pathfinder)

8.4 mil DPS with Arcane Cloak (7 seconds uptime with 2.7 seconds c/d)

Budget Version: https://pastebin.com/H6WGrbfS

​

Glancing Blows Version: https://pastebin.com/0xgKeJuS

8.9 mil DPS

13 mil DPS with Arcane Cloak

Doesn't feel as tanky as the Wind Dancer Dodge version but we're now rocking 13 mil DPS with Arcane Cloak so that's kinda nice.

​

Edit: Clear speed clip of juiced t16 with delirium popped: https://streamable.com/0lpwz7

Edit 2: Sirus last phase dying in 20-30 seconds with the Glancing Blows version: https://streamable.com/co3qpo

Gear

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Oblivion Bite
Mind of the Council
Cloak of Defiance
Atziri's Foible
Essence Worm
Damnation Hold
Armageddon Nails
Golem Lash
Omeyocan
Manastorm
Enthralling Orb
Watcher's Eye
Might of the Meek
Might of the Meek
Healthy Mind

Skills

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Body Armour

  • Vaal Power SiphonVaal Power Siphon21/23WMain
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • BarrageBarrage20/23W
  • HypothermiaHypothermia20/20W
  • Awakened Elemental FocusAwakened Elemental Focus3/20W
  • InspirationInspiration20/20W

Helmet

  • Power SiphonPower Siphon20/23W
  • Elemental Damage with AttacksElemental Damage with Attacks19/20W
  • InspirationInspiration20W
  • Awakened ChainAwakened Chain1/20W

Gloves

  • Shield ChargeShield Charge20/20W
  • Blood RageBlood Rage19/20W
  • Faster AttacksFaster Attacks19/20W
  • FortifyFortify20W

Boots

  • Flame DashFlame Dash19/20W
  • Arcane CloakArcane Cloak21/20W
  • Second WindSecond Wind20/20W
  • Increased DurationIncreased Duration20/20W

Weapon 1

  • Summon Ice GolemSummon Ice Golem19/20W
  • Projectile Weakness20W
  • Wave of ConvictionWave of Conviction20W

Weapon 2

  • ClarityClarity20W
  • PrecisionPrecision21/5W
  • EnlightenEnlighten3/5W

Ring 1

  • Summon SkitterbotsSummon Skitterbots20W

Passive Tree

Passive tree 3.18
scroll to zoom
Ascendant
Ascendant
Bandits
Help Alira

Character Stats

Level
93

Damage

Combined DPS
5.67M
Hit DPS
5.67M
With Poison DPS
5.67M
Average Hit
5.67M
Average Damage
186.54K

Attack & Crit

Attack/Cast Rate
2.53/s
Hit Chance
100%
Crit Chance
86%
Crit Multiplier
396%
Mana Cost
27

Defence

Life
3.94K
Energy Shield
0
Mana
5.8K
Armour
0
Evasion
3.95K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Evade (Melee)
61%
Evade (Projectile)
61%
Attack Dodge
70%
Spell Dodge
60%

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
-31%

Recovery

Life Regen
1.4K/s
Net Life Regen
1.32K/s
ES Regen
0/s
Mana Regen
5.9/s
Life Leech
787.4/s
ES Leech
0/s
Mana Leech
1.65K/s
Total Degen
125.98/s

Attributes & Utility

Strength
120
Intelligence
270
Dexterity
280
Movement Speed
78%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3