PoB ArchivesPoB Archives
Builds

Ball Lightning totem build guide || SSF LoK Build guide 3.19

3 years ago39

by WallshSubscribe

Fetching prices...

17.96K

DPS

39.44K

Effective HP

5.23K

Life

1.35K

Energy Shield

Overview

Ball Lightning totem build guide || SSF LoK Build guide 3.19 is a Path of Exile Hierophant build by Wallsh, made for the Kalandra league (3.19). It is centered on Ball Lightning and plays as a intelligence, spell, projectile, area archetype. In Path of Building it reaches 17.96K DPS with 39.44K effective HP, 5.23K life, 1.35K energy shield. Suited for: Mapping, Harvest. Key uniques include The Consuming Dark.

Build Video

Wallsh's Notes

I would recommend this build for anyone wanting a nice pet project, something to experiment on while trying something new. This character is a very solid mapper with mediocre bossing. With alterations and dedication to gearing this character can absolutely do pinnacle fights reliably. Even in it's current state I am able to do sirus, synth maps and all the guardians. I will try Maven also but have not had the chance yet. This build has many different options and ways you can play it, I am displaying my setup but will also give suggestions and variations to consider. Please keep in mind I am on SSF so some of my choices are made due to that fact. (when switching between gear/gem setup make sure to enable the correct calculations example disable spell totem enable controlled destruction) BOSSING NOTES: If you have rain of splinters and the rest of your gear is mediocre I would recommend taking it off against pinnacle boss fights. Also if you get a white socket for one of the green gem slots you can swap out LMP for a damage support like controlled destruction/added lightning for pinnacle fights which makes the fight much faster. Gearing, please keep in mind all gear mods are listed in order of priority from MOST to LEAST important. Weapon: Spell damage, lightning damage, flat lightning damage to spells (only if t1-2 roll), +1 level of lightning, cast speed, mana --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Body armour (rare): Life, resistance, total resistance, chaos resistance, % life & mana (craft), flat dex if desperate Eater of worlds: Wrath aura effect Searing Exarch: lightning damage OR tempest shield effect Body armour (unique): Soul mantle, you also need kikazaru ring and must take the Asylum node. This also lets us use self flagellation which gives a LOT of damage. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Shield (shaper influence): Life, +1 maximum summoned totem, mana or life on block (life is best but both are good), chaos resistance, flat mana, resistance --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Gloves: Life, dexterity, resistance, chaos resistance, mana Eater of worlds: Lightning exposure on hit Searing Exarch: Unnerve on hit --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Boots: Life, movement speed, resistance, chaos resistance, mana Eater of worlds: cooldown recovery rate Searing Exarch: drop scorched ground on moving --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Helmet: Life, resistance, chaos resistance, mana Eater of worlds: Damage penetrates lightning resistance OR spell damage Searing Exarch: Elemental weakness curse effect OR flat lightning damage to spells --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Ring 1: Life, dexterity, conductivity (or ele weakness) on hit, cast speed, lightning damage, resistance, chaos resistance NOTE: ignore curse on hit if you are self cursing with poachers mark!! Ring 2: Life, dexterity, cast speed, lightning damage, resistance, chaos resistance Alternate ring (soul mantle only) Amulet: Life, dexterity, +1 level of lightning/spell, cast speed, lightning damage, resistance, chaos resistance ANNOINT OPTIONS: Kikazaru. If you get a few of these I would strongly recommend double corrupting them. Also if you are going soul mantle DO NOT FORGET to take asylum on the tree adjacent animosity- is in my opinion the strongest option ash, frost and storm- cheap damage option Revelry- defencisve annoint --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Belt (stygian vise): Life, dexterity, resistance, chaos resistance, mana Eye jewel: life, mana, cast speed, lightning damage to spells --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Large cluster jewel (lightning damage): storm drinker, scintillating idea Medium cluster jewel (totem damage): sleepless sentries, ancestral reach (for mapping), ancestral might (if bossing more) Jewels: life, mana, lightning damage, cast speed, spell damage

Gear

Miracle Knell
Pandemonium Ward
Dire Glance
Torment Curtain
Carrion Idol
Woe Gyre
Corpse Twirl
Mind Hand
Entropy Lock
Corpse Span
Hollow Arbiter
Carrion Breath
Rapture Prism
Rain of Splinters
Rapture Ornament
Pandemonium Wound
Militant Faith

Skills

Body Armour

  • Ball LightningBall Lightning20/20WMain
  • Elemental FocusElemental Focus20W
  • Lightning PenetrationLightning Penetration20W
  • Lesser Multiple Projectiles20W
  • Spell TotemSpell Totem20W
  • Slower ProjectilesSlower Projectiles20W
  • Controlled DestructionControlled Destruction20W

Boots

  • VitalityVitality20W
  • DeterminationDetermination19W
  • ClarityClarity20W
  • Flame DashFlame Dash20W

Helmet

  • Sigil of PowerSigil of Power20W
  • Increased DurationIncreased Duration19W
  • Arcane SurgeArcane Surge20/18W
  • Arcane CloakArcane Cloak20W

Gloves

  • VortexVortex4W
  • BonechillBonechill18W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration19W

Weapon 1

  • WrathWrath19W
  • Increased DurationIncreased Duration19W
  • Divine BlessingDivine Blessing19W

Weapon 2

  • PortalPortal1/9W
  • Cast on DeathCast on Death19W
  • Tempest ShieldTempest Shield20W

Passive Tree

Passive tree 3.19
scroll to zoom
Hierophant
Hierophant

Character Stats

Defence

Effective Hit Pool
39.44K
Life
5.23K
Energy Shield
1.35K
Mana
1.65K
Phys Max Hit Taken
13.88K
Armour
5.86K
Evasion
1.12K
Block | Spell Block
72% | 74%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
21%

Offence

Total DPS
17.96K
Crit Chance
9%
Crit Multiplier
100%

Attributes & Utility

Strength
225
Intelligence
288
Dexterity
147
Movement Speed
44%
Item Rarity
9%